ref: b0377e84cf31c48afed765c433abe7eebb4135a5
dir: /sys/src/cmd/spin/pangen4.h/
/***** spin: pangen4.h *****/ /* * This file is part of the public release of Spin. It is subject to the * terms in the LICENSE file that is included in this source directory. * Tool documentation is available at http://spinroot.com * * The DFA code below was written by Anuj Puri and Gerard J. Holzmann in * May 1997, and was inspired by earlier work on data compression using * sharing tree data structures and graph-encoded sets by J-Ch. Gregoire * (INRS Telecom, Quebec, Canada) and D.Zampunieris (Univ.Namur, Belgium) * The splay routine code included here is based on the public domain * version written by D. Sleator <sleator@cs.cmu.edu> in 1992. */ static const char *Dfa[] = { "#ifdef MA", #if 0 "/*", "#include <stdio.h>", "#define uchar unsigned char", "*/", "#define ulong unsigned long", "#define ushort unsigned short", "", #endif "#define TWIDTH 256", "#define HASH(y,n) (n)*(((long)y))", "#define INRANGE(e,h) ((h>=e->From && h<=e->To)||(e->s==1 && e->S==h))", "", "extern char *emalloc(unsigned long); /* imported routine */", "extern void dfa_init(ushort); /* 4 exported routines */", "extern int dfa_member(ulong);", "extern int dfa_store(uchar *);", "extern void dfa_stats(void);", "", "typedef struct Edge {", " uchar From, To; /* max range 0..255 */", " uchar s, S; /* if s=1, S is singleton */", " struct Vertex *Dst;", " struct Edge *Nxt;", "} Edge;", "", "typedef struct Vertex {", " ulong key, num; /* key for splay tree, nr incoming edges */", " uchar from[2], to[2]; /* in-node predefined edge info */", " struct Vertex *dst[2];/* most nodes have 2 or more edges */", " struct Edge *Succ; /* in case there are more edges */", " struct Vertex *lnk, *left, *right; /* splay tree plumbing */", "} Vertex;", "", "static Edge *free_edges;", "static Vertex *free_vertices;", "static Vertex **layers; /* one splay tree of nodes per layer */", "static Vertex **path; /* run of word in the DFA */", "static Vertex *R, *F, *NF; /* Root, Final, Not-Final */", "static uchar *word, *lastword;/* string, and last string inserted */", "static int dfa_depth, iv=0, nv=0, pfrst=0, Tally;", "", "static void insert_it(Vertex *, int); /* splay-tree code */", "static void delete_it(Vertex *, int);", "static Vertex *find_it(Vertex *, Vertex *, uchar, int);", "", "static void", "recyc_edges(Edge *e)", "{", " if (!e) return;", " recyc_edges(e->Nxt);", " e->Nxt = free_edges;", " free_edges = e;", "}", "", "static Edge *", "new_edge(Vertex *dst)", "{ Edge *e;", "", " if (free_edges)", " { e = free_edges;", " free_edges = e->Nxt;", " e->From = e->To = e->s = e->S = 0;", " e->Nxt = (Edge *) 0;", " } else", " e = (Edge *) emalloc(sizeof(Edge));", " e->Dst = dst;", "", " return e;", "}", "", "static void", "recyc_vertex(Vertex *v)", "{", " recyc_edges(v->Succ);", " v->Succ = (Edge *) free_vertices;", " free_vertices = v;", " nr_states--;", "}", "", "static Vertex *", "new_vertex(void)", "{ Vertex *v;", "", " if (free_vertices)", " { v = free_vertices;", " free_vertices = (Vertex *) v->Succ;", " v->Succ = (Edge *) 0;", " v->num = 0;", " } else", " v = (Vertex *) emalloc(sizeof(Vertex));", "", " nr_states++;", " return v; ", "}", "", "static Vertex *", "allDelta(Vertex *v, int n)", "{ Vertex *dst = new_vertex();", "", " v->from[0] = 0;", " v->to[0] = 255;", " v->dst[0] = dst;", " dst->num = 256;", " insert_it(v, n);", " return dst;", "}", "", "static void", "insert_edge(Vertex *v, Edge *e)", "{ /* put new edge first */", " if (!v->dst[0])", " { v->dst[0] = e->Dst;", " v->from[0] = e->From;", " v->to[0] = e->To;", " recyc_edges(e);", " return;", " }", " if (!v->dst[1])", " { v->from[1] = v->from[0]; v->from[0] = e->From;", " v->to[1] = v->to[0]; v->to[0] = e->To;", " v->dst[1] = v->dst[0]; v->dst[0] = e->Dst;", " recyc_edges(e);", " return;", " } /* shift */", " { int f = v->from[1];", " int t = v->to[1];", " Vertex *d = v->dst[1];", " v->from[1] = v->from[0]; v->from[0] = e->From;", " v->to[1] = v->to[0]; v->to[0] = e->To;", " v->dst[1] = v->dst[0]; v->dst[0] = e->Dst;", " e->From = f;", " e->To = t;", " e->Dst = d;", " }", " e->Nxt = v->Succ;", " v->Succ = e;", "}", "", "static void", "copyRecursive(Vertex *v, Edge *e)", "{ Edge *f;", " if (e->Nxt) copyRecursive(v, e->Nxt);", " f = new_edge(e->Dst);", " f->From = e->From;", " f->To = e->To;", " f->s = e->s;", " f->S = e->S;", " f->Nxt = v->Succ;", " v->Succ = f;", "}", "", "static void", "copyEdges(Vertex *to, Vertex *from)", "{ int i;", " for (i = 0; i < 2; i++)", " { to->from[i] = from->from[i];", " to->to[i] = from->to[i];", " to->dst[i] = from->dst[i];", " }", " if (from->Succ) copyRecursive(to, from->Succ);", "}", "", "static Edge *", "cacheDelta(Vertex *v, int h, int first)", "{ static Edge *ov, tmp; int i;", "", " if (!first && INRANGE(ov,h))", " return ov; /* intercepts about 10%% */", " for (i = 0; i < 2; i++)", " if (v->dst[i] && h >= v->from[i] && h <= v->to[i])", " { tmp.From = v->from[i];", " tmp.To = v->to[i];", " tmp.Dst = v->dst[i];", " tmp.s = tmp.S = 0;", " ov = &tmp;", " return ov;", " }", " for (ov = v->Succ; ov; ov = ov->Nxt)", " if (INRANGE(ov,h)) return ov;", "", " Uerror(\"cannot get here, cacheDelta\");", " return (Edge *) 0;", "}", "", "static Vertex *", "Delta(Vertex *v, int h) /* v->delta[h] */", "{ Edge *e;", "", " if (v->dst[0] && h >= v->from[0] && h <= v->to[0])", " return v->dst[0]; /* oldest edge */", " if (v->dst[1] && h >= v->from[1] && h <= v->to[1])", " return v->dst[1];", " for (e = v->Succ; e; e = e->Nxt)", " if (INRANGE(e,h))", " return e->Dst;", " Uerror(\"cannot happen Delta\");", " return (Vertex *) 0;", "}", "", "static void", "numDelta(Vertex *v, int d)", "{ Edge *e;", " ulong cnt;", " int i;", "", " for (i = 0; i < 2; i++)", " if (v->dst[i])", " { cnt = v->dst[i]->num + d*(1 + v->to[i] - v->from[i]);", " if (d == 1 && cnt < v->dst[i]->num) goto bad;", " v->dst[i]->num = cnt;", " }", " for (e = v->Succ; e; e = e->Nxt)", " { cnt = e->Dst->num + d*(1 + e->To - e->From + e->s);", " if (d == 1 && cnt < e->Dst->num)", "bad: Uerror(\"too many incoming edges\");", " e->Dst->num = cnt;", " }", "}", "", "static void", "setDelta(Vertex *v, int h, Vertex *newdst) /* v->delta[h] = newdst; */", "{ Edge *e, *f = (Edge *) 0, *g;", " int i;", "", " /* remove the old entry, if there */", " for (i = 0; i < 2; i++)", " if (v->dst[i] && h >= v->from[i] && h <= v->to[i])", " { if (h == v->from[i])", " { if (h == v->to[i])", " { v->dst[i] = (Vertex *) 0;", " v->from[i] = v->to[i] = 0;", " } else", " v->from[i]++;", " } else if (h == v->to[i])", " { v->to[i]--;", " } else", " { g = new_edge(v->dst[i]);/* same dst */", " g->From = v->from[i];", " g->To = h-1; /* left half */", " v->from[i] = h+1; /* right half */", " insert_edge(v, g);", " }", " goto part2;", " }", " for (e = v->Succ; e; f = e, e = e->Nxt)", " { if (e->s == 1 && e->S == h)", " { e->s = e->S = 0;", " goto rem_tst;", " }", " if (h >= e->From && h <= e->To)", " { if (h == e->From)", " { if (h == e->To)", " { if (e->s)", " { e->From = e->To = e->S;", " e->s = 0;", " break;", " } else", " goto rem_do;", " } else", " e->From++;", " } else if (h == e->To)", " { e->To--;", " } else /* split */", " { g = new_edge(e->Dst); /* same dst */", " g->From = e->From;", " g->To = h-1; /* g=left half */", " e->From = h+1; /* e=right half */", " g->Nxt = e->Nxt; /* insert g */", " e->Nxt = g; /* behind e */", " break; /* done */", " }", "", "rem_tst: if (e->From > e->To)", " { if (e->s == 0) {", "rem_do: if (f)", " f->Nxt = e->Nxt;", " else", " v->Succ = e->Nxt;", " e->Nxt = (Edge *) 0;", " recyc_edges(e);", " } else", " { e->From = e->To = e->S;", " e->s = 0;", " } }", " break;", " } }", "part2:", " /* check if newdst is already there */", " for (i = 0; i < 2; i++)", " if (v->dst[i] == newdst)", " { if (h+1 == (int) v->from[i])", " { v->from[i] = h;", " return;", " }", " if (h == (int) v->to[i]+1)", " { v->to[i] = h;", " return;", " } }", " for (e = v->Succ; e; e = e->Nxt)", " { if (e->Dst == newdst)", " { if (h+1 == (int) e->From)", " { e->From = h;", " if (e->s == 1 && e->S+1 == e->From)", " { e->From = e->S;", " e->s = e->S = 0;", " }", " return;", " }", " if (h == (int) e->To+1)", " { e->To = h;", " if (e->s == 1 && e->S == e->To+1)", " { e->To = e->S;", " e->s = e->S = 0;", " }", " return;", " }", " if (e->s == 0)", " { e->s = 1;", " e->S = h;", " return;", " } } }", " /* add as a new edge */", " e = new_edge(newdst);", " e->From = e->To = h;", " insert_edge(v, e);", "}", "", "static ulong", "cheap_key(Vertex *v)", "{ ulong vk2 = 0;", "", " if (v->dst[0])", " { vk2 = (ulong) v->dst[0];", " if ((ulong) v->dst[1] > vk2)", " vk2 = (ulong) v->dst[1];", " } else if (v->dst[1])", " vk2 = (ulong) v->dst[1]; ", " if (v->Succ)", " { Edge *e;", " for (e = v->Succ; e; e = e->Nxt)", " if ((ulong) e->Dst > vk2)", " vk2 = (ulong) e->Dst;", " }", " Tally = (vk2>>2)&(TWIDTH-1);", " return v->key;", "}", "", "static ulong", "mk_key(Vertex *v) /* not sensitive to order */", "{ ulong m = 0, vk2 = 0;", " Edge *e;", "", " if (v->dst[0])", " { m += HASH(v->dst[0], v->to[0] - v->from[0] + 1);", " vk2 = (ulong) v->dst[0]; ", " }", " if (v->dst[1])", " { m += HASH(v->dst[1], v->to[1] - v->from[1] + 1);", " if ((ulong) v->dst[1] > vk2) vk2 = (ulong) v->dst[1]; ", " }", " for (e = v->Succ; e; e = e->Nxt)", " { m += HASH(e->Dst, e->To - e->From + 1 + e->s);", " if ((ulong) e->Dst > vk2) vk2 = (ulong) e->Dst; ", " }", " Tally = (vk2>>2)&(TWIDTH-1);", " return m;", "}", "", "static ulong", "mk_special(int sigma, Vertex *n, Vertex *v)", "{ ulong m = 0, vk2 = 0;", " Edge *f;", " int i;", "", " for (i = 0; i < 2; i++)", " if (v->dst[i])", " { if (sigma >= v->from[i] && sigma <= v->to[i])", " { m += HASH(v->dst[i], v->to[i]-v->from[i]);", " if ((ulong) v->dst[i] > vk2", " && v->to[i] > v->from[i])", " vk2 = (ulong) v->dst[i]; ", " } else", " { m += HASH(v->dst[i], v->to[i]-v->from[i]+1);", " if ((ulong) v->dst[i] > vk2)", " vk2 = (ulong) v->dst[i]; ", " } }", " for (f = v->Succ; f; f = f->Nxt)", " { if (sigma >= f->From && sigma <= f->To)", " { m += HASH(f->Dst, f->To - f->From + f->s);", " if ((ulong) f->Dst > vk2", " && f->To - f->From + f->s > 0)", " vk2 = (ulong) f->Dst; ", " } else if (f->s == 1 && sigma == f->S)", " { m += HASH(f->Dst, f->To - f->From + 1);", " if ((ulong) f->Dst > vk2) vk2 = (ulong) f->Dst; ", " } else", " { m += HASH(f->Dst, f->To - f->From + 1 + f->s);", " if ((ulong) f->Dst > vk2) vk2 = (ulong) f->Dst; ", " } }", "", " if ((ulong) n > vk2) vk2 = (ulong) n; ", " Tally = (vk2>>2)&(TWIDTH-1);", " m += HASH(n, 1);", " return m;", "}", "", "void ", "dfa_init(ushort nr_layers)", "{ int i; Vertex *r, *t;", "", " dfa_depth = nr_layers; /* one byte per layer */", " path = (Vertex **) emalloc((dfa_depth+1)*sizeof(Vertex *));", " layers = (Vertex **) emalloc(TWIDTH*(dfa_depth+1)*sizeof(Vertex *));", " lastword = (uchar *) emalloc((dfa_depth+1)*sizeof(uchar));", " lastword[dfa_depth] = lastword[0] = 255;", " path[0] = R = new_vertex(); F = new_vertex();", "", " for (i = 1, r = R; i < dfa_depth; i++, r = t)", " t = allDelta(r, i-1);", " NF = allDelta(r, i-1);", "}", "", "#if 0", "static void complement_dfa(void) { Vertex *tmp = F; F = NF; NF = tmp; }", "#endif", "", "double", "tree_stats(Vertex *t)", "{ Edge *e; double cnt=0.0;", " if (!t) return 0;", " if (!t->key) return 0;", " t->key = 0; /* precaution */", " if (t->dst[0]) cnt++;", " if (t->dst[1]) cnt++;", " for (e = t->Succ; e; e = e->Nxt)", " cnt++;", " cnt += tree_stats(t->lnk);", " cnt += tree_stats(t->left);", " cnt += tree_stats(t->right);", " return cnt;", "}", "", "void", "dfa_stats(void)", "{ int i, j; double cnt = 0.0;", " for (j = 0; j < TWIDTH; j++)", " for (i = 0; i < dfa_depth+1; i++)", " cnt += tree_stats(layers[i*TWIDTH+j]);", " printf(\"Minimized Automaton:\t%%6lu nodes and %%6g edges\\n\",", " nr_states, cnt);", "}", "", "int", "dfa_member(ulong n)", "{ Vertex **p, **q;", " uchar *w = &word[n];", " int i;", "", " p = &path[n]; q = (p+1);", " for (i = n; i < dfa_depth; i++)", " *q++ = Delta(*p++, *w++);", " return (*p == F);", "}", "", "int", "dfa_store(uchar *sv)", "{ Vertex **p, **q, *s, *y, *old, *new = F;", " uchar *w, *u = lastword;", " int i, j, k;", "", " w = word = sv;", " while (*w++ == *u++) /* find first byte that differs */", " ;", " pfrst = (int) (u - lastword) - 1;", " memcpy(&lastword[pfrst], &sv[pfrst], dfa_depth-pfrst);", " if (pfrst > iv) pfrst = iv;", " if (pfrst > nv) pfrst = nv;", "/* phase1: */", " p = &path[pfrst]; q = (p+1); w = &word[pfrst];", " for (i = pfrst; i < dfa_depth; i++)", " *q++ = Delta(*p++, *w++); /* (*p)->delta[*w++]; */", "", " if (*p == F) return 1; /* it's already there */", "/* phase2: */", " iv = dfa_depth;", " do { iv--;", " old = new;", " new = find_it(path[iv], old, word[iv], iv);", " } while (new && iv > 0);", "", "/* phase3: */", " nv = k = 0; s = path[0];", " for (j = 1; j <= iv; ++j) ", " if (path[j]->num > 1)", " { y = new_vertex();", " copyEdges(y, path[j]);", " insert_it(y, j);", " numDelta(y, 1);", " delete_it(s, j-1);", " setDelta(s, word[j-1], y);", " insert_it(s, j-1);", " y->num = 1; /* initial value 1 */", " s = y;", " path[j]->num--; /* only 1 moved from j to y */", " k = 1;", " } else", " { s = path[j];", " if (!k) nv = j;", " }", " y = Delta(s, word[iv]);", " y->num--;", " delete_it(s, iv); ", " setDelta(s, word[iv], old);", " insert_it(s, iv); ", " old->num++;", "", " for (j = iv+1; j < dfa_depth; j++)", " if (path[j]->num == 0)", " { numDelta(path[j], -1);", " delete_it(path[j], j);", " recyc_vertex(path[j]);", " } else", " break;", " return 0;", "}", "", "static Vertex *", "splay(ulong i, Vertex *t)", "{ Vertex N, *l, *r, *y;", "", " if (!t) return t;", " N.left = N.right = (Vertex *) 0;", " l = r = &N;", " for (;;)", " { if (i < t->key)", " { if (!t->left) break;", " if (i < t->left->key)", " { y = t->left;", " t->left = y->right;", " y->right = t;", " t = y;", " if (!t->left) break;", " }", " r->left = t;", " r = t;", " t = t->left;", " } else if (i > t->key)", " { if (!t->right) break;", " if (i > t->right->key)", " { y = t->right;", " t->right = y->left;", " y->left = t;", " t = y;", " if (!t->right) break;", " }", " l->right = t;", " l = t;", " t = t->right;", " } else", " break;", " }", " l->right = t->left;", " r->left = t->right;", " t->left = N.right;", " t->right = N.left;", " return t;", "}", "", "static void", "insert_it(Vertex *v, int L)", "{ Vertex *new, *t;", " ulong i; int nr;", "", " i = mk_key(v);", " nr = ((L*TWIDTH)+Tally);", " t = layers[nr];", "", " v->key = i; ", " if (!t)", " { layers[nr] = v;", " return;", " }", " t = splay(i, t);", " if (i < t->key)", " { new = v;", " new->left = t->left;", " new->right = t;", " t->left = (Vertex *) 0;", " } else if (i > t->key)", " { new = v;", " new->right = t->right;", " new->left = t;", " t->right = (Vertex *) 0;", " } else /* it's already there */", " { v->lnk = t->lnk; /* put in linked list off v */", " t->lnk = v;", " new = t;", " }", " layers[nr] = new;", "}", "", "static int", "checkit(Vertex *h, Vertex *v, Vertex *n, uchar sigma)", "{ Edge *g, *f;", " int i, k, j = 1;", "", " for (k = 0; k < 2; k++)", " if (h->dst[k])", " { if (sigma >= h->from[k] && sigma <= h->to[k])", " { if (h->dst[k] != n) goto no_match;", " }", " for (i = h->from[k]; i <= h->to[k]; i++)", " { if (i == sigma) continue;", " g = cacheDelta(v, i, j); j = 0;", " if (h->dst[k] != g->Dst)", " goto no_match;", " if (g->s == 0 || g->S != i)", " i = g->To;", " } }", " for (f = h->Succ; f; f = f->Nxt)", " { if (INRANGE(f,sigma))", " { if (f->Dst != n) goto no_match;", " }", " for (i = f->From; i <= f->To; i++)", " { if (i == sigma) continue;", " g = cacheDelta(v, i, j); j = 0;", " if (f->Dst != g->Dst)", " goto no_match;", " if (g->s == 1 && i == g->S)", " continue;", " i = g->To;", " }", " if (f->s && f->S != sigma)", " { g = cacheDelta(v, f->S, 1);", " if (f->Dst != g->Dst)", " goto no_match;", " }", " }", " if (h->Succ || h->dst[0] || h->dst[1]) return 1;", "no_match:", " return 0;", "}", "", "static Vertex *", "find_it(Vertex *v, Vertex *n, uchar sigma, int L)", "{ Vertex *z, *t;", " ulong i; int nr;", "", " i = mk_special(sigma,n,v);", " nr = ((L*TWIDTH)+Tally);", " t = layers[nr];", "", " if (!t) return (Vertex *) 0;", " layers[nr] = t = splay(i, t);", " if (i == t->key)", " for (z = t; z; z = z->lnk)", " if (checkit(z, v, n, sigma))", " return z;", "", " return (Vertex *) 0;", "}", "", "static void", "delete_it(Vertex *v, int L)", "{ Vertex *x, *t;", " ulong i; int nr;", "", " i = cheap_key(v);", " nr = ((L*TWIDTH)+Tally);", " t = layers[nr];", " if (!t) return;", "", " t = splay(i, t);", " if (i == t->key)", " { Vertex *z, *y = (Vertex *) 0;", " for (z = t; z && z != v; y = z, z = z->lnk)", " ;", " if (z != v) goto bad;", " if (y)", " { y->lnk = z->lnk;", " z->lnk = (Vertex *) 0;", " layers[nr] = t;", " return;", " } else if (z->lnk) /* z == t == v */", " { y = z->lnk;", " y->left = t->left;", " y->right = t->right;", " t->left = t->right = t->lnk = (Vertex *) 0;", " layers[nr] = y;", " return;", " }", " /* delete the node itself */", " if (!t->left)", " { x = t->right;", " } else", " { x = splay(i, t->left);", " x->right = t->right;", " }", " t->left = t->right = t->lnk = (Vertex *) 0;", " layers[nr] = x;", " return;", " }", "bad: Uerror(\"cannot happen delete\");", "}", "#endif", /* MA */ 0, };