shithub: rott

ref: 2a0405f5f4d1c1afc80edb786d36748a6f39fdb8
dir: /src/cin_def.h/

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/*
Copyright (C) 1994-1995 Apogee Software, Ltd.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/
#ifndef _cin_def_public
#define _cin_def_public

#define MAXCINEMATICEVENTS 100
#define MAXCINEMATICACTORS 30

#define FRACTIONBITS (16)
#define FRACTIONUNIT (1<<FRACTIONBITS)

typedef enum {
    background_noscrolling,
    background_scrolling,
    background_multi,
    sprite_background,
    sprite_foreground,
    backdrop_scrolling,
    backdrop_noscrolling,
    palette,
    flic,
    fadeout,
    cinematicend,
    blankscreen,
    clearbuffer
} enum_eventtype;

typedef struct eventtype
{
    int time;
    enum_eventtype effecttype;
    void * effect;
    struct eventtype * next;
    struct eventtype * prev;
} eventtype;

typedef struct actortype
{
    enum_eventtype effecttype;
    void * effect;
    struct actortype * next;
    struct actortype * prev;
} actortype;

typedef struct
{
    char name[10];
    boolean loop;
    boolean usefile;
} flicevent;

typedef struct
{
    char name[10];
    int duration;
    int frame;
    int frametime;
    int numframes;
    int framedelay;
    int x;
    int y;
    int scale;
    int dx;
    int dy;
    int dscale;
} spriteevent;

typedef struct
{
    char name[10];
    int duration;
    int backdropwidth;
    int currentoffset;
    int dx;
    int yoffset;
    int height;
    byte * data;
} backevent;

typedef struct
{
    char name[10];
} paletteevent;


#endif