ref: 88412aa050adddde5cacf3a45e914bad9a5d3e22
dir: /sys/src/cmd/aux/vga/vga.c/
#include <u.h> #include <libc.h> #include <bio.h> #include "pci.h" #include "vga.h" enum { NSeqx = 0x05, NCrtx = 0x19, NGrx = 0x09, NAttrx = 0x15, }; uchar vgai(long port) { uchar data; switch(port){ case MiscR: case Status0: case Status1: case FeatureR: case PaddrW: case Pdata: case Pixmask: case Pstatus: data = inportb(port); break; default: error("vgai(0x%4.4lX): unknown port\n", port); /*NOTREACHED*/ data = 0xFF; break; } return data; } uchar vgaxi(long port, uchar index) { uchar data; switch(port){ case Seqx: case Crtx: case Grx: outportb(port, index); data = inportb(port+1); break; case Attrx: /* * Allow processor access to the colour * palette registers. Writes to Attrx must * be preceded by a read from Status1 to * initialise the register to point to the * index register and not the data register. * Processor access is allowed by turning * off bit 0x20. */ inportb(Status1); if(index < 0x10){ outportb(Attrx, index); data = inportb(Attrx+1); inportb(Status1); outportb(Attrx, 0x20|index); } else{ outportb(Attrx, 0x20|index); data = inportb(Attrx+1); } break; default: error("vgaxi(0x%4.4lx, 0x%2.2uX): unknown port\n", port, index); /*NOTREACHED*/ data = 0xFF; break; } return data; } void vgao(long port, uchar data) { switch(port){ case MiscW: case FeatureW: case PaddrW: case Pdata: case Pixmask: case PaddrR: outportb(port, data); break; default: error("vgao(0x%4.4lX, 0x%2.2uX): unknown port\n", port, data); /*NOTREACHED*/ break; } } void vgaxo(long port, uchar index, uchar data) { switch(port){ case Seqx: case Crtx: case Grx: /* * We could use an outport here, but some chips * (e.g. 86C928) have trouble with that for some * registers. */ outportb(port, index); outportb(port+1, data); break; case Attrx: inportb(Status1); if(index < 0x10){ outportb(Attrx, index); outportb(Attrx, data); inportb(Status1); outportb(Attrx, 0x20|index); } else{ outportb(Attrx, 0x20|index); outportb(Attrx, data); } break; default: error("vgaxo(0x%4.4lX, 0x%2.2uX, 0x%2.2uX): unknown port\n", port, index, data); break; } } static void snarf(Vga* vga, Ctlr* ctlr) { int i; /* * Generic VGA registers: * misc, feature; * sequencer; * crt; * graphics; * attribute; * palette. */ vga->misc = vgai(MiscR); vga->feature = vgai(FeatureR); for(i = 0; i < NSeqx; i++) vga->sequencer[i] = vgaxi(Seqx, i); for(i = 0; i < NCrtx; i++) vga->crt[i] = vgaxi(Crtx, i); for(i = 0; i < NGrx; i++) vga->graphics[i] = vgaxi(Grx, i); for(i = 0; i < NAttrx; i++) vga->attribute[i] = vgaxi(Attrx, i); if(dflag) palette.snarf(vga, ctlr); ctlr->flag |= Fsnarf; } static void init(Vga* vga, Ctlr* ctlr) { Mode *mode; int vt, vde, vrs, vre; ulong tmp; mode = vga->mode; memset(vga->sequencer, 0, NSeqx*sizeof(vga->sequencer[0])); memset(vga->crt, 