ref: 052abe1cc8dd6403f4983b1b587f14d3eed1fe8c
dir: /sys/src/libdraw/init.c/
#include <u.h> #include <libc.h> #include <draw.h> Display *display; Font *font; Image *screen; int _drawdebug = 0; static char deffontname[] = "*default*"; Screen *_screen; int debuglockdisplay = 0; static void _closedisplay(Display*, int); /* note handler */ static void drawshutdown(void) { Display *d; d = display; if(d != nil){ display = nil; _closedisplay(d, 1); } } int geninitdraw(char *devdir, void(*error)(Display*, char*), char *fontname, char *label, char *windir, int ref) { int fd, n; Subfont *df; char buf[128]; display = initdisplay(devdir, windir, error); if(display == nil) return -1; /* * Set up default font */ df = getdefont(display); display->defaultsubfont = df; if(df == nil){ Error: closedisplay(display); display = nil; return -1; } if(fontname == nil){ fd = open("/env/font", OREAD); if(fd >= 0){ n = read(fd, buf, sizeof(buf)); if(n>0 && n<sizeof buf-1){ buf[n] = 0; fontname = buf; } close(fd); } } /* * Build fonts with caches==depth of screen, for speed. * If conversion were faster, we'd use 0 and save memory. */ if(fontname == nil){ snprint(buf, sizeof buf, "%d %d\n0 %d\t%s\n", df->height, df->ascent, df->n-1, deffontname); //BUG: Need something better for this installsubfont("*default*", df); font = buildfont(display, buf, deffontname); if(font == nil) goto Error; }else{ font = openfont(display, fontname); /* BUG: grey fonts */ if(font == nil) goto Error; } display->defaultfont = font; /* * Write label; ignore errors (we might not be running under rio) */ if(label != nil){ snprint(buf, sizeof buf, "%s/label", display->windir); fd = open(buf, OREAD); if(fd >= 0){ read(fd, display->oldlabel, (sizeof display->oldlabel)-1); close(fd); fd = create(buf, OWRITE, 0666); if(fd >= 0){ write(fd, label, strlen(label)); close(fd); } } } snprint(buf, sizeof buf, "%s/winname", display->windir); if(gengetwindow(display, buf, &screen, &_screen, ref) < 0) goto Error; atexit(drawshutdown); return 1; } int initdraw(void(*error)(Display*, char*), char *fontname, char *label) { static char dev[] = "/dev"; return geninitdraw(dev, error, fontname, label, dev, Refnone); } /* * Attach, or possibly reattach, to window. * If reattaching, maintain value of screen pointer. */ int gengetwindow(Display *d, char *winname, Image **winp, Screen **scrp, int ref) { int n, fd; char buf[64+1], obuf[64+1]; Image *image; Rectangle r; obuf[0] = 0; retry: fd = open(winname, OREAD); if(fd<0 || (n=read(fd, buf, sizeof buf-1))<=0){ if((image=d->image) == nil){ *winp = nil; d->screenimage = nil; return -1; } strcpy(buf, "noborder"); }else{ close(fd); buf[n] = '\0'; image = namedimage(d, buf); if(image == nil){ /* * theres a race where the winname can change after * we read it, so keep trying as long as the name * keeps changing. */ if(strcmp(buf, obuf) != 0){ strcpy(obuf, buf); goto retry; } } if(*winp != nil){ _freeimage1(*winp); freeimage((*scrp)->image); freescreen(*scrp); *scrp = nil; } if(image == nil){ *winp = nil; d->screenimage = nil; return -1; } } d->screenimage = image; *scrp = allocscreen(image, d->white, 0); if(*scrp == nil){ *winp = nil; d->screenimage = nil; freeimage(image); return -1; } r = image->r; if(strncmp(buf, "noborder", 8) != 0) r = insetrect(image->r, Borderwidth); *winp = _allocwindow(*winp, *scrp, r, ref, DWhite); if(*winp == nil){ freescreen(*scrp); *scrp = nil; d->screenimage = nil; freeimage(image); return -1; } d->screenimage = *winp; return 1; } int getwindow(Display *d, int ref) { char winname[128]; snprint(winname, sizeof winname, "%s/winname", d->windir); return gengetwindow(d, winname, &screen, &_screen, ref); } #define NINFO 12*12 Display* initdisplay(char *dev, char *win, void(*error)(Display*, char*)) { char buf[128], info[NINFO+1], *t, isnew; int n, datafd, ctlfd, reffd; Display *disp; Dir *dir; Image *image; fmtinstall('P', Pfmt); fmtinstall('R', Rfmt); if(dev == nil) dev = "/dev"; if(win == nil) win = "/dev"; if(strlen(dev)>sizeof buf-25 || strlen(win)>sizeof buf-25){ werrstr("initdisplay: directory name too long"); return nil; } t = strdup(win); if(t == nil) return nil; sprint(buf, "%s/draw/new", dev); ctlfd = open(buf, ORDWR|OCEXEC); if(ctlfd < 0){ Error1: free(t); werrstr("initdisplay: %s: %r", buf); return nil; } if((n=read(ctlfd, info, sizeof