shithub: pokered

ref: f37cf959c930ae9595f9f71ce0d9b17dcf5421d0
dir: /data/battle/always_happen_effects.asm/

View raw version
AlwaysHappenSideEffects:
; Attacks that aren't finished after they faint the opponent.
	db DRAIN_HP_EFFECT
	db EXPLODE_EFFECT
	db DREAM_EATER_EFFECT
	db PAY_DAY_EFFECT
	db TWO_TO_FIVE_ATTACKS_EFFECT
	db EFFECT_1E
	db ATTACK_TWICE_EFFECT
	db RECOIL_EFFECT
	db TWINEEDLE_EFFECT
	db RAGE_EFFECT
	db -1 ; end