ref: 30cb9def10f532b54652938bf3fed34071fad30b
dir: /src/audiolib/usrhooks.c/
/* Copyright (C) 1994-1995 Apogee Software, Ltd. Copyright (C) 2002-2015 icculus.org, GNU/Linux port Copyright (C) 2017-2018 Steven LeVesque This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. */ /********************************************************************** module: USRHOOKS.C author: James R. Dose date: July 26, 1994 This module contains cover functions for operations the library needs that may be restricted by the calling program. This code is left public for you to modify. **********************************************************************/ #include <stdlib.h> #include "usrhooks.h" /*--------------------------------------------------------------------- Function: USRHOOKS_GetMem Allocates the requested amount of memory and returns a pointer to its location, or NULL if an error occurs. NOTE: pointer is assumed to be dword aligned. ---------------------------------------------------------------------*/ int USRHOOKS_GetMem ( void **ptr, unsigned long size ) { void *memory; memory = malloc( size ); if ( memory == NULL ) { return( USRHOOKS_Error ); } *ptr = memory; return( USRHOOKS_Ok ); } /*--------------------------------------------------------------------- Function: USRHOOKS_FreeMem Deallocates the memory associated with the specified pointer. ---------------------------------------------------------------------*/ int USRHOOKS_FreeMem ( void *ptr ) { if ( ptr == NULL ) { return( USRHOOKS_Error ); } free( ptr ); return( USRHOOKS_Ok ); }