shithub: rgbds

ref: 0105779789909e2daad5aa09450dd3101aa5e723
dir: /src/link/output.c/

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/*
 * This file is part of RGBDS.
 *
 * Copyright (c) 2019, Eldred Habert and RGBDS contributors.
 *
 * SPDX-License-Identifier: MIT
 */

#include <assert.h>
#include <inttypes.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>

#include "link/output.h"
#include "link/main.h"
#include "link/section.h"
#include "link/symbol.h"

#include "error.h"
#include "linkdefs.h"
#include "platform.h" // MIN_NB_ELMS

#define BANK_SIZE 0x4000

FILE *outputFile;
FILE *overlayFile;
FILE *symFile;
FILE *mapFile;

struct SortedSection {
	struct Section const *section;
	struct SortedSection *next;
};

struct SortedSymbol {
	struct Symbol const *sym;
	uint32_t idx;
	uint16_t addr;
};

static struct {
	uint32_t nbBanks; // Size of the array below (which may be NULL if this is 0)
	struct SortedSections {
		struct SortedSection *sections;
		struct SortedSection *zeroLenSections;
	} *banks;
} sections[SECTTYPE_INVALID];

/* Defines the order in which types are output to the sym and map files */
static enum SectionType typeMap[SECTTYPE_INVALID] = {
	SECTTYPE_ROM0,
	SECTTYPE_ROMX,
	SECTTYPE_VRAM,
	SECTTYPE_SRAM,
	SECTTYPE_WRAM0,
	SECTTYPE_WRAMX,
	SECTTYPE_OAM,
	SECTTYPE_HRAM
};

void out_AddSection(struct Section const *section)
{
	static uint32_t maxNbBanks[] = {
		[SECTTYPE_ROM0]  = 1,
		[SECTTYPE_ROMX]  = UINT32_MAX,
		[SECTTYPE_VRAM]  = 2,
		[SECTTYPE_SRAM]  = UINT32_MAX,
		[SECTTYPE_WRAM0] = 1,
		[SECTTYPE_WRAMX] = 7,
		[SECTTYPE_OAM]   = 1,
		[SECTTYPE_HRAM]  = 1
	};

	uint32_t targetBank = section->bank - sectionTypeInfo[section->type].firstBank;
	uint32_t minNbBanks = targetBank + 1;

	if (minNbBanks > maxNbBanks[section->type])
		errx("Section \"%s\" has an invalid bank range (%" PRIu32 " > %" PRIu32 ")",
		     section->name, section->bank,
		     maxNbBanks[section->type] - 1);

	if (minNbBanks > sections[section->type].nbBanks) {
		sections[section->type].banks =
			realloc(sections[section->type].banks,
				sizeof(*sections[0].banks) * minNbBanks);
		for (uint32_t i = sections[section->type].nbBanks; i < minNbBanks; i++) {
			sections[section->type].banks[i].sections = NULL;
			sections[section->type].banks[i].zeroLenSections = NULL;
		}
		sections[section->type].nbBanks = minNbBanks;
	}
	if (!sections[section->type].banks)
		err("Failed to realloc banks");

	struct SortedSection *newSection = malloc(sizeof(*newSection));
	struct SortedSection **ptr = section->size
		? &sections[section->type].banks[targetBank].sections
		: &sections[section->type].banks[targetBank].zeroLenSections;

	if (!newSection)
		err("Failed to add new section \"%s\"", section->name);
	newSection->section = section;

	while (*ptr && (*ptr)->section->org < section->org)
		ptr = &(*ptr)->next;

	newSection->next = *ptr;
	*ptr = newSection;
}

struct Section const *out_OverlappingSection(struct Section const *section)
{
	struct SortedSections *banks = sections[section->type].banks;
	struct SortedSection *ptr =
		banks[section->bank - sectionTypeInfo[section->type].firstBank].sections;

	while (ptr) {
		if (ptr->section->org < section->org + section->size
		 && section->org < ptr->section->org + ptr->section->size)
			return ptr->section;
		ptr = ptr->next;
	}
	return NULL;
}

