ref: d48a318dbf4b9e07da57980adb5894f5eadb11f7
dir: /engine/events/hidden_objects/bench_guys.asm/
PrintBenchGuyText: call EnableAutoTextBoxDrawing ld hl, BenchGuyTextPointers ld a, [wCurMap] ld b, a .loop ld a, [hli] cp -1 ret z cp b jr z, .match inc hl inc hl jr .loop .match ld a, [hli] ld b, a ld a, [wSpritePlayerStateData1FacingDirection] cp b jr nz, .loop ; player isn't facing the bench guy ld a, [hl] jp PrintPredefTextID INCLUDE "data/events/bench_guys.asm" ViridianCityPokecenterBenchGuyText:: text_far _ViridianCityPokecenterGuyText text_end PewterCityPokecenterBenchGuyText:: text_far _PewterCityPokecenterGuyText text_end CeruleanCityPokecenterBenchGuyText:: text_far _CeruleanPokecenterGuyText text_end LavenderCityPokecenterBenchGuyText:: text_far _LavenderPokecenterGuyText text_end MtMoonPokecenterBenchGuyText:: text_far _MtMoonPokecenterBenchGuyText text_end RockTunnelPokecenterBenchGuyText:: text_far _RockTunnelPokecenterGuyText text_end UnusedBenchGuyText1:: text_far _UnusedBenchGuyText1 text_end UnusedBenchGuyText2:: text_far _UnusedBenchGuyText2 text_end UnusedBenchGuyText3:: text_far _UnusedBenchGuyText3 text_end VermilionCityPokecenterBenchGuyText:: text_far _VermilionPokecenterGuyText text_end CeladonCityPokecenterBenchGuyText:: text_far _CeladonCityPokecenterGuyText text_end FuchsiaCityPokecenterBenchGuyText:: text_far _FuchsiaCityPokecenterGuyText text_end CinnabarIslandPokecenterBenchGuyText:: text_far _CinnabarPokecenterGuyText text_end SaffronCityPokecenterBenchGuyText:: text_asm CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI ld hl, SaffronCityPokecenterBenchGuyText2 jr nz, .asm_624f2 ld hl, SaffronCityPokecenterBenchGuyText1 .asm_624f2 call PrintText jp TextScriptEnd SaffronCityPokecenterBenchGuyText1: text_far _SaffronCityPokecenterGuyText1 text_end SaffronCityPokecenterBenchGuyText2: text_far _SaffronCityPokecenterGuyText2 text_end CeladonCityHotelText:: text_far _CeladonCityHotelText text_end