shithub: pokered

ref: f99a715fae311d2611ec4a714b002e103c4642ca
dir: /pokered.link/

View raw version
ROM0
	org $0000
	"rst 00"

	org $0008
	"rst 08"

	org $0010
	"rst 10"

	org $0018
	"rst 18"

	org $0020
	"rst 20"

	org $0028
	"rst 28"

	org $0030
	"rst 30"
	
	org $0038
	"rst 38"
	
	org $0040
	"vblank"
	
	org $0048
	"hblank"
	
	org $0050
	"timer"
	
	org $0058
	"serial"
	
	org $0060
	"joypad"
	; $0061
	"Home"

	org $100
	"Entry"
	; $0104
	"Header"

	org $150
	"Main"

ROMX $1
	org $4000
	"bank1"

ROMX $2
	org $4000
	"Sound Effect Headers 1" ; AUDIO_1
	"Music Headers 1"
	"Sound Effects 1"
	"Audio Engine 1"
	"Music 1"

ROMX $3
	org $4000
	"bank3"

ROMX $4
	org $4000
	"NPC Sprites 1" ; NPC_SPRITES_1
	"Graphics (BANK 4)" ; GFX
	"Battle (BANK 4)"

ROMX $5
	org $4000
	"NPC Sprites 2" ; NPC_SPRITES_2
	"Battle (BANK 5)"

ROMX $6
	org $4000
	"bank6"

ROMX $7
	org $4000
	"bank7"

ROMX $8
	org $4000
	"Sound Effect Headers 2" ; AUDIO_2
	"Music Headers 2"
	"Sound Effects 2"
	"Audio Engine 2"
	"Music 2"

ROMX $9
	org $4000
	"Pics 1" ; PICS_1
	"Battle (BANK 9)"

ROMX $A
	org $4000
	"Pics 2" ; PICS_2
	"Battle (BANK A)"

ROMX $B
	org $4000
	"Pics 3" ; PICS_3
	"Battle (BANK B)"

ROMX $C
	org $4000
	"Pics 4" ; PICS_4
	"Battle (BANK C)"

ROMX $D
	org $4000
	"Pics 5" ; PICS_5
	"Battle (BANK D)"

ROMX $E
	org $4000
	"bankE"

ROMX $F
	org $4000
	"bankF"

ROMX $10
	org $4000
	"bank10"

ROMX $11
	org $4000
	"bank11"

ROMX $12
	org $4000
	"bank12"

ROMX $13
	org $4000
	"bank13"

ROMX $14
	org $4000
	"bank14"

ROMX $15
	org $4000
	"bank15"

ROMX $16
	org $4000
	"bank16"

ROMX $17
	org $4000
	"bank17"

ROMX $18
	org $4000
	"bank18"

ROMX $19
	org $4000
	"bank19"

ROMX $1A
	org $4000
	"bank1A"

ROMX $1B
	org $4000
	"bank1B"

ROMX $1C
	org $4000
	"bank1C"

ROMX $1D
	org $4000
	"bank1D"

ROMX $1E
	org $4000
	"bank1E"

ROMX $1F
	org $4000
	"Sound Effect Headers 3" ; AUDIO_3
	"Music Headers 3"
	"Sound Effects 3"
	"Audio Engine 3"
	"Music 3"

ROMX $20
	org $4000
	"Text 1" ; TEXT_1

ROMX $21
	org $4000
	"Text 2" ; TEXT_2

ROMX $22
	org $4000
	"Text 3" ; TEXT_3

ROMX $23
	org $4000
	"Text 4" ; TEXT_4

ROMX $24
	org $4000
	"Text 5" ; TEXT_5

ROMX $25
	org $4000
	"Text 6" ; TEXT_6

ROMX $26
	org $4000
	"Text 7" ; TEXT_7

ROMX $27
	org $4000
	"Text 8" ; TEXT_8

ROMX $28
	org $4000
	"Text 9" ; TEXT_9

ROMX $29
	org $4000
	"Text 10" ; TEXT_10

ROMX $2A
	org $4000
	"Text 11" ; TEXT_11

ROMX $2B
	org $4000
	"Pokedex Text" ; POKEDEX_TEXT

ROMX $2C
	org $4000
	"Move Names" ; MOVE_NAMES

WRAM0
	org $c000
	"WRAM Bank 0"

	org $c100
	"Sprite State Data"
	"OAM Buffer"

	org $dfff
	"Stack"

SRAM 0
	org $a000
	"Sprite Buffers"

SRAM 1
	org $a000
	"Save Data"

SRAM 2
	org $a000
	"Saved Boxes 1"

SRAM 3
	org $a000
	"Saved Boxes 2"