ref: b04e71ed34cbbd9cb15f79cd20ba787438e6bcfb
dir: /src/link/symbol.c/
/*
* This file is part of RGBDS.
*
* Copyright (c) 2019, Eldred Habert and RGBDS contributors.
*
* SPDX-License-Identifier: MIT
*/
#include <inttypes.h>
#include <stdbool.h>
#include <stdlib.h>
#include "link/object.h"
#include "link/symbol.h"
#include "link/main.h"
#include "extern/err.h"
#include "hashmap.h"
HashMap symbols;
struct ForEachArg {
void (*callback)(struct Symbol *symbol, void *arg);
void *arg;
};
static void forEach(void *symbol, void *arg)
{
struct ForEachArg *callbackArg = (struct ForEachArg *)arg;
callbackArg->callback((struct Symbol *)symbol, callbackArg->arg);
}
void sym_ForEach(void (*callback)(struct Symbol *, void *), void *arg)
{
struct ForEachArg callbackArg = { .callback = callback, .arg = arg};
hash_ForEach(symbols, forEach, &callbackArg);
}
void sym_AddSymbol(struct Symbol *symbol)
{
/* Check if the symbol already exists */
struct Symbol *other = hash_GetElement(symbols, symbol->name);
if (other) {
fprintf(stderr, "error: \"%s\" both in %s from ", symbol->name, symbol->objFileName);
dumpFileStack(symbol->src);
fprintf(stderr, "(%" PRIu32 ") and in %s from ",
symbol->lineNo, other->objFileName);
dumpFileStack(other->src);
fprintf(stderr, "(%" PRIu32 ")\n", other->lineNo);
exit(1);
}
/* If not, add it */
hash_AddElement(symbols, symbol->name, symbol);
}
struct Symbol *sym_GetSymbol(char const *name)
{
return (struct Symbol *)hash_GetElement(symbols, name);
}
void sym_CleanupSymbols(void)
{
hash_EmptyMap(symbols);
}