ref: 8188b4f4f0e07b6669e6ae3c6c1099af917eaab4
dir: /sys/src/libc/port/strtod.c/
#include <u.h> #include <libc.h> #include <ctype.h> /* * This routine will convert to arbitrary precision * floating point entirely in multi-precision fixed. * The answer is the closest floating point number to * the given decimal number. Exactly half way are * rounded ala ieee rules. * Method is to scale input decimal between .500 and .999... * with external power of 2, then binary search for the * closest mantissa to this decimal number. * Nmant is is the required precision. (53 for ieee dp) * Nbits is the max number of bits/word. (must be <= 28) * Prec is calculated - the number of words of fixed mantissa. */ enum { Nbits = 28, // bits safely represented in a ulong Nmant = 53, // bits of precision required Bias = 1022, Prec = (Nmant+Nbits+1)/Nbits, // words of Nbits each to represent mantissa Sigbit = 1<<(Prec*Nbits-Nmant), // first significant bit of Prec-th word Ndig = 1500, One = (ulong)(1<<Nbits), Half = (ulong)(One>>1), Maxe = 310, Fsign = 1<<0, // found - Fesign = 1<<1, // found e- Fdpoint = 1<<2, // found . S0 = 0, // _ _S0 +S1 #S2 .S3 S1, // _+ #S2 .S3 S2, // _+# #S2 .S4 eS5 S3, // _+. #S4 S4, // _+#.# #S4 eS5 S5, // _+#.#e +S6 #S7 S6, // _+#.#e+ #S7 S7, // _+#.#e+# #S7 }; static int xcmp(char*, char*); static int fpcmp(char*, ulong*); static void frnorm(ulong*); static void divascii(char*, int*, int*, int*); static void mulascii(char*, int*, int*, int*); static void divby(char*, int*, int); typedef struct Tab Tab; struct Tab { int bp; int siz; char* cmp; }; double strtod(char *as, char **aas) { int na, ona, ex, dp, bp, c, i, flag, state; ulong low[Prec], hig[Prec], mid[Prec], num, den; double d; char *s, a[Ndig]; flag = 0; // Fsign, Fesign, Fdpoint na = 0; // number of digits of a[] dp = 0; // na of decimal point ex = 0; // exonent state = S0; for(s=as;; s++) { c = *s; if(c >= '0' && c <= '9') { switch(state) { case S0: case S1: case S2: state = S2; break; case S3: case S4: state = S4; break; case S5: case S6: case S7: state = S7; ex = ex*10 + (c-'0'); continue; } if(na == 0 && c == '0') { dp--; continue; } if(na < Ndig-50) a[na++] = c; continue; } switch(c) { case '\t': case '\n': case '\v': case '\f': case '\r': case ' ': if(state == S0) continue; break; case '-': if(state == S0) flag |= Fsign; else flag |= Fesign; case '+': if(state == S0) state = S1; else if(state == S5) state = S6; else break; // syntax continue; case '.': flag |= Fdpoint; dp = na; if(state == S0 || state == S1) { state = S3; continue; } if(state == S2) { state = S4; continue; } break; case 'e': case 'E': if(state == S2 || state == S4) { state = S5; continue; } break; } break; } /* * clean up return char-pointer */ switch(state) { case S0: if(xcmp(s, "nan") == 0) { if(aas != nil) *aas = s+3; goto retnan; } case S1: if(xcmp(s, "infinity") == 0) { if(aas != nil) *aas = s+8; goto retinf; } if(xcmp(s, "inf") == 0) { if(aas != nil) *aas = s+3; goto retinf; } case S3: if(aas != nil) *aas = as; goto ret0; // no digits found case S6: s--; // back over +- case S5: s--; // back over e break; } if(aas != nil) *aas = s; if(flag & Fdpoint) while(na > 0 && a[na-1] == '0') na--; if(na == 0) goto ret0; // zero a[na] = 0; if(!(flag & Fdpoint)) dp = na; if(flag & Fesign) ex = -ex; dp += ex; if(dp < -Maxe-Nmant/3) /* actually -Nmant*log(2)/log(10), but Nmant/3 close enough */ goto ret0; // underflow by exp else if(dp > +Maxe) goto retinf; // overflow by exp /* * normalize the decimal ascii number * to range .