/**
 * Performs sanity checks on the overlay file.
 * @return The number of ROM banks in the overlay file
 */
static uint32_t checkOverlaySize(void)
{
	if (!overlayFile)
		return 0;

	if (fseek(overlayFile, 0, SEEK_END) != 0) {
		warnx("Overlay file is not seekable, cannot check if properly formed");
		return 0;
	}

	long overlaySize = ftell(overlayFile);

	/* Reset back to beginning */
	fseek(overlayFile, 0, SEEK_SET);

	if (overlaySize % BANK_SIZE)
		errx("Overlay file must have a size multiple of 0x4000");

	uint32_t nbOverlayBanks = overlaySize / BANK_SIZE;

	if (is32kMode && nbOverlayBanks != 2)
		errx("Overlay must be exactly 0x8000 bytes large");

	if (nbOverlayBanks < 2)
		errx("Overlay must be at least 0x8000 bytes large");

	return nbOverlayBanks;
}

/**
 * Expand sections[SECTTYPE_ROMX].banks to cover all the overlay banks.
 * This ensures that writeROM will output each bank, even if some are not
 * covered by any sections.
 * @param nbOverlayBanks The number of banks in the overlay file
 */
static void coverOverlayBanks(uint32_t nbOverlayBanks)
{
	/* 2 if is32kMode, 1 otherwise */
	uint32_t nbRom0Banks = sectionTypeInfo[SECTTYPE_ROM0].size / BANK_SIZE;
	/* Discount ROM0 banks to avoid outputting too much */
	uint32_t nbUncoveredBanks = nbOverlayBanks - nbRom0Banks > sections[SECTTYPE_ROMX].nbBanks
				    ? nbOverlayBanks - nbRom0Banks
				    : 0;

	if (nbUncoveredBanks > sections[SECTTYPE_ROMX].nbBanks) {
		sections[SECTTYPE_ROMX].banks =
			realloc(sections[SECTTYPE_ROMX].banks,
				sizeof(*sections[SECTTYPE_ROMX].banks) * nbUncoveredBanks);
		if (!sections[SECTTYPE_ROMX].banks)
			err("Failed to realloc banks for overlay");
		for (uint32_t i = sections[SECTTYPE_ROMX].nbBanks; i < nbUncoveredBanks; i++) {
			sections[SECTTYPE_ROMX].banks[i].sections = NULL;
			sections[SECTTYPE_ROMX].banks[i].zeroLenSections = NULL;
		}
		sections[SECTTYPE_ROMX].nbBanks = nbUncoveredBanks;
	}
}

/**
 * Write a ROM bank's sections to the output file.
 * @param bankSections The bank's sections, ordered by increasing address
 * @param baseOffset The address of the bank's first byte in GB address space
 * @param size The size of the bank
 */
static void writeBank(struct SortedSection *bankSections, uint16_t baseOffset,
		      uint16_t size)
{
	uint16_t offset = 0;

	while (bankSections) {
		struct Section const *section = bankSections->section;

		assert(section->offset == 0);
		/* Output padding up to the next SECTION */
		while (offset + baseOffset < section->org) {
			putc(overlayFile ? getc(overlayFile) : padValue,
			     outputFile);
			offset++;
		}

		/* Output the section itself */
		fwrite(section->data, sizeof(*section->data), section->size,
		       outputFile);
		if (overlayFile) {
			/* Skip bytes even with pipes */
			for (uint16_t i = 0; i < section->size; i++)
				getc(overlayFile);
		}
		offset += section->size;

		bankSections = bankSections->next;
	}

	if (!disablePadding) {
		while (offset < size) {
			putc(overlayFile ? getc(overlayFile)
					 : padValue,
			     outputFile);
			offset++;
		}
	}
}

/**
 * Writes a ROM file to the output.
 */
static void writeROM(void)
{
	outputFile = openFile(outputFileName, "wb");
	overlayFile = openFile(overlayFileName, "rb");

	uint32_t nbOverlayBanks = checkOverlaySize();

	if (nbOverlayBanks > 0)
		coverOverlayBanks(nbOverlayBanks);

	if (outputFile) {
		writeBank(sections[SECTTYPE_ROM0].banks ? sections[SECTTYPE_ROM0].banks[0].sections
							: NULL,
			  sectionTypeInfo[SECTTYPE_ROM0].startAddr, sectionTypeInfo[SECTTYPE_ROM0].size);