0, NCrtx*sizeof(vga->crt[0])); memset(vga->graphics, 0, NGrx*sizeof(vga->graphics[0])); memset(vga->attribute, 0, NAttrx*sizeof(vga->attribute[0])); if(dflag) memset(vga->palette, 0, sizeof(vga->palette)); /* * Misc. If both the horizontal and vertical sync polarity * options are set, use them. Otherwise use the defaults for * the given vertical size. */ vga->misc = 0x23; if(mode->frequency == VgaFreq1) vga->misc |= 0x04; if(mode->hsync && mode->vsync){ if(mode->hsync == '-') vga->misc |= 0x40; if(mode->vsync == '-') vga->misc |= 0x80; } else{ if(mode->y < 480) vga->misc |= 0x40; else if(mode->y < 400) vga->misc |= 0x80; else if(mode->y < 768) vga->misc |= 0xC0; } /* * Sequencer */ vga->sequencer[0x00] = 0x03; vga->sequencer[0x01] = 0x01; vga->sequencer[0x02] = 0x0F; vga->sequencer[0x03] = 0x00; if(mode->z >= 8) vga->sequencer[0x04] = 0x0A; else vga->sequencer[0x04] = 0x06; /* * Crt. Most of the work here is in dealing * with field overflow. */ memset(vga->crt, 0, NCrtx); vga->crt[0x00] = (mode->ht>>3)-5; vga->crt[0x01] = (mode->x>>3)-1; vga->crt[0x02] = (mode->shb>>3)-1; /* * End Horizontal Blank is a 6-bit field, 5-bits * in Crt3, high bit in Crt5. */ tmp = mode->ehb>>3; vga->crt[0x03] = 0x80|(tmp & 0x1F); if(tmp & 0x20) vga->crt[0x05] |= 0x80; vga->crt[0x04] = mode->shs>>3; vga->crt[0x05] |= ((mode->ehs>>3) & 0x1F); /* * Vertical Total is 10-bits, 8 in Crt6, the high * two bits in Crt7. What if vt is >= 1024? We hope * the specific controller has some more overflow * bits. * * Interlace: if 'v', divide the vertical timing * values by 2. */ vt = mode->vt; vde = mode->y; vrs = mode->vrs; vre = mode->vre; if(mode->interlace == 'v'){ vt /= 2; vde /= 2; vrs /= 2; vre /= 2; } tmp = vt-2; vga->crt[0x06] = tmp; if(tmp & 0x100) vga->crt[0x07] |= 0x01; if(tmp & 0x200) vga->crt[0x07] |= 0x20; tmp = vrs; vga->crt[0x10] = tmp; if(tmp & 0x100) vga->crt[0x07] |= 0x04; if(tmp & 0x200) vga->crt[0x07] |= 0x80; vga->crt[0x11] = 0x20|(vre & 0x0F); tmp = vde-1; vga->crt[0x12] = tmp; if(tmp & 0x100) vga->crt[0x07] |= 0x02; if(tmp & 0x200) vga->crt[0x07] |= 0x40; vga->crt[0x15] = vrs; if(vrs & 0x100) vga->crt[0x07] |= 0x08; if(vrs & 0x200) vga->crt[0x09] |= 0x20; vga->crt[0x16] = (vrs+1); vga->crt[0x17] = 0x83; tmp = ((vga->virtx*mode->z)/8); if(tmp >= 512){ vga->crt[0x14] |= 0x60; tmp /= 8; } else if(tmp >= 256){ vga->crt[0x17] |= 0x08; tmp /= 4; } else{ vga->crt[0x17] |= 0x40; tmp /= 2; } vga->crt[0x13] = tmp; if(mode->x*mode->y*mode->z/8 > 64*1024) vga->crt[0x17] |= 0x20; vga->crt[0x18] = 0x7FF; if(vga->crt[0x18] & 0x100) vga->crt[0x07] |= 0x10; if(vga->crt[0x18] & 0x200) vga->crt[0x09] |= 0x40; /* * Graphics */ memset(vga->graphics, 0, NGrx); if((vga->sequencer[0x04] & 0x04) == 0) vga->graphics[0x05] |= 0x10; if(mode->z >= 8) vga->graphics[0x05] |= 0x40; vga->graphics[0x06] = 0x05; vga->graphics[0x07] = 0x0F; vga->graphics[0x08] = 