[5-9][0-9]* e0 */ bp = 0; // binary exponent while(dp > 0) divascii(a, &na, &dp, &bp); while(dp < 0 || a[0] < '5') mulascii(a, &na, &dp, &bp); a[na] = 0; /* * very small numbers are represented using * bp = -Bias+1. adjust accordingly. */ if(bp < -Bias+1){ ona = na; divby(a, &na, -bp-Bias+1); if(na < ona){ memmove(a+ona-na, a, na); memset(a, '0', ona-na); na = ona; } a[na] = 0; bp = -Bias+1; } /* close approx by naive conversion */ num = 0; den = 1; for(i=0; i<9 && (c=a[i]); i++) { num = num*10 + (c-'0'); den *= 10; } low[0] = umuldiv(num, One, den); hig[0] = umuldiv(num+1, One, den); for(i=1; i<Prec; i++) { low[i] = 0; hig[i] = One-1; } /* binary search for closest mantissa */ for(;;) { /* mid = (hig + low) / 2 */ c = 0; for(i=0; i<Prec; i++) { mid[i] = hig[i] + low[i]; if(c) mid[i] += One; c = mid[i] & 1; mid[i] >>= 1; } frnorm(mid); /* compare */ c = fpcmp(a, mid); if(c > 0) { c = 1; for(i=0; i<Prec; i++) if(low[i] != mid[i]) { c = 0; low[i] = mid[i]; } if(c) break; // between mid and hig continue; } if(c < 0) { for(i=0; i<Prec; i++) hig[i] = mid[i]; continue; } /* only hard part is if even/odd roundings wants to go up */ c = mid[Prec-1] & (Sigbit-1); if(c == Sigbit/2 && (mid[Prec-1]&Sigbit) == 0) mid[Prec-1] -= c; break; // exactly mid } /* normal rounding applies */ c = mid[Prec-1] & (Sigbit-1); mid[Prec-1] -= c; if(c >= Sigbit/2) { mid[Prec-1] += Sigbit; frnorm(mid); } d = 0; for(i=0; i<Prec; i++) d = d*One + mid[i]; if(flag & Fsign) d = -d; d = ldexp(d, bp - Prec*Nbits); return d; ret0: return 0; retnan: return NaN(); retinf: if(flag & Fsign) return Inf(-1); return Inf(+1); } static void frnorm(ulong *f) { int i, c; c = 0; for(i=Prec-1; i>0; i--) { f[i] += c; c = f[i] >> Nbits; f[i] &= One-1; } f[0] += c; } static int fpcmp(char *a, ulong* f) { ulong tf[Prec]; int i, d, c; for(i=0; i<Prec; i++) tf[i] = f[i]; for(;;) { /* tf *= 10 */ for(i=0; i<Prec; i++) tf[i] = tf[i]*10; frnorm(tf); d = (tf[0] >> Nbits) + '0'; tf[0] &= One-1; /* compare next digit */ c = *a; if(c == 0) { if('0' < d) return -1; if(tf[0] != 0) goto cont; for(i=1; i<Prec; i++) if(tf[i] != 0) goto cont; return 0; } if(c > d) return +1; if(c < d) return -1; a++; cont:; } } static void _divby(char *a, int *na, int b) { int n, c; char *p; p = a; n = 0; while(n>>b == 0) { c = *a++; if(c == 0) { while(n) { c = n*10; if(c>>b) break; n = c; } goto xx; } n = n*10 + c-'0'; (*na)--; } for(;;) { c = n>>b; n -= c<<b; *p++ = c + '0'; c = *a++; if(c == 0) break; n = n*10 + c-'0'; } (*na)++; xx: while(n) { n = n*10; c = n>>b; n -= c<<b; *p++ = c + '0'; (*na)++; } *p = 0; } static void divby(char *a, int *na, int b) { while(b > 9){ _divby(a, na, 9); a[*na] = 0; b -= 9; } if(b > 0) _divby(a, na, b); } static Tab tab1[] = { 1, 0, "", 3, 1, "7", 6, 2, "63", 9, 3, "511", 13, 4, "8191", 16, 5, "65535", 19, 6, "524287", 23, 7, "8388607", 26, 8, "67108863", 27, 9, "134217727", }; static void divascii(char *a, int *na, int *dp, int *bp) { int b, d; Tab *t; d = *dp; if(d >= nelem(tab1)) d = nelem(tab1)-1; t = tab1 + d; b = t->bp; if(memcmp(a, t->cmp, t->siz) > 0) d--; *dp -= d; *bp += b; divby(a, na, b); } static void mulby(char *a, char *p, char *q, int b) { int n, c; n = 0; *p = 0; for(;;) { q--; if(q < a) break; c = *q - '0'; c = (c<<b) + n; n = c/10; c -= n*10; p--; *p = c + '0'; } while(n) { c = n; n = c/10; c -= n*10; p--; *p = c + '0'; } } static Tab tab2[] = { 1, 1, "", // dp = 0-0 3, 3, "125", 6, 5, "15625", 9, 7, "1953125", 13, 10, "1220703125", 16, 12, "152587890625", 19, 14, "19073486328125", 23, 17, "11920928955078125", 26, 19, "1490116119384765625", 27, 19, "7450580596923828125", // dp 8-9 }; static void mulascii(char *a, int *na, int *dp, int *bp) { char *p; int d, b; Tab *t; d = -*dp; if(d >= nelem(tab2)) d = nelem(tab2)-1; t = tab2 + d; b = t->bp; if(memcmp(a, t->cmp, t->siz) < 0) d--; p = a + *na; *bp -= b; *dp += d; *na += d; mulby(a, p+d, p, b); } static int xcmp(char *a, char *b) { int c1, c2; while((c1 = *b++) != 0) { c2 = *a++; if(isupper(c2)) c2 = tolower(c2); if(c1 != c2) return 1; } return 0; }