ref: f059563b9d53d3e63e2d580ed61868153f24c481
dir: /sys/src/cmd/mug.c/
#include <u.h> #include <libc.h> #include <draw.h> #include <event.h> #include <cursor.h> #define initstate muginitstate typedef struct State State; struct State { double black; double white; double stretch; double gamma; int depth; int gtab[1001]; Rectangle selr; }; typedef struct Face Face; struct Face { Rectangle r; State state; Image *small; }; double GAMMA = 1.0; /* theory tells me this should be 2.2, but 1.0 sure looks better */ enum { Left=0, Right, Top, Bottom, RTopLeft=0, RTop, RTopRight, RLeft, RMiddle, RRight, RBotLeft, RBot, RBotRight, }; void* emalloc(ulong sz) { void *v; v = malloc(sz); if(v == nil) sysfatal("malloc %lud fails", sz); memset(v, 0, sz); return v; } Face *face[8]; int nface; uchar grey2cmap[256]; Image *bkgd; Image *orig; Image *ramp, *small, *osmall, *tmp8, *red, *green, *blue; State state, ostate; uchar val2cmap[256]; uchar clamp[3*256]; Rectangle rbig, rramp, rface[nelem(face)], rsmall; double *rdata; int sdy, sdx; void geometry(Rectangle r) { int i; Rectangle fr[9]; rramp.min = addpt(r.min, Pt(4,4)); rramp.max = addpt(rramp.min, Pt(256,256)); rbig.min = Pt(rramp.max.x+6, rramp.min.y); rbig.max = addpt(rbig.min, Pt(Dx(orig->r), Dy(orig->r))); for(i=0; i<9; i++) fr[i] = rectaddpt(Rect(0,0,48,48), Pt(rramp.min.x+48+56*(i%3), rramp.max.y+6+56*(i/3))); rsmall = fr[4]; for(i=0; i<4; i++) rface[i] = fr[i]; for(i=4; i<8; i++) rface[i] = fr[i+1]; } double y2gamma(int y) { double g; g = (double)y / 128.0; return 0.5+g*g; /* gamma from 0.5 to 4.5, with 1.0 near the middle */ } int gamma2y(double g) { g -= 0.5; return (int)(128.0*sqrt(g)+0.5); } void drawface(int i) { if(i==-1){ border(screen, rsmall, -3, blue, ZP); draw(screen, rsmall, small, nil, ZP); return; } border(screen, rface[i], -1, display->black, ZP); if(face[i]) draw(screen, rface[i], face[i]->small, nil, ZP); else draw(screen, rface[i], display->white, nil, ZP); } void drawrampbar(Image *color, State *s) { Rectangle liner, r; static Rectangle br; if(Dx(br)) draw(screen, br, ramp, nil, subpt(br.min, rramp.min)); r = rramp; r.max.x = r.min.x + (int)(s->white*255.0); r.min.x += (int)(s->black*255.0); r.min.y += gamma2y(s->gamma); r.max.y = r.min.y+1; rectclip(&r, rramp); draw(screen, r, color, nil, ZP); br = r; r.min.y -= 2; r.max.y += 2; liner = r; r.min.x += Dx(liner)/3; r.max.x -= Dx(liner)/3; rectclip(&r, rramp); draw(screen, r, color, nil, ZP); combinerect(&br, r); r = liner; r.max.x = r.min.x+3; rectclip(&r, rramp); draw(screen, r, color, nil, ZP); combinerect(&br, r); r = liner; r.min.x = r.max.x-3; rectclip(&r, rramp); draw(screen, r, color, nil, ZP); combinerect(&br, r); } void drawscreen(int clear) { int i; if(clear){ geometry(screen->r); draw(screen, screen->r, bkgd, nil, ZP); } border(screen, rbig, -1, display->black, ZP); draw(screen, rbig, orig, nil, orig->r.min); border(screen, rramp, -1, display->black, ZP); draw(screen, rramp, ramp, nil, ramp->r.min); drawrampbar(red, &state); border(screen, rectaddpt(state.selr, subpt(rbig.min, orig->r.min)), -2, red, ZP); if(clear){ drawface(-1); for(i=0; i<nelem(face); i++) drawface(i); } } void moveframe(Rectangle old, Rectangle