ref: b492d42e2545b8c414c917f7544bdd4b92e406e8
dir: /pse.h/
enum { Slotszcolo = 0x1E000, }; typedef struct Colo Colo; struct Colo { uchar slots[3][Slotszcolo]; u32int index[3]; uchar gcihdr[0x40]; uchar decrypted[Slotszcolo]; uchar *active; Pokemoncolo pc[30*3]; Trainercolo tr; u32int money; u32int coupons; }; long getpokemoncolo(Pokemoncolo*,uchar*); long gettrainercolo(Trainercolo*,uchar*); void getcolo(int fd, Colo *dst); enum{ /* Game Data Type */ GNONE, GG3, GCOLO, /* Gen3 Cart Type */ GRS, GFRLG, GEM, }; extern char* gnametab[]; long getsection(Section*,uchar*); long gettrainer(Trainer*,uchar*); long getinvent(Invent*,uchar*); long getpokedat(Pokedat*,uchar*); long getpc(PC*,uchar*); typedef struct Gen3 Gen3; struct Gen3 { int type; Section bank1[14]; Section bank2[14]; Section *active; Trainer tr; Invent inv; PC pc; uchar pcbuf[3968*8 + 2000]; }; void gen3pkstr(uchar *d, uchar *p, int n); void getgen3(int fd, Gen3 *save); void decryptpokemon(Pokedat *dst, Pokemon *src); int gen3shiny(Pokemon*); typedef struct View View; struct View { void (*init)(void); int (*hdr)(char *dst, char *e, void *v, int box); int (*dex)(void *v); int (*body)(char *dst, char *e, void *v); void* (*box)(int box, int i, void *v); }; extern View vgen3; extern View vcolo; typedef struct Save Save; struct Save { View *view; int type; union { Gen3 gen3; Colo colo; }; };