ref: 04c3a6f66e3b895a087124ed415f01e23e21ee10
dir: /sys/src/games/nes/dat.h/
extern u16int pc, curpc; extern u8int rA, rX, rY, rS, rP; extern u8int irq, nmi; extern uchar mem[32768], ppuram[16384], oam[256]; extern u16int pput, ppuv; extern u8int ppusx, vrambuf; extern int mirr, ppux, ppuy, odd, vramlatch, keylatch, keylatch2; extern int map, scale, mmc3hack, oflag; extern uchar *prg, *chr; extern int nprg, nchr, map, chrram; extern u8int apuseq, apuctr[13]; extern u16int dmcaddr, dmccnt; extern int keys, keys2, clock, ppuclock, apuclock, dmcclock, dmcfreq, saveclock, paused; extern void (*mapper[])(int, u8int); enum { FLAGC = 1<<0, FLAGZ = 1<<1, FLAGI = 1<<2, FLAGD = 1<<3, FLAGB = 1<<4, FLAGV = 1<<6, FLAGN = 1<<7 }; enum { PPUCTRL = 0x2000, PPUMASK = 0x2001, PPUSTATUS = 0x2002, PPUSCROLL = 0x2005, DMCCTRL = 0x4010, DMCBUF = 0x4011, DMCADDR = 0x4012, DMCLEN = 0x4013, APUSTATUS = 0x4015, APUFRAME = 0x4017, PPUNMI = 1<<7, BIGSPRITE = 1<<5, BGTABLE = 1<<4, SPRTABLE = 1<<3, VRAMINC = 1<<2, GRAYSCALE = 1<<0, BG8DISP = 1<<1, SPRITE8DISP = 1<<2, BGDISP = 1<<3, SPRITEDISP = 1<<4, PPUVBLANK = 1<<7, SPRITE0HIT = 1<<6, }; enum { HPRG = 4, HCHR = 5, HRAM = 8, HROMH = 9, FLMIRROR = 1<<0, FLBAT = 1<<1, FLTRAINER = 1<<2, FLFOUR = 1<<3, FLMAPPERL = 4, FLMAPPERH = 12, FLNES20M = 3<<10, FLNES20V = 2<<10, FLPC10 = 1<<9, FLVS = 1<<8, PRGSZ = 1<<14, CHRSZ = 1<<13, }; enum { FREQ = 21477272, MILLION = 1000000, BILLION = 1000000000, APUDIV = 89490, RATE = 44100, SAMPDIV = FREQ / RATE, SAVEFREQ = FREQ/5, }; enum { MHORZ, MVERT, MSINGA, MSINGB, MFOUR }; enum { INIT = -1, SAVE = -2, RSTR = -3, SCAN = -4, }; enum { IRQFRAME = 1, IRQDMC = 2, IRQMMC = 4, };