ref: c35cb6ac32b703662456226b0c40b6669b54cdc0
dir: /include/gfx/main.hpp/
/*
* This file is part of RGBDS.
*
* Copyright (c) 2022, Eldred Habert and RGBDS contributors.
*
* SPDX-License-Identifier: MIT
*/
#ifndef RGBDS_GFX_MAIN_HPP
#define RGBDS_GFX_MAIN_HPP
#include <array>
#include <limits.h>
#include <stdint.h>
#include <string>
#include <utility>
#include <vector>
#include "helpers.h"
#include "gfx/rgba.hpp"
struct Options {
uint16_t reversedWidth = 0; // -r, in tiles
bool reverse() const { return reversedWidth != 0; }
bool useColorCurve = false; // -C
bool allowMirroring = false; // -m
bool allowDedup = false; // -u
bool columnMajor = false; // -Z, previously -h
uint8_t verbosity = 0; // -v
std::string attrmap{}; // -a, -A
std::array<uint8_t, 2> baseTileIDs{0, 0}; // -b
enum {
NO_SPEC,
EXPLICIT,
EMBEDDED,
} palSpecType = NO_SPEC; // -c
std::vector<std::array<Rgba, 4>> palSpec{};
uint8_t bitDepth = 2; // -d
struct {
uint16_t left;
uint16_t top;
uint16_t width;
uint16_t height;
} inputSlice{0, 0, 0, 0}; // -L (margins in clockwise order, like CSS)
std::array<uint16_t, 2> maxNbTiles{UINT16_MAX, 0}; // -N
uint8_t nbPalettes = 8; // -n
std::string output{}; // -o
std::string palettes{}; // -p, -P
std::string palmap{}; // -q, -Q
uint8_t nbColorsPerPal = 0; // -s; 0 means "auto" = 1 << bitDepth;
std::string tilemap{}; // -t, -T
uint64_t trim = 0; // -x
std::string input{}; // positional arg
static constexpr uint8_t VERB_NONE = 0; // Normal, no extra output
static constexpr uint8_t VERB_CFG = 1; // Print configuration after parsing options
static constexpr uint8_t VERB_LOG_ACT = 2; // Log actions before doing them
static constexpr uint8_t VERB_INTERM = 3; // Print some intermediate results
static constexpr uint8_t VERB_DEBUG = 4; // Internals are logged
static constexpr uint8_t VERB_UNMAPPED = 5; // Unused so far
static constexpr uint8_t VERB_VVVVVV = 6; // What, can't I have a little fun?
format_(printf, 3, 4) void verbosePrint(uint8_t level, char const *fmt, ...) const;
mutable bool hasTransparentPixels = false;
uint8_t maxOpaqueColors() const { return nbColorsPerPal - hasTransparentPixels; }
};
extern Options options;
/*
* Prints the error count, and exits with failure
*/
[[noreturn]] void giveUp();
/*
* Prints a warning, and does not change the error count
*/
void warning(char const *fmt, ...);
/*
* Prints an error, and increments the error count
*/
void error(char const *fmt, ...);
/*
* Prints a fatal error, increments the error count, and gives up
*/
[[noreturn]] void fatal(char const *fmt, ...);
struct Palette {
// An array of 4 GBC-native (RGB555) colors
std::array<uint16_t, 4> colors{UINT16_MAX, UINT16_MAX, UINT16_MAX, UINT16_MAX};
void addColor(uint16_t color);
uint8_t indexOf(uint16_t color) const;
uint16_t &operator[](size_t index) { return colors[index]; }
uint16_t const &operator[](size_t index) const { return colors[index]; }
decltype(colors)::iterator begin();
decltype(colors)::iterator end();
decltype(colors)::const_iterator begin() const;
decltype(colors)::const_iterator end() const;
uint8_t size() const;
};
namespace detail {
template<typename T, T... i>
static constexpr auto flipTable(std::integer_sequence<T, i...>) {
return std::array{[](uint8_t byte) {
// To flip all the bits, we'll flip both nibbles, then each nibble half, etc.
byte = (byte & 0b0000'1111) << 4 | (byte & 0b1111'0000) >> 4;
byte = (byte & 0b0011'0011) << 2 | (byte & 0b1100'1100) >> 2;
byte = (byte & 0b0101'0101) << 1 | (byte & 0b1010'1010) >> 1;
return byte;
}(i)...};
}
}
// Flipping tends to happen fairly often, so take a bite out of dcache to speed it up
static constexpr auto flipTable = detail::flipTable(std::make_integer_sequence<uint16_t, 256>());
#endif // RGBDS_GFX_MAIN_HPP