ref: e94d21ee3a2d7d053899d490b115ba763d0a1bc2
dir: /sys/src/libc/port/malloc.c/
#include <u.h> #include <libc.h> #include <pool.h> #include <tos.h> static void* sbrkalloc(ulong); static int sbrkmerge(void*, void*); static void plock(Pool*); static void punlock(Pool*); static void pprint(Pool*, char*, ...); static void ppanic(Pool*, char*, ...); typedef struct Private Private; struct Private { Lock lk; int pid; int printfd; /* gets debugging output if set */ }; Private sbrkmempriv; static Pool sbrkmem = { .name= "sbrkmem", .maxsize= (3840UL-1)*1024*1024, /* up to ~0xf0000000 */ .minarena= 4*1024, .quantum= 32, .alloc= sbrkalloc, .merge= sbrkmerge, .flags= 0, .lock= plock, .unlock= punlock, .print= pprint, .panic= ppanic, .private= &sbrkmempriv, }; Pool *mainmem = &sbrkmem; Pool *imagmem = &sbrkmem; /* * we do minimal bookkeeping so we can tell pool * whether two blocks are adjacent and thus mergeable. */ static void* sbrkalloc(ulong n) { ulong *x; n += 2*sizeof(ulong); /* two longs for us */ x = sbrk(n); if(x == (void*)-1) return nil; x[0] = (n+7)&~7; /* sbrk rounds size up to mult. of 8 */ x[1] = 0xDeadBeef; return x+2; } static int sbrkmerge(void *x, void *y) { ulong *lx, *ly; lx = x; if(lx[-1] != 0xDeadBeef) abort(); if((uchar*)lx+lx[-2] == (uchar*)y) { ly = y; lx[-2] += ly[-2]; return 1; } return 0; } static void plock(Pool *p) { Private *pv; pv = p->private; lock(&pv->lk); if(pv->pid != 0) abort(); pv->pid = _tos->pid; } static void punlock(Pool *p) { Private *pv; pv = p->private; if(pv->pid != _tos->pid) abort(); pv->pid = 0; unlock(&pv->lk); } static int checkenv(void) { int n, fd; char buf[20]; fd = open("/env/MALLOCFD", OREAD|OCEXEC); if(fd < 0) return -1; n = read(fd, buf, sizeof buf); close(fd); if(n < 0) return -1; if(n >= sizeof buf) n = sizeof(buf)-1; buf[n] = 0; n = atoi(buf); if(n == 0) n = -1; return n; } static void pprint(Pool *p, char *fmt, ...) { va_list v; Private *pv; pv = p->private; if(pv->printfd == 0) pv->printfd = checkenv(); if(pv->printfd <= 0) pv->printfd = 2; va_start(v, fmt); vfprint(pv->printfd, fmt, v); va_end(v); } static char panicbuf[256]; static void ppanic(Pool *p, char *fmt, ...) { va_list v; int n; char *msg; Private *pv; pv = p->private; assert(canlock(&pv->lk)==0); if(pv->printfd == 0) pv->printfd = checkenv(); if(pv->printfd <= 0) pv->printfd = 2; msg = panicbuf; va_start(v, fmt); n = vseprint(msg, msg+sizeof panicbuf, fmt, v) - msg; write(2, "panic: ", 7); write(2, msg, n); write(2, "\n", 1); if(pv->printfd != 2){ write(pv->printfd, "panic: ", 7); write(pv->printfd, msg, n); write(pv->printfd, "\n", 1); } va_end(v); // unlock(&pv->lk); abort(); } /* - everything from here down should be the same in libc, libdebugmalloc, and the kernel - */ /* - except the code for malloc(), which alternately doesn't clear or does. - */ /* * Npadlong is the number of ulongs's to leave at the beginning of * each allocated buffer for our own bookkeeping. We return to the callers * a pointer that points immediately after our bookkeeping area. Incoming pointers * must be decremented by that much, and outgoing pointers incremented. * The malloc tag is stored at MallocOffset from the beginning of the block, * and the realloc tag at ReallocOffset. The offsets are from the true beginning * of the block, not the beginning the caller sees. * * The extra if(Npadlong != 0) in various places is a hint for the compiler to * compile out function calls that would otherwise be no-ops. */ /* non tracing * enum { Npadlong = 0, MallocOffset = 0, ReallocOffset = 0, }; * */ /* tracing */ enum { Npadlong = 2, MallocOffset = 0, ReallocOffset = 1 }; void* malloc(ulong size) { void *v; v = poolalloc(mainmem, size+Npadlong*sizeof(ulong)); if(Npadlong && v != nil) { v = (ulong*)v+Npadlong; setmalloctag(v, getcallerpc(&size)); setrealloctag(v, 0); } return v; } void* mallocz(ulong size, int clr) { void *v; v = poolalloc(mainmem, size+Npadlong*sizeof(ulong)); if(Npadlong && v != nil){ v = (ulong*)v+Npadlong; setmalloctag(v, getcallerpc(&size)); setrealloctag(v, 0); } if(clr && v != nil) memset(v, 0, size); return v; } void* mallocalign(ulong size, ulong align, long offset, ulong span) { void *v; v = poolallocalign(mainmem, size+Npadlong*sizeof(ulong), align, offset-Npadlong*sizeof(ulong), span); if(Npadlong && v != nil){ v = (ulong*)v+Npadlong; setmalloctag(v, getcallerpc(&size)); setrealloctag(v, 0); } return v; } void free(void *v) { if(v != nil) poolfree(mainmem, (ulong*)v-Npadlong); } void* realloc(void *v, ulong size) { void *nv; if(size == 0){ free(v); return nil; } if(v) v = (ulong*)v-Npadlong; size += Npadlong*sizeof(ulong); if(nv = poolrealloc(mainmem, v, size)){ nv = (ulong*)nv+Npadlong; setrealloctag(nv, getcallerpc(&v)); if(v == nil) setmalloctag(nv, getcallerpc(&v)); } return nv; } ulong msize(void *v) { return poolmsize(mainmem, (ulong*)v-Npadlong)-Npadlong*sizeof(ulong); } void setmalloctag(void *v, uintptr pc) { USED(v, pc); if(Npadlong <= MallocOffset || v == nil) return; ((ulong*)v)[-Npadlong+MallocOffset] = (ulong)pc; } void setrealloctag(void *v, uintptr pc) { USED(v, pc); if(Npadlong <= ReallocOffset || v == nil) return; ((ulong*)v)[-Npadlong+ReallocOffset] = (ulong)pc; } uintptr getmalloctag(void *v) { USED(v); if(Npadlong <= MallocOffset) return ~0; return (int)((ulong*)v)[-Npadlong+MallocOffset]; } uintptr getrealloctag(void *v) { USED(v); if(Npadlong <= ReallocOffset) return ~0; return (int)((ulong*)v)[-Npadlong+ReallocOffset]; } void* malloctopoolblock(void *v) { if(v == nil) return nil; return &((ulong*)v)[-Npadlong]; }