info)) < 12){ Error2: close(ctlfd); goto Error1; } if(n==NINFO+1) n = NINFO; info[n] = '\0'; isnew = 0; if(n < NINFO) /* this will do for now, we need something better here */ isnew = 1; sprint(buf, "%s/draw/%d/data", dev, atoi(info+0*12)); datafd = open(buf, ORDWR|OCEXEC); if(datafd < 0) goto Error2; sprint(buf, "%s/draw/%d/refresh", dev, atoi(info+0*12)); reffd = open(buf, OREAD|OCEXEC); if(reffd < 0){ Error3: close(datafd); goto Error2; } disp = mallocz(sizeof(Display), 1); if(disp == nil){ Error4: close(reffd); goto Error3; } image = nil; if(0){ Error5: free(image); free(disp); goto Error4; } if(n >= NINFO){ image = mallocz(sizeof(Image), 1); if(image == nil) goto Error5; image->display = disp; image->id = 0; image->chan = strtochan(info+2*12); image->depth = chantodepth(image->chan); image->repl = atoi(info+3*12); image->r.min.x = atoi(info+4*12); image->r.min.y = atoi(info+5*12); image->r.max.x = atoi(info+6*12); image->r.max.y = atoi(info+7*12); image->clipr.min.x = atoi(info+8*12); image->clipr.min.y = atoi(info+9*12); image->clipr.max.x = atoi(info+10*12); image->clipr.max.y = atoi(info+11*12); } disp->_isnewdisplay = isnew; disp->bufsize = iounit(datafd); if(disp->bufsize <= 0) disp->bufsize = 8000; if(disp->bufsize < 512){ werrstr("iounit %d too small", disp->bufsize); goto Error5; } disp->buf = malloc(disp->bufsize+5); /* +5 for flush message */ if(disp->buf == nil) goto Error5; disp->image = image; disp->dirno = atoi(info+0*12); disp->fd = datafd; disp->ctlfd = ctlfd; disp->reffd = reffd; disp->bufp = disp->buf; disp->error = error; disp->windir = t; disp->devdir = strdup(dev); qlock(&disp->qlock); disp->white = allocimage(disp, Rect(0, 0, 1, 1), GREY1, 1, DWhite); disp->black = allocimage(disp, Rect(0, 0, 1, 1), GREY1, 1, DBlack); if(disp->white == nil || disp->black == nil){ free(disp->devdir); free(disp->white); free(disp->black); goto Error5; } disp->opaque = disp->white; disp->transparent = disp->black; dir = dirfstat(ctlfd); if(dir!=nil && dir->type=='i'){ disp->local = 1; disp->dataqid = dir->qid.path; } if(dir!=nil && dir->qid.vers==1) /* other way to tell */ disp->_isnewdisplay = 1; free(dir); return disp; } /* * Call with d unlocked. * Note that disp->defaultfont and defaultsubfont are not freed here. */ void closedisplay(Display *disp) { _closedisplay(disp, 0); } static void _closedisplay(Display *disp, int isshutdown) { int fd; char buf[128]; if(disp == nil) return; if(disp == display) display = nil; if(disp->oldlabel[0]){ snprint(buf, sizeof buf, "%s/label", disp->windir); fd = open(buf, OWRITE); if(fd >= 0){ write(fd, disp->oldlabel, strlen(disp->oldlabel)); close(fd); } } /* * if we're shutting down, don't free all the resources. * if other procs are getting shot down by notes too, * one might get shot down while holding the malloc lock. * just let the kernel clean things up when we exit. */ if(isshutdown) return; free(disp->devdir); free(disp->windir); freeimage(disp->white); freeimage(disp->black); close(disp->fd); close(disp->ctlfd); /* should cause refresh slave to shut down */ close(disp->reffd); qunlock(&disp->qlock); free(disp); } void lockdisplay(Display *disp) { if(debuglockdisplay){ /* avoid busy looping; it's rare we collide anyway */ while(!canqlock(&disp->qlock)) sleep(1000); }else qlock(&disp->qlock); } void unlockdisplay(Display *disp) { qunlock(&disp->qlock); } void drawerror(Display *d, char *s) { char err[ERRMAX]; if(d != nil && d->error != nil) (*d->error)(d, s); else{ errstr(err, sizeof err); fprint(2, "draw: %s: %s\n", s, err); exits(s); } } static int doflush(Display *d) { int n, nn; n = d->bufp-d->buf; if(n <= 0) return 1; if((nn=write(d->fd, d->buf, n)) != n){ if(_drawdebug) fprint(2, "flushimage fail: d=%p: n=%d nn=%d %r\n", d, n, nn); /**/ d->bufp = d->buf; /* might as well; chance of continuing */ return -1; } d->bufp = d->buf; return 1; } int flushimage(Display *d, int visible) { if(d == nil) return 0; if(visible){ *d->bufp++ = 'v'; /* five bytes always reserved for this */ if(d->_isnewdisplay){ BPLONG(d->bufp, d->screenimage->id); d->bufp += 4; } } return doflush(d); } uchar* bufimage(Display *d, int n) { uchar *p; if(n<0 || n>d->bufsize){ werrstr("bad count in bufimage"); return nil; } if(d->bufp+n > d->buf+d->bufsize) if(doflush(d) < 0) return nil; p = d->bufp; d->bufp += n; return p; }