new) { border(screen, rectaddpt(old, subpt(rbig.min, orig->r.min)), -2, orig, old.min); border(screen, rectaddpt(new, subpt(rbig.min, orig->r.min)), -2, red, ZP); } /* * Initialize gamma ramp; should dither for * benefit of non-true-color displays. */ void initramp(void) { int k, x, y; uchar dat[256*256]; double g; k = 0; for(y=0; y<256; y++) { g = y2gamma(y); for(x=0; x<256; x++) dat[k++] = 255.0 * pow(x/255.0, g); } assert(k == sizeof dat); ramp = allocimage(display, Rect(0,0,256,256), GREY8, 0, DNofill); if(ramp == nil) sysfatal("allocimage: %r"); if(loadimage(ramp, ramp->r, dat, sizeof dat) != sizeof dat) sysfatal("loadimage: %r"); } void initclamp(void) { int i; for(i=0; i<256; i++) { clamp[i] = 0; clamp[256+i] = i; clamp[512+i] = 255; } } void changestretch(double stretch) { state.stretch = stretch; } /* * There is greyscale data for the rectangle datar in data; * extract square r and write it into the 48x48 pixel image small. */ void process(double *data, Rectangle datar, Rectangle r, Image *small) { double black, center, delta, *k, shrink, sum, *tmp[48], *tt, w, white, x; int datadx, dp, dx, dy, error, i, ii, j, jj; int ksize, ksizeby2, sdata[48*48], sd, sh, sm, sv, u, uu, uuu, v, vv; uchar bdata[48*48]; datadx = Dx(datar); dx = Dx(r); dy = Dy(r); shrink = dx/48.0; ksize = 1+2*(int)(shrink/2.0); if(ksize <= 2) return; k = emalloc(ksize*sizeof(k[0])); /* center of box */ for(i=1; i<ksize-1; i++) k[i] = 1.0; /* edges */ x = shrink - floor(shrink); k[0] = x; k[ksize-1] = x; sum = 0.0; for(i=0; i<ksize; i++) sum += k[i]; for(i=0; i<ksize; i++) k[i] /= sum; ksizeby2 = ksize/2; for(i=0; i<48; i++) tmp[i] = emalloc(datadx*sizeof(tmp[i][0])); /* squeeze vertically */ for(i=0; i<48; i++) { ii = r.min.y+i*dy/48; tt = tmp[i]; uu = ii - ksizeby2; for(j=r.min.x-ksize; j<r.max.x+ksize; j++) { if(j<datar.min.x || j>=datar.max.x) continue; w = 0.0; uuu = uu*datadx+j; if(uu>=datar.min.y && uu+ksize<datar.max.y) for(u=0; u<ksize; u++){ w += k[u]*data[uuu]; uuu += datadx; } else for(u=0; u<ksize; u++){ if(uu+u>=datar.min.y && uu+u<datar.max.y) w += k[u]*data[uuu]; uuu+=datadx; } tt[j-datar.min.x] = w; } } /* stretch value scale */ center = (state.black+state.white)/2; delta = state.stretch*(state.white-state.black)/2; black = center - delta; white = center + delta; /* squeeze horizontally */ for(i=0; i<48; i++) { tt = tmp[i]; for(j=0; j<48; j++) { jj = r.min.x+j*dx/48; w = 0.0; for(v=0; v<ksize; v++) { vv = jj - ksizeby2 + v; if(vv<datar.min.x || vv>=datar.max.x) { w += k[v]; /* assume white surround */ continue; } w += k[v]*tt[vv-datar.min.x]; } if(w < black || black==white) w = 0.0; else if(w > white) w = 1.0; else w = (w-black)/(white-black); sdata[i*48+j] = state.gtab[(int)(1000.0*w)]; } } /* dither to lower depth before copying into GREY8 version */ if(small->chan != GREY8) { u = 0; dp = small->depth; for(i=0; i<48; i++) { sm = 0xFF ^ (0xFF>>dp); sh = 0; v = 0; for(j=0; j<48; j++) { ii = 48*i+j; sd = clamp[sdata[ii]+256]; sv = sd&sm; v |= sv>>sh; sh += dp; if(sh == 8) { bdata[u++] = v; v = 0; sh = 0; } /* propagate error, with decay (sum errors < 1) */ error = sd - sv; if(ii+49 < 48*48) { /* one test is enough, really */ sdata[ii+1] = sdata[ii+1]+((3*error)>>4); sdata[ii+48] = sdata[ii+48]+((3*error)>>4); sdata[ii+49] = sdata[ii+49]+((3*error)>>3); } /* produce correct color map value by copying bits */ switch(dp){ case 1: sv |= sv>>1; case 2: sv |= sv>>2; case 4: sv |= sv>>4; } sdata[ii] = sv; } } for(i=0; i<nelem(bdata); i++) bdata[i] = sdata[i]; if(loadimage(tmp8, tmp8->r, bdata, sizeof bdata) != sizeof bdata) sysfatal("loadimage: %r"); draw(small, small->r, tmp8, nil, tmp8->r.min); } else { for(i=0; i<nelem(bdata); i++) bdata[i] = sdata[i]; if(loadimage(small, small->r, bdata, sizeof bdata) != sizeof bdata) sysfatal("loadimage: %r"); } free(k); for(i=0; i<48; i++) free(tmp[i]); } void initval2cmap(void) { int i; for(i=0; i<256; i++) val2cmap[i] = rgb2cmap(i, i, i); } void setgtab(State *s) { int i; for(i=0; i<=1000; i++) s->gtab[i] = val2cmap[(int)(255.0*pow((i/1000.0), 1.0/s->gamma))]; } int section(int x) { int ib, iw; ib = state.black * 255.0; iw = state.white * 255.0; if(x<ib-5 || iw+5<x) return -1; iw -= ib; x -= ib; if(x < iw/3) return 0; if(x < 2*iw/3) return 1; return 2; } Image* copyimage(Image *i) { Image *n; if(i == nil) return nil; n = allocimage(display, i->r, i->chan, 0, DNofill); if(n == nil) sysfatal("allocimage: %r"); draw(n, n->r, i, nil, i->r.min); return n; } Image* grey8image(Image *i) { Image *n; if(i->chan == GREY8) return i; n = allocimage(display, i->r, GREY8, 0, DNofill); if(n == nil) sysfatal("allocimage: %r"); draw(n, n->r, i, nil, i->r.min); freeimage(i); return n; } void mark(void) { if(osmall != small){ freeimage(osmall); osmall = small; } ostate = state; } void undo(void) { if(small != osmall){ freeimage(small); small = osmall; } state = ostate; process(rdata, orig->r, state.selr, small); drawface(-1); drawscreen(0); } void saveface(Face *f, int slot) { if(slot == -1){ mark(); state = f->state; small = copyimage(f->small); drawface(-1); drawscreen(0); return; } if(face[slot]==nil) face[slot] = emalloc(sizeof(*face[slot])); else{ freeimage(face[slot]->small); face[slot]->small = nil; } if(f == nil){ face[slot]->small = copyimage(small); face[slot]->state = state; }else{ face[slot]->small = copyimage(f->small); face[slot]->state = f->state; } drawface(slot); } int writeface(char *outfile, Image *image) { int i, fd, rv, y; uchar data[48*48/2]; if(outfile == nil) fd = 1; else{ if((fd = create(outfile, OWRITE, 0666)) < 0) return -1; } switch(image->chan) { default: rv = -1; break; case GREY1: if(unloadimage(image, image->r, data, 48*48/8) != 48*48/8) sysfatal("unloadimage: %r"); for(y=0; y<48; y++) { for(i=0; i<3; i++) fprint(fd, "0x%.2x%.2x,", data[y*6+i*2+0], data[y*6+i*2+1]); fprint(fd, "\n"); } rv = 0; break; case GREY2: if(unloadimage(image, image->r, data, 48*48/4) != 48*48/4) sysfatal("unloadimage: %r"); for(y=0; y<48; y++) { for(i=0; i<3; i++) fprint(fd, "0x%.2x%.2x,%.2x%.2x,", data[y*12+i*4+0], data[y*12+i*4+1], data[y*12+i*4+2], data[y*12+i*4+3]); fprint(fd, "\n"); } rv = 0; break; case GREY4: case GREY8: rv = writeimage(fd, image, 0); /* dolock? */ break; } if(outfile) close(fd); return rv; } void room(Rectangle out, Rectangle in, int *a) { a[Left] = out.min.x - in.min.x; a[Right] = out.max.x - in.max.x; a[Top] = out.min.y - in.min.y; a[Bottom] = out.max.y - in.max.y; } int