ref: c1d40df49550393f3afe53fb6e6d500dfa8eb7a8
dir: /sys/src/games/doom/pal.c/
#include <u.h> #include <libc.h> void pal2xrgb(u32int *pal, u8int *s, u32int *d, int n, int scale) { int i; u32int c; while(n-- > 0){ c = pal[*s++]; for(i = 0; i < scale; i++) *d++ = c; } }