ref: 35e57a55c92e5b4ac9708b09d0d9064b7a0f11e5
dir: /src/asm/charmap.c/
/*
* This file is part of RGBDS.
*
* Copyright (c) 2013-2018, stag019 and RGBDS contributors.
*
* SPDX-License-Identifier: MIT
*/
#include <errno.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "asm/charmap.h"
#include "asm/main.h"
#include "asm/output.h"
#include "asm/util.h"
#include "asm/warning.h"
#include "hashmap.h"
/*
* Charmaps are stored using a structure known as "trie".
* Essentially a tree, where each nodes stores a single character's worth of info:
* whether there exists a mapping that ends at the current character,
*/
struct Charnode {
bool isTerminal; /* Whether there exists a mapping that ends here */
uint8_t value; /* If the above is true, its corresponding value */
/* This MUST be indexes and not pointers, because pointers get invalidated by `realloc`!! */
size_t next[255]; /* Indexes of where to go next, 0 = nowhere */
};
#define INITIAL_CAPACITY 32
struct Charmap {
char *name;
size_t usedNodes; /* How many nodes are being used */
size_t capacity; /* How many nodes have been allocated */
struct Charnode nodes[]; /* first node is reserved for the root node */
};
static HashMap charmaps;
/*
* Store pointers to hashmap nodes, so that there is only one pointer to the memory block
* that gets reallocated.
*/
static struct Charmap **currentCharmap;
struct CharmapStackEntry {
struct Charmap **charmap;
struct CharmapStackEntry *next;
};
struct CharmapStackEntry *charmapStack;
static struct Charmap *charmap_Get(char const *name)
{
return hash_GetElement(charmaps, name);
}
static void resizeCharmap(struct Charmap **map, size_t capacity)
{
*map = realloc(*map, sizeof(**map) + sizeof(*(*map)->nodes) * capacity);
if (!*map)
fatalerror("Failed to %s charmap: %s\n",
*map ? "create" : "resize", strerror(errno));
(**map).capacity = capacity;
}
static void initNode(struct Charnode *node)
{
node->isTerminal = false;
memset(node->next, 0, sizeof(node->next));
}
struct Charmap *charmap_New(char const *name, char const *baseName)
{
struct Charmap *base = NULL;
if (baseName != NULL) {
base = charmap_Get(baseName);
if (base == NULL)
error("Base charmap '%s' doesn't exist\n", baseName);
}
struct Charmap *charmap = charmap_Get(name);
if (charmap) {
error("Charmap '%s' already exists\n", name);
return charmap;
}
/* Init the new charmap's fields */
if (base) {
resizeCharmap(&charmap, base->capacity);
charmap->usedNodes = base->usedNodes;
memcpy(charmap->nodes, base->nodes, sizeof(base->nodes[0]) * charmap->usedNodes);
} else {
resizeCharmap(&charmap, INITIAL_CAPACITY);
charmap->usedNodes = 1;
initNode(&charmap->nodes[0]); /* Init the root node */
}
charmap->name = strdup(name);
currentCharmap = (struct Charmap **)hash_AddElement(charmaps, charmap->name, charmap);
return charmap;
}
void charmap_Delete(struct Charmap *charmap)
{
free(charmap->name);
free(charmap);
}
void charmap_Set(char const *name)
{
struct Charmap **charmap = (struct Charmap **)hash_GetNode(charmaps, name);
if (charmap == NULL)
error("Charmap '%s' doesn't exist\n", name);
else
currentCharmap = charmap;
}
void charmap_Push(void)
{
struct CharmapStackEntry *stackEntry;
stackEntry = malloc(sizeof(*stackEntry));
if (stackEntry == NULL)
fatalerror("Failed to alloc charmap stack entry: %s\n", strerror(errno));
stackEntry->charmap = currentCharmap;
stackEntry->next = charmapStack;
charmapStack = stackEntry;
}
void charmap_Pop(void)
{
if (charmapStack == NULL) {
error("No entries in the charmap stack\n");
return;
}
struct CharmapStackEntry *top = charmapStack;
currentCharmap = top->charmap;
charmapStack = top->next;
free(top);
}
void charmap_Add(char *mapping, uint8_t value)
{
struct Charmap *charmap = *currentCharmap;
struct Charnode *node = &charmap->nodes[0];
for (uint8_t c; *mapping; mapping++) {
c = *mapping - 1;
if (node->next[c]) {
node = &charmap->nodes[node->next[c]];
} else {
/* Register next available node */
node->next[c] = charmap->usedNodes;
/* If no more nodes are available, get new ones */
if (charmap->usedNodes == charmap->capacity) {
charmap->capacity *= 2;
resizeCharmap(currentCharmap, charmap->capacity);
charmap = *currentCharmap;
}
/* Switch to and init new node */
node = &charmap->nodes[charmap->usedNodes++];
initNode(node);
}
}
if (node->isTerminal)
warning(WARNING_CHARMAP_REDEF, "Overriding charmap mapping\n");
node->isTerminal = true;
node->value = value;
}
size_t charmap_Convert(char const *input, uint8_t *output)
{
uint8_t *start = output;
while (charmap_ConvertNext(&input, &output))
;
return output - start;
}
size_t charmap_ConvertNext(char const **input, uint8_t **output)
{
/*
* The goal is to match the longest mapping possible.
* For that, advance through the trie with each character read.
* If that would lead to a dead end, rewind characters until the last match, and output.
* If no match, read a UTF-8 codepoint and output that.
*/
struct Charmap const *charmap = *currentCharmap;
struct Charnode const *node = &charmap->nodes[0];
struct Charnode const *match = NULL;
size_t rewindDistance = 0;
for (;;) {
uint8_t c = **input - 1;
if (**input && node->next[c]) {
// Consume that char
(*input)++;
rewindDistance++;
// Advance to next node (index starts at 1)
node = &charmap->nodes[node->next[c]];
if (node->isTerminal) {
// This node matches, register it
match = node;
rewindDistance = 0; // If no longer match is found, rewind here
}
} else {
// We are at a dead end (either because we reached the end of input, or of
// the trie), so rewind up to the last match, and output.
*input -= rewindDistance; // This will rewind all the way if no match found
if (match) { // A match was found, use it
if (output)
*(*output)++ = match->value;
return 1;
} else if (**input) { // No match found, but there is some input left
// This will write the codepoint's value to `output`, little-endian
size_t codepointLen = readUTF8Char(output ? *output : NULL,
*input);
if (codepointLen == 0)
error("Input string is not valid UTF-8!\n");
// OK because UTF-8 has no NUL in multi-byte chars
*input += codepointLen;
if (output)
*output += codepointLen;
return codepointLen;
} else { // End of input
return 0;
}
}
}
}