min(int a, int b) { if(a < b) return a; return b; } int max(int a, int b) { if(a > b) return a; return b; } int move(Rectangle r, Rectangle picr, Point d, int k, Rectangle *rp) { int a[4], i; Rectangle oldr; static int toggle; oldr = r; room(picr, r, a); switch(k){ case RTopLeft: i = (d.x+d.y)/2; if(i>=Dx(r) || i>=Dy(r)) break; i = max(i, a[Left]); i = max(i, a[Top]); r.min.x += i; r.min.y += i; break; case RTop: i = d.y; if(i < 0){ /* * should really check i/2, but this is safe and feedback * makes the control feel right */ i = -min(-i, a[Right]); i = max(i, a[Left]); } i = max(i, a[Top]); if(i >= Dy(r)) break; r.min.y += i; /* divide the half bit equally */ toggle = 1-toggle; if(toggle){ r.min.x += i/2; r.max.x = r.min.x+Dy(r); }else{ r.max.x -= i/2; r.min.x = r.max.x-Dy(r); } break; case RTopRight: i = (-d.x+d.y)/2; if(i>=Dx(r) || i>=Dy(r)) break; i = -min(-i, a[Right]); i = max(i, a[Top]); r.max.x -= i; r.min.y += i; break; case RLeft: i = d.x; if(i < 0){ i = -min(-i, a[Bottom]); i = max(i, a[Top]); } i = max(i, a[Left]); if(i >= Dx(r)) break; r.min.x += i; /* divide the half bit equally */ toggle = 1-toggle; if(toggle){ r.min.y += i/2; r.max.y = r.min.y+Dx(r); }else{ r.max.y -= i/2; r.min.y = r.max.y-Dx(r); } break; case RMiddle: if(d.x >= 0) d.x = min(d.x, a[Right]); else d.x = max(d.x, a[Left]); if(d.y >= 0) d.y = min(d.y, a[Bottom]); else d.y = max(d.y, a[Top]); r = rectaddpt(r, d); break; case RRight: i = d.x; if(i > 0){ i = min(i, a[Bottom]); i = -max(-i, a[Top]); } i = min(i, a[Right]); if(-i >= Dx(r)) break; r.max.x += i; /* divide the half bit equally */ toggle = 1-toggle; if(toggle){ r.min.y -= i/2; r.max.y = r.min.y+Dx(r); }else{ r.max.y += i/2; r.min.y = r.max.y-Dx(r); } break; case RBotLeft: i = (d.x+-d.y)/2; if(i>=Dx(r) || i>=Dy(r)) break; i = max(i, a[Left]); i = -min(-i, a[Bottom]); r.min.x += i; r.max.y -= i; break; case RBot: i = d.y; if(i > 0){ i = min(i, a[Right]); i = -max(-i, a[Left]); } i = min(i, a[Bottom]); if(i >= Dy(r)) break; r.max.y += i; /* divide the half bit equally */ toggle = 1-toggle; if(toggle){ r.min.x -= i/2; r.max.x = r.min.x+Dy(r); }else{ r.max.x += i/2; r.min.x = r.max.x-Dy(r); } break; case RBotRight: i = (-d.x+-d.y)/2; if(i>=Dx(r) || i>=Dy(r)) break; i = -min(-i, a[Right]); i = -min(-i, a[Bottom]); r.max.x -= i; r.max.y -= i; break; } if(Dx(r)<3 || Dy(r)<3){ *rp = oldr; return 0; } *rp = r; return !eqrect(r, oldr); } void rlist(Rectangle r, Rectangle *ra) { Rectangle tr; tr = r; tr.max.y = r.min.y+Dy(r)/4; ra[0] = tr; ra[0].max.x = tr.min.x+Dx(tr)/4; ra[1] = tr; ra[1].min.x = ra[0].max.x; ra[1].max.x = tr.max.x-Dx(tr)/4; ra[2] = tr; ra[2].min.x = ra[1].max.x; tr.min.y = tr.max.y; tr.max.y = r.max.y-Dy(r)/4; ra[3] = tr; ra[3].max.x = tr.min.x+Dx(tr)/4; ra[4] = tr; ra[4].min.x = ra[3].max.x; ra[4].max.x = tr.max.x-Dx(tr)/4; ra[5] = tr; ra[5].min.x = ra[4].max.x; tr.min.y = tr.max.y; tr.max.y = r.max.y; ra[6] = tr; ra[6].max.x = tr.min.x+Dx(tr)/4; ra[7] = tr; ra[7].min.x = ra[6].max.x; ra[7].max.x = tr.max.x-Dx(tr)/4; ra[8] = tr; ra[8].min.x = ra[7].max.x; } int abs(int a) { if(a < 0) return -a; return a; } void usage(void) { fprint(2, "usage: mug [file.bit]\n"); exits("usage"); } void eresized(int