ref: fb0a630c062cbb18026abe2792339dea27fac4d8
dir: /engine/battle/print_type.asm/
; [wd0b5] = pokemon ID ; hl = dest addr PrintMonType: ; 27d6b (9:7d6b) call GetPredefRegisters push hl call GetMonHeader pop hl push hl ld a, [W_MONHTYPE1] call PrintType ld a, [W_MONHTYPE1] ld b, a ld a, [W_MONHTYPE2] cp b pop hl jr z, EraseType2Text ld bc, SCREEN_WIDTH * 2 add hl, bc ; a = type ; hl = dest addr PrintType: ; 27d89 (9:7d89) push hl jr PrintType_ ; erase "TYPE2/" if the mon only has 1 type EraseType2Text: ; 27d8c (9:7d8c) ld a, " " ld bc, $13 add hl, bc ld bc, $6 jp FillMemory PrintMoveType: ; 27d98 (9:7d98) call GetPredefRegisters push hl ld a, [W_PLAYERMOVETYPE] ; fall through PrintType_: ; 27d9f (9:7d9f) add a ld hl, TypeNames ld e, a ld d, $0 add hl, de ld a, [hli] ld e, a ld d, [hl] pop hl jp PlaceString INCLUDE "text/type_names.asm"