ref: 30cb9def10f532b54652938bf3fed34071fad30b
dir: /src/isr.c/
/* Copyright (C) 1994-1995 Apogee Software, Ltd. Copyright (C) 2002-2015 icculus.org, GNU/Linux port Copyright (C) 2017-2018 Steven LeVesque This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. */ /* ============================================================================ TIMER INTERRUPT ============================================================================ */ #include <stdlib.h> #include <stdio.h> #include "rt_def.h" #include "task_man.h" #include "isr.h" #include "_isr.h" #include "rt_in.h" #include "rt_util.h" #include "profile.h" #include "develop.h" #include "rt_main.h" #include "SDL2/SDL.h" // Global Variables volatile int Keyboard[MAXKEYBOARDSCAN]; volatile int KeyboardQueue[KEYQMAX]; volatile int Keystate[MAXKEYBOARDSCAN]; volatile int Keyhead; volatile int Keytail; volatile boolean PausePressed = false; volatile boolean PanicPressed = false; int KeyboardStarted=false; const int ASCIINames[] = // Unshifted ASCII for scan codes { // 0 1 2 3 4 5 6 7 8 9 A B C D E F 0,27,'1','2','3','4','5','6','7','8','9','0','-','=',8,9, // 0 'q','w','e','r','t','y','u','i','o','p','[',']',13,0,'a','s', // 1 'd','f','g','h','j','k','l',';',39,'`',0,92,'z','x','c','v', // 2 'b','n','m',',','.','/',0,'*',0,' ',0,0,0,0,0,0, // 3 0,0,0,0,0,0,0,'7','8','9','-','4','5','6','+','1', // 4 '2','3','0',127,0,0,0,0,0,0,0,0,0,0,0,0, // 5 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 6 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 // 7 }; const int ShiftNames[] = // Shifted ASCII for scan codes { // 0 1 2 3 4 5 6 7 8 9 A B C D E F 0,27,'!','@','#','$','%','^','&','*','(',')','_','+',8,9, // 0 'Q','W','E','R','T','Y','U','I','O','P','{','}',13,0,'A','S', // 1 'D','F','G','H','J','K','L',':',34,'~',0,'|','Z','X','C','V', // 2 'B','N','M','<','>','?',0,'*',0,' ',0,0,0,0,0,0, // 3 0,0,0,0,0,0,0,'7','8','9','-','4','5','6','+','1', // 4 '2','3','0',127,0,0,0,0,0,0,0,0,0,0,0,0, // 5 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 6 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 // 7 }; static int ticoffset; /* offset for SDL_GetTicks() */ static int ticbase; /* game-supplied base */ int GetTicCount (void) { return ((SDL_GetTicks() - ticoffset) * VBLCOUNTER) / 1000 + ticbase; } /* ================ = = ISR_SetTime = ================ */ void ISR_SetTime(int settime) { ticoffset = SDL_GetTicks(); ticbase = settime; } /* developer-only */ int GetFastTics (void) { /* STUB_FUNCTION; */ return 0; } void SetFastTics (int settime) { /* STUB_FUNCTION; */ } /* ================ = = I_Delay = ================ */ void I_Delay ( int delay ) { int time; delay=(VBLCOUNTER*delay)/10; IN_ClearKeysDown(); time=GetTicCount(); while (!LastScan && !IN_GetMouseButtons() && GetTicCount()<time+delay) { IN_UpdateKeyboard(); } } /* =============== = = I_StartupTimer = =============== */ void I_StartupTimer (void) { } void I_ShutdownTimer (void) { } /* =============== = = I_StartupKeyboard = =============== */ void I_StartupKeyboard (void) { } void I_ShutdownKeyboard (void) { }