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<I><H2>xAsm Usage</H2></I><HR>
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<PRE>C:\>xAsm [options] asmfile</PRE>
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Options are preceded by a dash (-) and go as follows:<BR>
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<PRE> o<B>objectfile</B> : Write an <A HREF="../rgb0.htm">object-file</A> for <A HREF="../link.htm">xLink</A>
i<B>path</B> : Add an extra include-path
h : Short help text
e<B>(l|b)</B> : Change endianness (CAUTION!)
g<B>ASCI</B> : Change the four characters used for Gameboy graphics
constants (default is <B>0123</B>)
b<B>AS</B> : Change the two characters used for binary constants
(default is <B>01</B>)
z<B>HX</B> : Set the byte value (hex format) used for uninitialised data (default is ? for random)
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<H3>See also:</H3>
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<LI><A HREF="opt.htm">Changing options while assembling</A>
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<FONT SIZE="-1"><I><P ALIGN=RIGHT>Last updated 08 October 1997 by <A HREF="mailto:surfsmurf@matilde.demon.co.uk">Carsten Sorensen</A></P></I></FONT>