ref: a7c01127f9749fe471367c6461cde357403cc3b3
dir: /sys/src/games/doom/m_bbox.c/
// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id:$ // // Copyright (C) 1993-1996 by id Software, Inc. // // This source is available for distribution and/or modification // only under the terms of the DOOM Source Code License as // published by id Software. All rights reserved. // // The source is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License // for more details. // // $Log:$ // // DESCRIPTION: // Main loop menu stuff. // Random number LUT. // Default Config File. // PCX Screenshots. // //----------------------------------------------------------------------------- static const char rcsid[] = "$Id: m_bbox.c,v 1.1 1997/02/03 22:45:10 b1 Exp $"; #include "doomtype.h" #include "m_bbox.h" void M_ClearBox (fixed_t *box) { box[BOXTOP] = box[BOXRIGHT] = MININT; box[BOXBOTTOM] = box[BOXLEFT] = MAXINT; } void M_AddToBox ( fixed_t* box, fixed_t x, fixed_t y ) { if (x<box[BOXLEFT]) box[BOXLEFT] = x; else if (x>box[BOXRIGHT]) box[BOXRIGHT] = x; if (y<box[BOXBOTTOM]) box[BOXBOTTOM] = y; else if (y>box[BOXTOP]) box[BOXTOP] = y; }