ref: c3ba64f6935322f09b6de5c2285544fd471c605d
dir: /sys/src/games/doom/f_wipe.h/
// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id:$ // // Copyright (C) 1993-1996 by id Software, Inc. // // This source is available for distribution and/or modification // only under the terms of the DOOM Source Code License as // published by id Software. All rights reserved. // // The source is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License // for more details. // // DESCRIPTION: // Mission start screen wipe/melt, special effects. // //----------------------------------------------------------------------------- #ifndef __F_WIPE_H__ #define __F_WIPE_H__ // // SCREEN WIPE PACKAGE // enum { // simple gradual pixel change for 8-bit only wipe_ColorXForm, // weird screen melt wipe_Melt, wipe_NUMWIPES }; int wipe_StartScreen ( int x, int y, int width, int height ); int wipe_EndScreen ( int x, int y, int width, int height ); int wipe_ScreenWipe ( int wipeno, int x, int y, int width, int height, int ticks ); #endif //----------------------------------------------------------------------------- // // $Log:$ // //-----------------------------------------------------------------------------