new) { if(new && getwindow(display, Refmesg) < 0) fprint(2,"can't reattach to window"); drawscreen(1); } /* interface notes cursor changes while in rbig to indicate region. only button 1 works for resizing region only button 1 works for moving thingy in ramp button-3 menu: Reset, Depth, Undo, Save, Write */ Cursor tl = { {-4, -4}, {0xfe, 0x00, 0x82, 0x00, 0x8c, 0x00, 0x87, 0xff, 0xa0, 0x01, 0xb0, 0x01, 0xd0, 0x01, 0x11, 0xff, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x1f, 0x00, }, {0x00, 0x00, 0x7c, 0x00, 0x70, 0x00, 0x78, 0x00, 0x5f, 0xfe, 0x4f, 0xfe, 0x0f, 0xfe, 0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x00, 0x00, } }; Cursor t = { {-7, -8}, {0x00, 0x00, 0x00, 0x00, 0x03, 0x80, 0x06, 0xc0, 0x1c, 0x70, 0x10, 0x10, 0x0c, 0x60, 0xfc, 0x7f, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x03, 0x80, 0x0f, 0xe0, 0x03, 0x80, 0x03, 0x80, 0x7f, 0xfe, 0x7f, 0xfe, 0x7f, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, } }; Cursor tr = { {-11, -4}, {0x00, 0x7f, 0x00, 0x41, 0x00, 0x31, 0xff, 0xe1, 0x80, 0x05, 0x80, 0x0d, 0x80, 0x0b, 0xff, 0x88, 0x00, 0x88, 0x0, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0xf8, }, {0x00, 0x00, 0x00, 0x3e, 0x00, 0x0e, 0x00, 0x1e, 0x7f, 0xfa, 0x7f, 0xf2, 0x7f, 0xf0, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x00, } }; Cursor r = { {-8, -7}, {0x07, 0xc0, 0x04, 0x40, 0x04, 0x40, 0x04, 0x58, 0x04, 0x68, 0x04, 0x6c, 0x04, 0x06, 0x04, 0x02, 0x04, 0x06, 0x04, 0x6c, 0x04, 0x68, 0x04, 0x58, 0x04, 0x40, 0x04, 0x40, 0x04, 0x40, 0x07, 0xc0, }, {0x00, 0x00, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x03, 0x90, 0x03, 0x90, 0x03, 0xf8, 0x03, 0xfc, 0x03, 0xf8, 0x03, 0x90, 0x03, 0x90, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x00, 0x00, } }; Cursor br = { {-11, -11}, {0x00, 0xf8, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0xff, 0x88, 0x80, 0x0b, 0x80, 0x0d, 0x80, 0x05, 0xff, 0xe1, 0x00, 0x31, 0x00, 0x41, 0x00, 0x7f, }, {0x00, 0x00, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x0, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x7f, 0xf0, 0x7f, 0xf2, 0x7f, 0xfa, 0x00, 0x1e, 0x00, 0x0e, 0x00, 0x3e, 0x00, 0x00, } }; Cursor b = { {-7, -7}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0xfc, 0x7f, 0x0c, 0x60, 0x10, 0x10, 0x1c, 0x70, 0x06, 0xc0, 0x03, 0x80, 0x00, 0x00, 0x00, 0x00, }, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0xfe, 0x7f, 0xfe, 0x7f, 0xfe, 0x03, 0x80, 0x03, 0x80, 0x0f, 0xe0, 0x03, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, } }; Cursor bl = { {-4, -11}, {0x1f, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0xff, 0xd0, 0x01, 0xb0, 0x01, 0xa0, 0x01, 0x87, 0xff, 0x8c, 0x00, 0x82, 0x00, 0xfe, 0x00, }, {0x00, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x0f, 0xfe, 0x4f, 0xfe, 0x5f, 0xfe, 0x78, 0x00, 0x70, 0x00, 0x7c, 0x00, 0x00, 0x0, } }; Cursor l = { {-7, -7}, {0x03, 0xe0, 0x02, 0x20, 0x02, 0x20, 0x1a, 0x20, 0x16, 0x20, 0x36, 0x20, 0x60, 0x20, 0x40, 0x20, 0x60, 0x20, 0x36, 0x20, 0x16, 0x20, 0x1a, 0x20, 0x02, 0x20, 0x02, 0x20, 0x02, 0x20, 0x03, 0xe0, }, {0x00, 0x00, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x09, 0xc0, 0x09, 0xc0, 0x1f, 0xc0, 0x3f, 0xc0, 0x1f, 0xc0, 0x09, 0xc0, 