		for (uint32_t i = 0 ; i < sections[SECTTYPE_ROMX].nbBanks; i++)
			writeBank(sections[SECTTYPE_ROMX].banks[i].sections,
				  sectionTypeInfo[SECTTYPE_ROMX].startAddr, sectionTypeInfo[SECTTYPE_ROMX].size);
	}

	closeFile(outputFile);
	closeFile(overlayFile);
}

/**
 * Get the lowest section by address out of the two
 * @param s1 One choice
 * @param s2 The other
 * @return The lowest section of the two, or the non-NULL one if applicable
 */
static struct SortedSection const **nextSection(struct SortedSection const **s1,
						struct SortedSection const **s2)
{
	if (!*s1)
		return s2;
	if (!*s2)
		return s1;

	return (*s1)->section->org < (*s2)->section->org ? s1 : s2;
}

/*
 * Comparator function for `qsort` to sort symbols
 * Symbols are ordered by address, or else by original index for a stable sort
 */
static int compareSymbols(void const *a, void const *b)
{
	struct SortedSymbol const *sym1 = (struct SortedSymbol const *)a;
	struct SortedSymbol const *sym2 = (struct SortedSymbol const *)b;

	if (sym1->addr != sym2->addr)
		return sym1->addr < sym2->addr ? -1 : 1;

	return sym1->idx < sym2->idx ? -1 : sym1->idx > sym2->idx ? 1 : 0;
}

/**
 * Write a bank's contents to the sym file
 * @param bankSections The bank's sections
 */
static void writeSymBank(struct SortedSections const *bankSections,
			 enum SectionType type, uint32_t bank)
{
	if (!symFile)
		return;

	uint32_t nbSymbols = 0;

	for (struct SortedSection const *ptr = bankSections->zeroLenSections; ptr; ptr = ptr->next) {
		for (struct Section const *sect = ptr->section; sect; sect = sect->nextu)
			nbSymbols += sect->nbSymbols;
	}
	for (struct SortedSection const *ptr = bankSections->sections; ptr; ptr = ptr->next) {
		for (struct Section const *sect = ptr->section; sect; sect = sect->nextu)
			nbSymbols += sect->nbSymbols;
	}

	if (!nbSymbols)
		return;

	struct SortedSymbol *symList = malloc(sizeof(*symList) * nbSymbols);

	if (!symList)
		err("Failed to allocate symbol list");

	uint32_t idx = 0;

	for (struct SortedSection const *ptr = bankSections->zeroLenSections; ptr; ptr = ptr->next) {
		for (struct Section const *sect = ptr->section; sect; sect = sect->nextu) {
			for (uint32_t i = 0; i < sect->nbSymbols; i++) {
				symList[idx].idx = idx;
				symList[idx].sym = sect->symbols[i];
				symList[idx].addr = symList[idx].sym->offset + sect->org;
				idx++;
			}
		}
	}
	for (struct SortedSection const *ptr = bankSections->sections; ptr; ptr = ptr->next) {
		for (struct Section const *sect = ptr->section; sect; sect = sect->nextu) {
			for (uint32_t i = 0; i < sect->nbSymbols; i++) {
				symList[idx].idx = idx;
				symList[idx].sym = sect->symbols[i];
				symList[idx].addr = symList[idx].sym->offset + sect->org;
				idx++;
			}
		}
	}
	assert(idx == nbSymbols);

	qsort(symList, nbSymbols, sizeof(*symList), compareSymbols);

	uint32_t symBank = bank + sectionTypeInfo[type].firstBank;

	for (uint32_t i = 0; i < nbSymbols; i++) {
		struct SortedSymbol *sym = &symList[i];

		fprintf(symFile, "%02" PRIx32 ":%04" PRIx16 " %s\n",
			symBank, sym->addr, sym->sym->name);
	}

	free(symList);
}

/**
 * Write a bank's contents to the map file
 * @param bankSections The bank's sections
 * @return The bank's used space
 */
static uint16_t writeMapBank(struct SortedSections const *sectList,
			     enum SectionType type, uint32_t bank)
{
	if (!mapFile)
		return 0;

	struct SortedSection const *section        = sectList->sections;
	struct SortedSection const *zeroLenSection = sectList->zeroLenSections;

	fprintf(mapFile, "%s bank #%" PRIu32 ":\n", sectionTypeInfo[type].name,
		bank + sectionTypeInfo[type].firstBank);

