ref: d0346f42fdad3ec4f6c6652812829034ac10742d
dir: /src/link/symbol.c/
/* * This file is part of RGBDS. * * Copyright (c) 2019, Eldred Habert and RGBDS contributors. * * SPDX-License-Identifier: MIT */ #include <inttypes.h> #include <stdbool.h> #include <stdlib.h> #include "link/object.h" #include "link/symbol.h" #include "link/main.h" #include "error.h" #include "hashmap.h" HashMap symbols; struct ForEachArg { void (*callback)(struct Symbol *symbol, void *arg); void *arg; }; static void forEach(void *symbol, void *arg) { struct ForEachArg *callbackArg = (struct ForEachArg *)arg; callbackArg->callback((struct Symbol *)symbol, callbackArg->arg); } void sym_ForEach(void (*callback)(struct Symbol *, void *), void *arg) { struct ForEachArg callbackArg = { .callback = callback, .arg = arg}; hash_ForEach(symbols, forEach, &callbackArg); } void sym_AddSymbol(struct Symbol *symbol) { // Check if the symbol already exists struct Symbol *other = hash_GetElement(symbols, symbol->name); if (other) { fprintf(stderr, "error: \"%s\" both in %s from ", symbol->name, symbol->objFileName); dumpFileStack(symbol->src); fprintf(stderr, "(%" PRIu32 ") and in %s from ", symbol->lineNo, other->objFileName); dumpFileStack(other->src); fprintf(stderr, "(%" PRIu32 ")\n", other->lineNo); exit(1); } // If not, add it hash_AddElement(symbols, symbol->name, symbol); } struct Symbol *sym_GetSymbol(char const *name) { return (struct Symbol *)hash_GetElement(symbols, name); } void sym_CleanupSymbols(void) { hash_EmptyMap(symbols); }