ref: df75fd2ec2d959e8c69e54b491eb6c1de4157cd3
dir: /src/asm/charmap.c/
/*
* This file is part of RGBDS.
*
* Copyright (c) 2013-2018, stag019 and RGBDS contributors.
*
* SPDX-License-Identifier: MIT
*/
#include <errno.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "asm/asm.h"
#include "asm/charmap.h"
#include "asm/main.h"
#include "asm/output.h"
#include "asm/util.h"
#include "asm/warning.h"
#include "hashmap.h"
/*
* Charmaps are stored using a structure known as "trie".
* Essentially a tree, where each nodes stores a single character's worth of info:
* whether there exists a mapping that ends at the current character,
*/
struct Charnode {
bool isTerminal; /* Whether there exists a mapping that ends here */
uint8_t value; /* If the above is true, its corresponding value */
/* This MUST be indexes and not pointers, because pointers get invalidated by `realloc`!! */
size_t next[255]; /* Indexes of where to go next, 0 = nowhere */
};
#define INITIAL_CAPACITY 32
struct Charmap {
char *name;
size_t usedNodes; /* How many nodes are being used */
size_t capacity; /* How many nodes have been allocated */
struct Charnode nodes[]; /* first node is reserved for the root node */
};
static HashMap charmaps;
static struct Charmap *currentCharmap;
struct CharmapStackEntry {
struct Charmap *charmap;
struct CharmapStackEntry *next;
};
struct CharmapStackEntry *charmapStack;
static inline struct Charmap *charmap_Get(const char *name)
{
return hash_GetElement(charmaps, name);
}
static inline struct Charmap *resizeCharmap(struct Charmap *map, size_t capacity)
{
struct Charmap *new = realloc(map, sizeof(*map) + sizeof(*map->nodes) * capacity);
if (!new)
fatalerror("Failed to %s charmap: %s\n",
map ? "create" : "resize", strerror(errno));
new->capacity = capacity;
return new;
}
static inline void initNode(struct Charnode *node)
{
node->isTerminal = false;
memset(node->next, 0, sizeof(node->next));
}
struct Charmap *charmap_New(const char *name, const char *baseName)
{
struct Charmap *base = NULL;
if (baseName != NULL) {
base = charmap_Get(baseName);
if (base == NULL)
error("Base charmap '%s' doesn't exist\n", baseName);
}
struct Charmap *charmap = charmap_Get(name);
if (charmap) {
error("Charmap '%s' already exists\n", name);
return charmap;
}
/* Init the new charmap's fields */
if (base) {
charmap = resizeCharmap(NULL, base->capacity);
charmap->usedNodes = base->usedNodes;
memcpy(charmap->nodes, base->nodes, sizeof(base->nodes[0]) * charmap->usedNodes);
} else {
charmap = resizeCharmap(NULL, INITIAL_CAPACITY);
charmap->usedNodes = 1;
initNode(&charmap->nodes[0]); /* Init the root node */
}
charmap->name = strdup(name);
hash_AddElement(charmaps, charmap->name, charmap);
currentCharmap = charmap;
return charmap;
}
void charmap_Delete(struct Charmap *charmap)
{
free(charmap->name);
free(charmap);
}
void charmap_Set(const char *name)
{
struct Charmap *charmap = charmap_Get(name);
if (charmap == NULL)
error("Charmap '%s' doesn't exist\n", name);
else
currentCharmap = charmap;
}
void charmap_Push(void)
{
struct CharmapStackEntry *stackEntry;
stackEntry = malloc(sizeof(*stackEntry));
if (stackEntry == NULL)
fatalerror("Failed to alloc charmap stack entry: %s\n", strerror(errno));
stackEntry->charmap = currentCharmap;
stackEntry->next = charmapStack;
charmapStack = stackEntry;
}
void charmap_Pop(void)
{
if (charmapStack == NULL) {
error("No entries in the charmap stack\n");
return;
}
struct CharmapStackEntry *top = charmapStack;
currentCharmap = top->charmap;
charmapStack = top->next;
free(top);
}
void charmap_Add(char *mapping, uint8_t value)
{
struct Charnode *node = ¤tCharmap->nodes[0];
for (uint8_t c; *mapping; mapping++) {
c = *mapping - 1;
if (node->next[c]) {
node = ¤tCharmap->nodes[node->next[c]];
} else {
/* Register next available node */
node->next[c] = currentCharmap->usedNodes;
/* If no more nodes are available, get new ones */
if (currentCharmap->usedNodes == currentCharmap->capacity) {
currentCharmap->capacity *= 2;
currentCharmap = resizeCharmap(currentCharmap, currentCharmap->capacity);
}
/* Switch to and init new node */
node = ¤tCharmap->nodes[currentCharmap->usedNodes++];
initNode(node);
}
}
if (node->isTerminal)
warning(WARNING_CHARMAP_REDEF, "Overriding charmap mapping");
node->isTerminal = true;
node->value = value;
}
size_t charmap_Convert(char const *input, uint8_t *output)
{
/*
* The goal is to match the longest mapping possible.
* For that, advance through the trie with each character read.
* If that would lead to a dead end, rewind characters until the last match, and output.
* If no match, read a UTF-8 codepoint and output that.
*/
size_t outputLen = 0;
struct Charnode const *node = ¤tCharmap->nodes[0];
struct Charnode const *match = NULL;
size_t rewindDistance = 0;
for (;;) {
/* We still want NULs to reach the `else` path, to give a chance to rewind */
uint8_t c = *input - 1;
if (*input && node->next[c]) {
input++; /* Consume that char */
rewindDistance++;
node = ¤tCharmap->nodes[node->next[c]];
if (node->isTerminal) {
match = node;
rewindDistance = 0; /* Rewind from after the match */
}
} else {
input -= rewindDistance; /* Rewind */
rewindDistance = 0;
node = ¤tCharmap->nodes[0];
if (match) { /* Arrived at a dead end with a match found */
*output++ = match->value;
outputLen++;
match = NULL; /* Reset match for next round */
} else if (*input) { /* No match found */
size_t codepointLen = readUTF8Char(output, input);
input += codepointLen; /* OK because UTF-8 has no NUL in multi-byte chars */
output += codepointLen;
outputLen += codepointLen;
}
if (!*input)
break;
}
}
return outputLen;
}