	uint16_t used = 0;

	while (section || zeroLenSection) {
		struct SortedSection const **pickedSection =
			nextSection(&section, &zeroLenSection);
		struct Section const *sect = (*pickedSection)->section;

		used += sect->size;

		assert(sect->offset == 0);
		if (sect->size != 0)
			fprintf(mapFile, "  SECTION: $%04" PRIx16 "-$%04x ($%04" PRIx16
				" byte%s) [\"%s\"]\n",
				sect->org, sect->org + sect->size - 1,
				sect->size, sect->size == 1 ? "" : "s",
				sect->name);
		else
			fprintf(mapFile, "  SECTION: $%04" PRIx16 " (0 bytes) [\"%s\"]\n",
				sect->org, sect->name);

		uint16_t org = sect->org;

		while (sect) {
			fprintf(mapFile, "    ; New %s\n", sect->modifier == SECTION_FRAGMENT ? "fragment": "union");
			for (size_t i = 0; i < sect->nbSymbols; i++)
				fprintf(mapFile, "           $%04" PRIx32 " = %s\n",
					sect->symbols[i]->offset + org,
					sect->symbols[i]->name);

			sect = sect->nextu; // Also print symbols in the following "pieces"
		}

		*pickedSection = (*pickedSection)->next;
	}


	if (used == 0) {
		fputs("  EMPTY\n\n", mapFile);
	} else {
		uint16_t slack = sectionTypeInfo[type].size - used;

		fprintf(mapFile, "    SLACK: $%04" PRIx16 " byte%s\n\n", slack,
			slack == 1 ? "" : "s");
	}

	return used;
}

/**
 * Write the total used space by section type to the map file
 * @param usedMap The total used space by section type
 */
static void writeMapUsed(uint32_t usedMap[MIN_NB_ELMS(SECTTYPE_INVALID)])
{
	if (!mapFile)
		return;

	fputs("USED:\n", mapFile);

	for (uint8_t i = 0; i < SECTTYPE_INVALID; i++) {
		enum SectionType type = typeMap[i];

		// Do not output used space for VRAM or OAM
		if (type == SECTTYPE_VRAM || type == SECTTYPE_OAM)
			continue;

		if (sections[type].nbBanks > 0) {
			fprintf(mapFile, "    %s: $%04" PRIx32 " byte%s in %" PRIu32 " bank%s\n",
				sectionTypeInfo[type].name, usedMap[type], usedMap[type] == 1 ? "" : "s",
				sections[type].nbBanks, sections[type].nbBanks == 1 ? "" : "s");
		}
	}
}

/**
 * Writes the sym and/or map files, if applicable.
 */
static void writeSymAndMap(void)
{
	if (!symFileName && !mapFileName)
		return;

	uint32_t usedMap[SECTTYPE_INVALID] = {0};

	symFile = openFile(symFileName, "w");
	mapFile = openFile(mapFileName, "w");

	if (symFileName)
		fputs("; File generated by rgblink\n", symFile);

	for (uint8_t i = 0; i < SECTTYPE_INVALID; i++) {
		enum SectionType type = typeMap[i];

		for (uint32_t bank = 0; bank < sections[type].nbBanks; bank++) {
			struct SortedSections const *sect = &sections[type].banks[bank];

			writeSymBank(sect, type, bank);
			usedMap[type] += writeMapBank(sect, type, bank);
		}
	}

	writeMapUsed(usedMap);

	closeFile(symFile);
	closeFile(mapFile);
}

static void cleanupSections(struct SortedSection *section)
{
	while (section) {
		struct SortedSection *next = section->next;

		free(section);
		section = next;
	}
}

static void cleanup(void)
{
	for (enum SectionType type = 0; type < SECTTYPE_INVALID; type++) {
		if (sections[type].nbBanks > 0) {
			for (uint32_t i = 0; i < sections[type].nbBanks; i++) {
				struct SortedSections *bank =
					&sections[type].banks[i];

				cleanupSections(bank->sections);
				cleanupSections(bank->zeroLenSections);
			}
			free(sections[type].banks);
		}
	}
}

void out_WriteFiles(void)
{
	writeROM();
	writeSymAndMap();

	cleanup();
}