0x09, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x00, 0x00, } }; Cursor boxcursor = { {-7, -7}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF8, 0x1F, 0xF8, 0x1F, 0xF8, 0x1F, 0xF8, 0x1F, 0xF8, 0x1F, 0xF8, 0x1F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, }, {0x00, 0x00, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE, 0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE, 0x00, 0x00, } }; Cursor clearcursor; Cursor *corners[10] = { &tl, &t, &tr, &l, &boxcursor, &r, &bl, &b, &br, nil, /* default arrow */ }; char *item[] = { "Reset", "Depth", "Undo", "Write", "Exit", nil }; Menu menu = { item, nil, 2 }; /*BUG make less flashy */ void moveface(Image *back, Point lastp, Image *face, Point p, Point d) { draw(screen, rectaddpt(back->r, subpt(lastp, d)), back, nil, back->r.min); draw(back, back->r, screen, nil, addpt(back->r.min, subpt(p, d))); border(screen, rectaddpt(face->r, subpt(p, d)), -1, display->black, ZP); draw(screen, rectaddpt(face->r, subpt(p, d)), face, nil, face->r.min); } int dragface(Mouse *m, Image *im, Point d, int x) { int i; Point lastp; static Image *back; if(back == nil){ back = allocimage(display, Rect(-1,-1,49,49), display->image->chan, 0, DNofill); if(back == nil) sysfatal("dragface backing store: %r"); } lastp = m->xy; draw(back, back->r, screen, nil, addpt(back->r.min, subpt(lastp, d))); esetcursor(&clearcursor); do{ moveface(back, lastp, im, m->xy, d); lastp = m->xy; }while(*m=emouse(), m->buttons==1); draw(screen, rectaddpt(back->r, subpt(lastp, d)), back, nil, back->r.min); esetcursor(nil); if(m->buttons==0){ for(i=0; i<nelem(face); i++) if(ptinrect(m->xy, rface[i])) return i; if(ptinrect(m->xy, rsmall)) return -1; return x; } while(*m=emouse(), m->buttons) ; return x; } void initstate(void) { state.black = 0.0; state.white = 1.0; state.stretch = 1.0; state.depth = 4; state.gamma = 1.0; setgtab(&state); state.selr = insetrect(orig->r, 5); sdx = Dx(state.selr); sdy = Dy(state.selr); if(sdx > sdy) state.selr.max.x = state.selr.min.x+sdy; else state.selr.max.y = state.selr.min.y+sdx; } void main(int argc, char **argv) { int ccursor, i, fd, k, n, y; uchar *data; double gammatab[256]; Event e; Mouse m; Point lastp, p; Rectangle nselr, rbig9[9]; ARGBEGIN{ default: usage(); }ARGEND if(argc > 1) usage(); if(argc == 1){ if((fd = open(argv[0], OREAD)) < 0) sysfatal("open %s: %r", argv[0]); }else fd = 0; if (initdraw(0, 0, "mug") < 0) sysfatal("initdraw failed: %r"); if((orig = readimage(display, fd, 0)) == nil) sysfatal("readimage: %r"); orig = grey8image(orig); initramp(); initclamp(); initval2cmap(); bkgd = allocimagemix(display, DPaleyellow, DWhite); small = allocimage(display, Rect(0,0,48,48), GREY4, 0, DWhite); tmp8 = allocimage(display, Rect(0,0,48,48), GREY8, 0, DWhite); red = allocimage(display, Rect(0,0,1,1), display->image->chan, 1, DRed); green = allocimage(display, Rect(0,0,1,1), display->image->chan, 1, DGreen); blue = allocimage(display, Rect(0,0,1,1), display->image->chan, 1, DBlue); if(bkgd==nil || small==nil || tmp8==nil || red==nil || green==nil || blue==nil) sysfatal("allocimage: %r"); n = Dx(orig->r)*Dy(orig->r); data = emalloc(n*sizeof data[0]); rdata = emalloc(n*sizeof rdata[0]); if(unloadimage(orig, orig->r, data, n) != n) sysfatal("unloadimage: %r"); for(i=0; i<256; i++) gammatab[i] = pow((255-i)/(double)255.0, GAMMA); for(i=0; i<n; i++) rdata[i] = gammatab[255-data[i]]; initstate(); process(rdata, orig->r, state.selr, small); drawscreen(1); flushimage(display, 1); einit(Emouse|Ekeyboard); ccursor = 9; for(;;){ if((n=eread(Emouse|Ekeyboard, &e))==Ekeyboard) continue; if(n != Emouse) break; m = e.mouse; if(m.buttons&4){ ccursor = 9; esetcursor(corners[ccursor]); switch(emenuhit(3, &m, &menu)){ case -1: continue; case 0: /* Reset */ mark(); initstate(); small = allocimage(display, Rect(0,0,48,48), CHAN1(CGrey, state.depth), 0, DWhite); if(small == nil) sysfatal("allocimage: %r"); process(rdata, orig->r, state.selr, small); drawface(-1); drawscreen(0); break; case 1: /* Depth */ mark(); /* osmall = small, so no freeimage */ state.depth /= 2; if(state.depth == 0) state.depth = 8; small = allocimage(display, Rect(0,0,48,48), CHAN1(CGrey, state.depth), 0, DWhite); if(small == nil) sysfatal("allocimage: %r"); process(rdata, orig->r, state.selr, small); drawface(-1); break; case 2: /* Undo */ undo(); break; case 3: /* Write */ writeface(nil, small); break; case 4: /* Exit */ exits(nil); break; } } if(ptinrect(m.xy, rbig)){ rlist(rectaddpt(state.selr, subpt(rbig.min, orig->r.min)), rbig9); for(i=0; i<9; i++) if(ptinrect(m.xy, rbig9[i])) break; if(i != ccursor){ ccursor = i; esetcursor(corners[ccursor]); } if(i==9) continue; if(m.buttons & 1){ mark(); lastp = m.xy; while(m=emouse(), m.buttons&1){ if(move(state.selr, orig->r, subpt(m.xy, lastp), i, &nselr)){ moveframe(state.selr, nselr); state.selr = nselr; lastp = m.xy; process(rdata, orig->r, state.selr, small); drawface(-1); } } } continue; } if(ccursor != 9){ /* default cursor */ ccursor = 9; esetcursor(corners[ccursor]); } if(ptinrect(m.xy, rramp)){ if(m.buttons != 1) continue; mark(); y = gamma2y(state.gamma); if(abs(y-(m.xy.y-rramp.min.y)) > 5) continue; k = section(m.xy.x-rramp.min.x); drawrampbar(green, &state); lastp = m.xy; while(m=emouse(), m.buttons&1){ if(!ptinrect(m.xy, rramp)) continue; switch(k){ case -1: continue; case 0: if((m.xy.x-rramp.min.x)/255.0 < state.white){ state.black = (m.xy.x-rramp.min.x)/255.0; break; } continue; case 1: state.gamma = y2gamma(m.xy.y-rramp.min.y); setgtab(&state); break; case 2: if((m.xy.x-rramp.min.x)/255.0 > state.black){ state.white = (m.xy.x-rramp.min.x)/255.0; break; } continue; case 10: state.black += (m.xy.x-lastp.x)/255.0; state.white += (m.xy.x-lastp.x)/255.0; state.gamma = y2gamma(p.y); break; } process(rdata, orig->r, state.selr, small); drawface(-1); drawrampbar(green, &state); } if(m.buttons == 0){ process(rdata, orig->r, state.selr, small); drawface(-1); drawrampbar(red, &state); }else undo(); continue; } if(ptinrect(m.xy, rsmall)){ if(m.buttons != 1) continue; n=dragface(&m, small, subpt(m.xy, rsmall.min), -1); if(n == -1) continue; saveface(nil, n); } for(i=0; i<nelem(face); i++) if(ptinrect(m.xy, rface[i])) break; if(i<nelem(face) && face[i] != nil){ if(m.buttons != 1) continue; n=dragface(&m, face[i]->small, subpt(m.xy, rface[i].min), i); if(n == i) continue; saveface(face[i], n); continue; } do m = emouse(); while(m.buttons==1); } exits(nil); }