ref: dbf6aaf513a4dbcc53d938917d47b057adfab81f
dir: /sys/src/games/doom/p_tick.h/
// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id:$ // // Copyright (C) 1993-1996 by id Software, Inc. // // This source is available for distribution and/or modification // only under the terms of the DOOM Source Code License as // published by id Software. All rights reserved. // // The source is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License // for more details. // // DESCRIPTION: // ? // //----------------------------------------------------------------------------- #ifndef __P_TICK__ #define __P_TICK__ #ifdef __GNUG__ #pragma interface #endif // Called by C_Ticker, // can call G_PlayerExited. // Carries out all thinking of monsters and players. void P_Ticker (void); #endif //----------------------------------------------------------------------------- // // $Log:$ // //-----------------------------------------------------------------------------