ref: c12e49ecbf4ae7933b13d592543c9f7c7dc03581
dir: /sys/src/cmd/python/Parser/node.c/
/* Parse tree node implementation */ #include "Python.h" #include "node.h" #include "errcode.h" node * PyNode_New(int type) { node *n = (node *) PyObject_MALLOC(1 * sizeof(node)); if (n == NULL) return NULL; n->n_type = type; n->n_str = NULL; n->n_lineno = 0; n->n_nchildren = 0; n->n_child = NULL; return n; } /* See comments at XXXROUNDUP below. Returns -1 on overflow. */ static int fancy_roundup(int n) { /* Round up to the closest power of 2 >= n. */ int result = 256; assert(n > 128); while (result < n) { result <<= 1; if (result <= 0) return -1; } return result; } /* A gimmick to make massive numbers of reallocs quicker. The result is * a number >= the input. In PyNode_AddChild, it's used like so, when * we're about to add child number current_size + 1: * * if XXXROUNDUP(current_size) < XXXROUNDUP(current_size + 1): * allocate space for XXXROUNDUP(current_size + 1) total children * else: * we already have enough space * * Since a node starts out empty, we must have * * XXXROUNDUP(0) < XXXROUNDUP(1) * * so that we allocate space for the first child. One-child nodes are very * common (presumably that would change if we used a more abstract form * of syntax tree), so to avoid wasting memory it's desirable that * XXXROUNDUP(1) == 1. That in turn forces XXXROUNDUP(0) == 0. * * Else for 2 <= n <= 128, we round up to the closest multiple of 4. Why 4? * Rounding up to a multiple of an exact power of 2 is very efficient, and * most nodes with more than one child have <= 4 kids. * * Else we call fancy_roundup() to grow proportionately to n. We've got an * extreme case then (like test_longexp.py), and on many platforms doing * anything less than proportional growth leads to exorbitant runtime * (e.g., MacPython), or extreme fragmentation of user address space (e.g., * Win98). * * In a run of compileall across the 2.3a0 Lib directory, Andrew MacIntyre * reported that, with this scheme, 89% of PyObject_REALLOC calls in * PyNode_AddChild passed 1 for the size, and 9% passed 4. So this usually * wastes very little memory, but is very effective at sidestepping * platform-realloc disasters on vulnerable platforms. * * Note that this would be straightforward if a node stored its current * capacity. The code is tricky to avoid that. */ #define XXXROUNDUP(n) ((n) <= 1 ? (n) : \ (n) <= 128 ? (((n) + 3) & ~3) : \ fancy_roundup(n)) int PyNode_AddChild(register node *n1, int type, char *str, int lineno, int col_offset) { const int nch = n1->n_nchildren; int current_capacity; int required_capacity; node *n; if (nch == INT_MAX || nch < 0) return E_OVERFLOW; current_capacity = XXXROUNDUP(nch); required_capacity = XXXROUNDUP(nch + 1); if (current_capacity < 0 || required_capacity < 0) return E_OVERFLOW; if (current_capacity < required_capacity) { n = n1->n_child; n = (node *) PyObject_REALLOC(n, required_capacity * sizeof(node)); if (n == NULL) return E_NOMEM; n1->n_child = n; } n = &n1->n_child[n1->n_nchildren++]; n->n_type = type; n->n_str = str; n->n_lineno = lineno; n->n_col_offset = col_offset; n->n_nchildren = 0; n->n_child = NULL; return 0; } /* Forward */ static void freechildren(node *); void PyNode_Free(node *n) { if (n != NULL) { freechildren(n); PyObject_FREE(n); } } static void freechildren(node *n) { int i; for (i = NCH(n); --i >= 0; ) freechildren(CHILD(n, i)); if (n->n_child != NULL) PyObject_FREE(n->n_child); if (STR(n) != NULL) PyObject_FREE(STR(n)); }