ref: aa3a54246b581117f63e913eaaa149ddda6742e7
dir: /sys/src/games/gb/audio.c/
#include <u.h> #include <libc.h> #include <thread.h> #include <draw.h> #include "dat.h" #include "fns.h" static int fd; static int sc, ch1c, ch2c, ch3c, ch4c, ch4sr = 1, ch1vec, ch2vec, ch4vec, ch1v, ch2v, ch4v; extern int paused; static short sbuf[2*2000], *sbufp; static int thresh(int f, int b) { switch(b){ case 0: return f/8; case 1: return f/4; case 2: return f/2; default: return 3*f/4; } } static int freq(int lower) { int f; f = mem[lower+1] & 7; f = (f << 8) | mem[lower]; f = muldiv(2048 - f, SAMPLE, 131072); return f; } static void soundlen(int len, int ctrl, int n) { if(mem[ctrl] & 128){ mem[0xFF26] |= (1<<n); mem[ctrl] &= ~128; switch(n){ case 0: ch1v = mem[0xFF12]; break; case 1: ch2v = mem[0xFF17]; break; case 3: ch4v = mem[0xFF21]; break; } } if((mem[ctrl] & 64) == 0){ mem[0xFF26] |= (1<<n); return; } if((mem[0xFF26] & (1<<n)) == 0) return; if(mem[len] == ((n == 2) ? 255 : 63)){ mem[0xFF26] &= ~(1<<n); return; } mem[len]++; } static void envelope(int *v, int *c) { int f; f = (*v & 7) * SAMPLE / 64; if(f == 0) return; if(*c >= f){ if(*v & 8){ if((*v >> 4) < 0xF) *v += 0x10; }else if((*v >> 4) > 0) *v -= 0x10; *c = 0; } (*c)++; } void audiosample(void) { int ch1s, ch2s, ch3s, ch4s, ch1f, ch2f, ch3f, ch4f, k, r, s; u8int f; if(sbufp == nil) return; if(sc >= SAMPLE/256){ soundlen(0xFF11, 0xFF14, 0); soundlen(0xFF16, 0xFF19, 1); soundlen(0xFF1B, 0xFF1E, 2); soundlen(0xFF20, 0xFF23, 3); sc = 0; } sc++; envelope(&ch1v, &ch1vec); envelope(&ch2v, &ch2vec); envelope(&ch4v, &ch4vec); ch1f = freq(0xFF13); if(ch1c >= ch1f) ch1c = 0; if(ch1c >= thresh(ch1f, mem[0xFF11] >> 6)) ch1s = 1; else ch1s = -1; ch1s *= ch1v >> 4; ch1s *= 8000 / 0xF; ch1c++; ch2f = freq(0xFF18); if(ch2c >= ch2f) ch2c = 0; if(ch2c >= thresh(ch1f, mem[0xFF16] >> 6)) ch2s = 1; else ch2s = -1; ch2s *= ch2v >> 4; ch2s *= 8000 / 0xF; ch2c++; ch3f = freq(0xFF1D) * 100 / 32; if(ch3f == 0) ch3f = 1; ch3s = 0; if(mem[0xFF1A] & 0x80){ if(ch3c >= freq(0xFF1D)) ch3c = 0; k = ch3c * 100 / ch3f; ch3s = mem[0xFF30 + (k >> 1)]; if(k & 1) ch3s &= 0xF; else ch3s >>= 4; switch(mem[0xFF1C]){ case 0: ch3s = 0; break; case 2: ch3s >>= 1; break; case 3: ch3s >>= 2; break; } ch3s *= 8000 / 0xF; ch3c++; } r = mem[0xFF22] & 7; s = mem[0xFF22] >> 4; if(r != 0) ch4f = 524288 / r; else ch4f = 524288 * 2; ch4f >>= s+1; if(ch4f == 0) ch4f = 1; ch4f = SAMPLE / ch4f; if(ch4c >= ch4f){ ch4sr <<= 1; if(mem[0xFF22] & 4) k = ((ch4sr >> 6) ^ (ch4sr >> 7)) & 1; else k = ((ch4sr >> 14) ^ (ch4sr >> 15)) & 1; ch4sr |= k; ch4c = 0; } ch4c++; if(ch4sr & 1) ch4s = -1; else ch4s = 1; ch4s *= ch4v >> 4; ch4s *= 8000 / 0xF; f = mem[0xFF25]; r = mem[0xFF26] & 15; r = r | (r << 4); f &= r; if(sbufp < sbuf + nelem(sbuf) - 1){ *sbufp = 0; if(f & 0x01) *sbufp += ch1s; if(f & 0x02) *sbufp += ch2s; if(f & 0x04) *sbufp += ch3s; if(f & 0x08) *sbufp += ch4s; *++sbufp = 0; if(f & 0x10) *sbufp += ch1s; if(f & 0x20) *sbufp += ch2s; if(f & 0x40) *sbufp += ch3s; if(f & 0x80) *sbufp += ch4s; sbufp++; } } int audioout(void) { int rc; if(sbufp == nil) return -1; if(sbufp == sbuf) return 0; rc = write(fd, sbuf, (sbufp - sbuf) * 2); if(rc > 0) sbufp -= (rc+1)/2; if(sbufp < sbuf) sbufp = sbuf; return 0; } void initaudio(void) { mem[0xFF26] = 0xF; ch1v = 0xF0; ch2v = 0xF0; ch4v = 0xF0; fd = open("/dev/audio", OWRITE); if(fd < 0) return; sbufp = sbuf; }