ref: 31a6f6c83db8e845bc5bf2f0927685a6c2bdfdb2
dir: /sys/src/9/port/ucallocb.c/
/* * allocate Blocks from uncached memory */ #include "u.h" #include "../port/lib.h" #include "mem.h" #include "dat.h" #include "fns.h" #include "error.h" enum { Hdrspc = 64, /* leave room for high-level headers */ Bdead = 0x51494F42, /* "QIOB" */ }; struct { Lock; ulong bytes; } ucialloc; static Block* _ucallocb(int size) { Block *b; uintptr addr; if((b = ucalloc(sizeof(Block)+size+Hdrspc)) == nil) return nil; b->next = nil; b->list = nil; b->free = nil; b->flag = 0; /* align start of data portion by rounding up */ addr = (uintptr)b; addr = ROUND(addr + sizeof(Block), BLOCKALIGN); b->base = (uchar*)addr; /* align end of data portion by rounding down */ b->lim = (uchar*)b + msize(b); addr = (uintptr)b->lim; addr &= ~(BLOCKALIGN-1); b->lim = (uchar*)addr; /* leave sluff at beginning for added headers */ b->rp = b->lim - ROUND(size, BLOCKALIGN); if(b->rp < b->base) panic("_ucallocb"); b->wp = b->rp; return b; } Block* ucallocb(int size) { Block *b; /* * Check in a process and wait until successful. * Can still error out of here, though. */ if(up == nil) panic("ucallocb without up: %#p", getcallerpc(&size)); if((b = _ucallocb(size)) == nil) panic("ucallocb: no memory for %d bytes", size); setmalloctag(b, getcallerpc(&size)); return b; } Block* uciallocb(int size) { Block *b; static int m1, m2, mp; if((b = _ucallocb(size)) == nil){ if(0 && (m2++%10000)==0){ if(mp++ > 1000) panic("uciallocb: out of memory"); iprint("uciallocb: no memory %lud/%lud\n", ucialloc.bytes, conf.ialloc); } return nil; } setmalloctag(b, getcallerpc(&size)); b->flag = BINTR; ilock(&ucialloc); ucialloc.bytes += b->lim - b->base; iunlock(&ucialloc); return b; } void ucfreeb(Block *b) { void *dead = (void*)Bdead; if(b == nil) return; /* * drivers which perform non cache coherent DMA manage their own buffer * pool of uncached buffers and provide their own free routine. */ if(b->free != nil) { b->free(b); return; } if(b->flag & BINTR) { ilock(&ucialloc); ucialloc.bytes -= b->lim - b->base; iunlock(&ucialloc); } /* poison the block in case someone is still holding onto it */ b->next = dead; b->rp = dead; b->wp = dead; b->lim = dead; b->base = dead; ucfree(b); }