ref: f95d25c8329ef7b8d61ec2b053e774c9f91ef0b1
dir: /text/maps/route_8.asm/
_Route8BattleText1:: text "You look good at" line "#MON, but" cont "how's your chem?" done _Route8EndBattleText1:: text "Ow!" line "Meltdown!" prompt _Route8AfterBattleText1:: text "I am better at" line "school than this!" done _Route8BattleText2:: text "All right! Let's" line "roll the dice!" done _Route8EndBattleText2:: text "Drat!" line "Came up short!" prompt _Route8AfterBattleText2:: text "Lady Luck's not" line "with me today!" done _Route8BattleText3:: text "You need strategy" line "to win at this!" done _Route8EndBattleText3:: text "It's" line "not logical!" prompt _Route8AfterBattleText3:: text "Go with GRIMER" line "first...and..." cont "...and...then..." done _Route8BattleText4:: text "I like NIDORAN, so" line "I collect them!" done _Route8EndBattleText4:: text "Why? Why??" prompt _Route8AfterBattleText4:: text "When #MON grow" line "up they get ugly!" cont "They shouldn't" cont "evolve!" done _Route8BattleText5:: text "School is fun, but" line "so are #MON." done _Route8EndBattleText5:: text "I'll" line "stay with school." prompt _Route8AfterBattleText5:: text "We're stuck here" line "because of the" cont "gates at SAFFRON." done _Route8BattleText6:: text "MEOWTH is so cute," line "meow, meow, meow!" done _Route8EndBattleText6:: text "Meow!" prompt _Route8AfterBattleText6:: text "I think PIDGEY" line "and RATTATA" cont "are cute too!" done _Route8BattleText7:: text "We must look" line "silly standing" cont "here like this!" done _Route8EndBattleText7:: text "Look what" line "you did!" prompt _Route8AfterBattleText7:: text "SAFFRON's gate" line "keeper won't let" cont "us through." cont "He's so mean!" done _Route8BattleText8:: text "I'm a rambling," line "gambling dude!" done _Route8EndBattleText8:: text "Missed" line "the big score!" prompt _Route8AfterBattleText8:: text "Gambling and" line "#MON are like" cont "eating peanuts!" cont "Just can't stop!" done _Route8BattleText9:: text "What's a cute," line "round and fluffy" cont "#MON?" done _Route8EndBattleText9:: text "Stop!" para "Don't be so mean" line "to my CLEFAIRY!" prompt _Route8AfterBattleText9:: text "I heard that" line "CLEFAIRY evolves" cont "when it's exposed" cont "to a MOON STONE." done _Route8Text10:: text "UNDERGROUND PATH" line "CELADON CITY -" cont "LAVENDER TOWN" done