ref: 2a0405f5f4d1c1afc80edb786d36748a6f39fdb8
dir: /src/dosutil.c/
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <ctype.h> #include <sys/stat.h> #if PLATFORM_UNIX #include <sys/types.h> #include <errno.h> #include <unistd.h> #endif #include <fcntl.h> #include "rt_def.h" #if defined(USE_SDL) #include "SDL2/SDL.h" #endif /* Copied over from Wolf3D Linux: http://www.icculus.org/wolf3d/ Modified for ROTT. */ int _argc; char **_argv; #if PLATFORM_UNIX long filelength(int handle) { struct stat buf; if (fstat(handle, &buf) == -1) { perror("filelength"); exit(EXIT_FAILURE); } return buf.st_size; } char *ultoa(unsigned long value, char *string, int radix) { switch (radix) { case 10: sprintf(string, "%lu", value); break; case 16: sprintf(string, "%lux", value); break; default: STUB_FUNCTION; break; } return string; } #endif char getch(void) { getchar(); return 0; } extern char ApogeePath[256]; int setup_homedir (void) { #if PLATFORM_UNIX && !defined(__MINGW32__) int err; /* try to create the root directory */ snprintf (ApogeePath, sizeof (ApogeePath), "%s/.rott/", getenv ("HOME")); err = mkdir (ApogeePath, S_IRWXU); /* keep the shareware and registered game data separated */ #if (SHAREWARE == 1) snprintf (ApogeePath, sizeof (ApogeePath), "%s/.rott/", getenv ("HOME")); #else snprintf (ApogeePath, sizeof (ApogeePath), "%s/.rott/darkwar/", getenv ("HOME")); #endif err = mkdir (ApogeePath, S_IRWXU); if (err == -1 && errno != EEXIST) { fprintf (stderr, "Couldn't create preferences directory: %s\n", strerror (errno)); return -1; } #else sprintf(ApogeePath, ".%s", PATH_SEP_STR); #endif return 0; } /* * GetDigitCount returns the number of digits that are found in an integer * * Params: number - number to measure # of digits * * Returns: number of digits founded in number */ int CountDigits(const int number) { int lenResult = 1; //int remainder = number; if(number) { int oldRemainder; int remainder = number; while(1) { oldRemainder = remainder; remainder%=10; if (oldRemainder == remainder) break; lenResult++; } } return lenResult; } /* from Dan Olson */ void put_dos2ansi(byte attrib) { int lookup[] = {30,34,32,36,31,35,33,37}; byte fore,back,blink=0,intens=0; fore = attrib&15; /* bits 0-3 */ back = attrib&112; /* bits 4-6 */ blink = attrib&128; /* bit 7 */ /* Fix background, blink is either on or off. */ back = back>>4; /* Fix foreground */ if (fore > 7) { intens = 1; fore-=8; } /* Convert fore/back */ fore = lookup[fore]; back = lookup[back]+10; // 'Render" if (blink) printf ("\033[%d;5;%dm\033[%dm", intens, fore, back); else printf ("\033[%d;25;%dm\033[%dm", intens, fore, back); } void DisplayTextSplash(byte *text, int l) { int i; int bound = 80*l*2; for (i=0; i<bound; i+=2) { put_dos2ansi(text[i+1]); putchar (text[i]); } printf ("\033[m"); } #if !defined(__CYGWIN__) && !defined(__MINGW32__) #include <execinfo.h> void print_stack (int level) { void *array[64]; char **syms; int size, i; printf ("Stack dump:\n"); printf ("{\n"); size = backtrace (array, (sizeof (array))/(sizeof (array[0]))); syms = backtrace_symbols (array, size); for (i=level+1; i<size; ++i) { printf ("\t%s\n",syms[i]); } free (syms); /* for (i = 2; i <size; ++i) { printf ("\t%p\n", array[i]); } */ printf ("}\n"); } #else void print_stack (int level) { printf("Stack dump not implemented.\n"); } #endif void crash_print (int sig) { printf ("OH NO OH NO ROTT CRASHED!\n"); printf ("Here is where:\n"); print_stack (1); #if defined(USE_SDL) atexit(SDL_Quit); #endif exit (1); }