ref: e14d6249749a1101abdad7998e1cd5cdc49e137a
dir: /sys/src/ape/lib/openssl/crypto/rc4/asm/rc4-ia64.S/
// ==================================================================== // Written by Andy Polyakov <appro@fy.chalmers.se> for the OpenSSL // project. // // Rights for redistribution and usage in source and binary forms are // granted according to the OpenSSL license. Warranty of any kind is // disclaimed. // ==================================================================== .ident "rc4-ia64.S, Version 2.0" .ident "IA-64 ISA artwork by Andy Polyakov <appro@fy.chalmers.se>" // What's wrong with compiler generated code? Because of the nature of // C language, compiler doesn't [dare to] reorder load and stores. But // being memory-bound, RC4 should benefit from reorder [on in-order- // execution core such as IA-64]. But what can we reorder? At the very // least we can safely reorder references to key schedule in respect // to input and output streams. Secondly, from the first [close] glance // it appeared that it's possible to pull up some references to // elements of the key schedule itself. Original rationale ["prior // loads are not safe only for "degenerated" key schedule, when some // elements equal to the same value"] was kind of sloppy. I should have // formulated as it really was: if we assume that pulling up reference // to key[x+1] is not safe, then it would mean that key schedule would // "degenerate," which is never the case. The problem is that this // holds true in respect to references to key[x], but not to key[y]. // Legitimate "collisions" do occur within every 256^2 bytes window. // Fortunately there're enough free instruction slots to keep prior // reference to key[x+1], detect "collision" and compensate for it. // All this without sacrificing a single clock cycle:-) Throughput is // ~210MBps on 900MHz CPU, which is is >3x faster than gcc generated // code and +30% - if compared to HP-UX C. Unrolling loop below should // give >30% on top of that... .text .explicit #if defined(_HPUX_SOURCE) && !defined(_LP64) # define ADDP addp4 #else # define ADDP add #endif #ifndef SZ #define SZ 4 // this is set to sizeof(RC4_INT) #endif // SZ==4 seems to be optimal. At least SZ==8 is not any faster, not for // assembler implementation, while SZ==1 code is ~30% slower. #if SZ==1 // RC4_INT is unsigned char # define LDKEY ld1 # define STKEY st1 # define OFF 0 #elif SZ==4 // RC4_INT is unsigned int # define LDKEY ld4 # define STKEY st4 # define OFF 2 #elif SZ==8 // RC4_INT is unsigned long # define LDKEY ld8 # define STKEY st8 # define OFF 3 #endif out=r8; // [expanded] output pointer inp=r9; // [expanded] output pointer prsave=r10; key=r28; // [expanded] pointer to RC4_KEY ksch=r29; // (key->data+255)[&~(sizeof(key->data)-1)] xx=r30; yy=r31; // void RC4(RC4_KEY *key,size_t len,const void *inp,void *out); .global RC4# .proc RC4# .align 32 .skip 16 RC4: .prologue .save ar.pfs,r2 { .mii; alloc r2=ar.pfs,4,12,0,16 .save pr,prsave mov prsave=pr ADDP key=0,in0 };; { .mib; cmp.eq p6,p0=0,in1 // len==0? .save ar.lc,r3 mov r3=ar.lc (p6) br.ret.spnt.many b0 };; // emergency exit .body .rotr dat[4],key_x[4],tx[2],rnd[2],key_y[2],ty[1]; { .mib; LDKEY xx=[key],SZ // load key->x add in1=-1,in1 // adjust len for loop counter nop.b 0 } { .mib; ADDP inp=0,in2 ADDP out=0,in3 brp.loop.imp .Ltop,.Lexit-16 };; { .mmi; LDKEY yy=[key] // load key->y add ksch=SZ,key mov ar.lc=in1 } { .mmi; mov key_y[1]=r0 // guarantee inequality // in first iteration add xx=1,xx mov pr.rot=1<<16 };; { .mii; nop.m 0 dep key_x[1]=xx,r0,OFF,8 mov ar.ec=3 };; // note that epilogue counter // is off by 1. I compensate // for this at exit... .Ltop: // The loop is scheduled for 4*(n+2) spin-rate on Itanium 2, which // theoretically gives asymptotic performance of clock frequency // divided by 4 bytes per seconds, or 400MBps on 1.6GHz CPU. This is // for sizeof(RC4_INT)==4. For smaller RC4_INT STKEY inadvertently // splits the last bundle and you end up with 5*n spin-rate:-( // Originally the loop was scheduled for 3*n and relied on key // schedule to be aligned at 256*sizeof(RC4_INT) boundary. But // *(out++)=dat, which maps to st1, had same effect [inadvertent // bundle split] and holded the loop back. Rescheduling for 4*n // made it possible to eliminate dependence on specific alignment // and allow OpenSSH keep "abusing" our API. Reaching for 3*n would // require unrolling, sticking to variable shift instruction for // collecting output [to avoid starvation for integer shifter] and // copying of key schedule to controlled place in stack [so that // deposit instruction can serve as substitute for whole // key->data+((x&255)<<log2(sizeof(key->data[0])))]... { .mmi; (p19) st1 [out]=dat[3],1 // *(out++)=dat (p16) add xx=1,xx // x++ (p18) dep rnd[1]=rnd[1],r0,OFF,8 } // ((tx+ty)&255)<<OFF { .mmi; (p16) add key_x[1]=ksch,key_x[1] // &key[xx&255] (p17) add key_y[1]=ksch,key_y[1] };; // &key[yy&255] { .mmi; (p16) LDKEY tx[0]=[key_x[1]] // tx=key[xx] (p17) LDKEY ty[0]=[key_y[1]] // ty=key[yy] (p16) dep key_x[0]=xx,r0,OFF,8 } // (xx&255)<<OFF { .mmi; (p18) add rnd[1]=ksch,rnd[1] // &key[(tx+ty)&255] (p16) cmp.ne.unc p20,p21=key_x[1],key_y[1] };; { .mmi; (p18) LDKEY rnd[1]=[rnd[1]] // rnd=key[(tx+ty)&255] (p16) ld1 dat[0]=[inp],1 } // dat=*(inp++) .pred.rel "mutex",p20,p21 { .mmi; (p21) add yy=yy,tx[1] // (p16) (p20) add yy=yy,tx[0] // (p16) y+=tx (p21) mov tx[0]=tx[1] };; // (p16) { .mmi; (p17) STKEY [key_y[1]]=tx[1] // key[yy]=tx (p17) STKEY [key_x[2]]=ty[0] // key[xx]=ty (p16) dep key_y[0]=yy,r0,OFF,8 } // &key[yy&255] { .mmb; (p17) add rnd[0]=tx[1],ty[0] // tx+=ty (p18) xor dat[2]=dat[2],rnd[1] // dat^=rnd br.ctop.sptk .Ltop };; .Lexit: { .mib; STKEY [key]=yy,-SZ // save key->y mov pr=prsave,0x1ffff nop.b 0 } { .mib; st1 [out]=dat[3],1 // compensate for truncated // epilogue counter add xx=-1,xx nop.b 0 };; { .mib; STKEY [key]=xx // save key->x mov ar.lc=r3 br.ret.sptk.many b0 };; .endp RC4#