0xFF; /* * Attribute */ memset(vga->attribute, 0, NAttrx); for(tmp = 0; tmp < 0x10; tmp++) vga->attribute[tmp] = tmp; vga->attribute[0x10] = 0x01; if(mode->z >= 8) vga->attribute[0x10] |= 0x40; vga->attribute[0x11] = 0xFF; vga->attribute[0x12] = 0x0F; /* * Palette */ if(dflag) palette.init(vga, ctlr); ctlr->flag |= Finit; } static void load(Vga* vga, Ctlr* ctlr) { int i; /* * Reset the sequencer and leave it off. * Load the generic VGA registers: * misc; * sequencer (but not seq01, display enable); * take the sequencer out of reset; * take off write-protect on crt[0x00-0x07]; * crt; * graphics; * attribute; * palette. vgaxo(Seqx, 0x00, 0x00); */ vgao(MiscW, vga->misc); for(i = 2; i < NSeqx; i++) vgaxo(Seqx, i, vga->sequencer[i]); /*vgaxo(Seqx, 0x00, 0x03);*/ vgaxo(Crtx, 0x11, vga->crt[0x11] & ~0x80); for(i = 0; i < NCrtx; i++) vgaxo(Crtx, i, vga->crt[i]); for(i = 0; i < NGrx; i++) vgaxo(Grx, i, vga->graphics[i]); for(i = 0; i < NAttrx; i++) vgaxo(Attrx, i, vga->attribute[i]); if(dflag) palette.load(vga, ctlr); ctlr->flag |= Fload; } static void dump(Vga* vga, Ctlr* ctlr) { int i; printitem(ctlr->name, "misc"); printreg(vga->misc); printitem(ctlr->name, "feature"); printreg(vga->feature); printitem(ctlr->name, "sequencer"); for(i = 0; i < NSeqx; i++) printreg(vga->sequencer[i]); printitem(ctlr->name, "crt"); for(i = 0; i < NCrtx; i++) printreg(vga->crt[i]); printitem(ctlr->name, "graphics"); for(i = 0; i < NGrx; i++) printreg(vga->graphics[i]); printitem(ctlr->name, "attribute"); for(i = 0; i < NAttrx; i++) printreg(vga->attribute[i]); if(dflag) palette.dump(vga, ctlr); printitem(ctlr->name, "virtual"); Bprint(&stdout, "%ld %ld\n", vga->virtx, vga->virty); if(vga->f[0]){ printitem(ctlr->name, "clock[0] f"); Bprint(&stdout, "%9ld\n", vga->f[0]); printitem(ctlr->name, "clock[0] d i m"); Bprint(&stdout, "%9ld %8ld - %8ld\n", vga->d[0], vga->i[0], vga->m[0]); printitem(ctlr->name, "clock[0] n p q r"); Bprint(&stdout, "%9ld %8ld - %8ld %8ld\n", vga->n[0], vga->p[0], vga->q[0], vga->r[0]); } if(vga->f[1]){ printitem(ctlr->name, "clock[1] f"); Bprint(&stdout, "%9ld\n", vga->f[1]); printitem(ctlr->name, "clock[1] d i m"); Bprint(&stdout, "%9ld %8ld - %8ld\n", vga->d[1], vga->i[1], vga->m[1]); printitem(ctlr->name, "clock[1] n p q r"); Bprint(&stdout, "%9ld %8ld - %8ld %8ld\n", vga->n[1], vga->p[1], vga->q[1], vga->r[1]); } if(vga->vma || vga->vmb){ printitem(ctlr->name, "vm a b"); Bprint(&stdout, "%9lud %8llud\n", vga->vma, vga->vmb); } if(vga->vmz){ printitem(ctlr->name, "vmz"); Bprint(&stdout, "%9lud\n", vga->vmz); } printitem(ctlr->name, "apz"); Bprint(&stdout, "%9lud\n", vga->apz); printitem(ctlr->name, "linear"); Bprint(&stdout, "%9d\n", vga->linear); } Ctlr generic = { "vga", /* name */ snarf, /* snarf */ 0, /* options */ init, /* init */ load, /* load */ dump, /* dump */ };