ref: ed48f56e981cebcd0301a2c9c91400f58200762e
dir: /scripts/mansion2.asm/
Mansion2Script: ; 51fd8 (14:5fd8) call Mansion2Script_51fee call EnableAutoTextBoxDrawing ld hl, Mansion2TrainerHeaders ld de, Mansion2ScriptPointers ld a, [wMansion2CurScript] call ExecuteCurMapScriptInTable ld [wMansion2CurScript], a ret Mansion2Script_51fee: ; 51fee (14:5fee) ld hl, wd126 bit 5, [hl] res 5, [hl] ret z CheckEvent EVENT_MANSION_SWITCH_ON jr nz, .asm_52016 ld a, $e lb bc, 2, 4 call Mansion2Script_5202f ld a, $54 lb bc, 4, 9 call Mansion2Script_5202f ld a, $5f lb bc, 11, 3 call Mansion2Script_5202f ret .asm_52016 ld a, $5f lb bc, 2, 4 call Mansion2Script_5202f ld a, $e lb bc, 4, 9 call Mansion2Script_5202f ld a, $e lb bc, 11, 3 call Mansion2Script_5202f ret Mansion2Script_5202f: ; 5202f (14:602f) ld [wNewTileBlockID], a predef_jump ReplaceTileBlock Mansion2Script_Switches: ; 52037 (14:6037) ld a, [wSpriteStateData1 + 9] cp SPRITE_FACING_UP ret nz xor a ld [hJoyHeld], a ld a, $5 ld [hSpriteIndexOrTextID], a jp DisplayTextID Mansion2ScriptPointers: ; 52047 (14:6047) dw CheckFightingMapTrainers dw DisplayEnemyTrainerTextAndStartBattle dw EndTrainerBattle Mansion2TextPointers: ; 5204d (14:604d) dw Mansion2Text1 dw PickUpItemText dw Mansion2Text3 dw Mansion2Text4 dw Mansion2Text5 Mansion2TrainerHeaders: ; 52057 (14:6057) Mansion2TrainerHeader0: ; 52057 (14:6057) dbEventFlagBit EVENT_BEAT_MANSION_2_TRAINER_0 db ($0 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_MANSION_2_TRAINER_0 dw Mansion2BattleText1 ; TextBeforeBattle dw Mansion2AfterBattleText1 ; TextAfterBattle dw Mansion2EndBattleText1 ; TextEndBattle dw Mansion2EndBattleText1 ; TextEndBattle db $ff Mansion2Text1: ; 52064 (14:6064) TX_ASM ld hl, Mansion2TrainerHeader0 call TalkToTrainer jp TextScriptEnd Mansion2BattleText1: ; 5206e (14:606e) TX_FAR _Mansion2BattleText1 db "@" Mansion2EndBattleText1: ; 52073 (14:6073) TX_FAR _Mansion2EndBattleText1 db "@" Mansion2AfterBattleText1: ; 52078 (14:6078) TX_FAR _Mansion2AfterBattleText1 db "@" Mansion2Text3: ; 5207d (14:607d) TX_FAR _Mansion2Text3 db "@" Mansion2Text4: ; 52082 (14:6082) TX_FAR _Mansion2Text4 db "@" Mansion3Text6: ; 52087 (14:6087) Mansion2Text5: ; 52087 (14:6087) TX_ASM ld hl, Mansion2Text_520c2 call PrintText call YesNoChoice ld a, [wCurrentMenuItem] and a jr nz, .asm_520b9 ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a ld hl, wd126 set 5, [hl] ld hl, Mansion2Text_520c7 call PrintText ld a, SFX_GO_INSIDE call PlaySound CheckAndSetEvent EVENT_MANSION_SWITCH_ON jr z, .asm_520bf ResetEventReuseHL EVENT_MANSION_SWITCH_ON jr .asm_520bf .asm_520b9 ld hl, Mansion2Text_520cc call PrintText .asm_520bf jp TextScriptEnd Mansion2Text_520c2: ; 520c2 (14:60c2) TX_FAR _Mansion2Text_520c2 db "@" Mansion2Text_520c7: ; 520c7 (14:60c7) TX_FAR _Mansion2Text_520c7 db "@" Mansion2Text_520cc: ; 520cc (14:60cc) TX_FAR _Mansion2Text_520cc db "@"