ref: 3e27f1b2d0d8f020e9d3509934736ee9055b8c31
dir: /src/rt_vid.c/
/* Copyright (C) 1994-1995 Apogee Software, Ltd. Copyright (C) 2002-2015 icculus.org, GNU/Linux port Copyright (C) 2017-2018 Steven LeVesque This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include "rt_def.h" #include "rt_vid.h" #include "_rt_vid.h" #include "rt_menu.h" #include "rt_util.h" #include "modexlib.h" #include "profile.h" #include "watcom.h" #include "rt_str.h" #include "rt_draw.h" #include "rt_in.h" #include "rt_main.h" #include "z_zone.h" #include "lumpy.h" #include "rt_vh_a.h" #include "isr.h" #include "rt_view.h" #include "cin_efct.h" #include "w_wad.h" //****************************************************************************** // // GLOBALS // //****************************************************************************** byte *updateptr; unsigned mapwidthtable[64]; unsigned uwidthtable[UPDATEHIGH]; unsigned blockstarts[UPDATEWIDE*UPDATEHIGH]; byte update[UPDATESIZE]; byte palette1[256][3], palette2[256][3]; boolean screenfaded; //****************************************************************************** // // VL_MemToScreen () // //****************************************************************************** void VL_MemToScreen (byte *source, int width, int height, int x, int y) { /* TODO please optimize me */ byte *ptr, *destline; int plane, i, j; ptr = source; for (plane = 0; plane < 4; plane++) { for (j = 0; j < height; j++) { destline = (byte *)(bufferofs+ylookup[y+j]+x); for (i = 0; i < width; i++) { // if (ptr < bufferofs + toplimit) { //bnafix zxcvb *(destline + i*4 + plane) = *ptr++; // } } } } } // bna function start void VL_MemToScreenClipped (byte *source, int width, int height, int x, int y); void VL_MemToScreenClipped (byte *source, int width, int height, int x, int y) { byte *ptr, *destline; int plane, i, j;//,toplimit; ptr = source; for (plane = 0; plane < 4; plane++) { for (j = 0; j < height; j++) { destline = (byte *)(bufferofs+ylookup[y+j]+x); for (i = 0; i < width; i++) { if (*ptr != 255) { *(destline + i*4 + plane) = *ptr++; } else { ptr++; } } } } } //copy picture to mem (bufferofs) in doublesize void VL_MemStrechedToScreen (byte *source, int width, int height, int x, int y) { byte *ptr, *destline,*tmp,*o; int plane, i, j; tmp = bufferofs; ptr = source; for (plane = 0; plane < 4; plane++) { for (j = 0; j < height; j++) { destline = (byte *)(bufferofs+(iGLOBAL_SCREENWIDTH*j)+ylookup[y+j]+x); o = ptr; for (i = 0; i < width; i+=1) { *(destline + i*4 + plane) = *ptr; destline++; *(destline + i*4 + plane) = *ptr++; } ptr = o; destline = (byte *)(bufferofs+iGLOBAL_SCREENWIDTH+(iGLOBAL_SCREENWIDTH*j)+ylookup[y+j]+x); for (i = 0; i < width; i+=1) { *(destline + i*4 + plane) = *ptr; destline++; *(destline + i*4 + plane) = *ptr++; } } } bufferofs = tmp; } // bna function end //************************************************************************* // // DrawTiledRegion () - Fills the specified region with a tiled image // //************************************************************************* void DrawTiledRegion ( int x, int y, int width, int height, int offx, int offy, pic_t *tile ) { byte *source; byte *sourceoff; int sourcex; int sourcey; int sourcewidth; int sourceheight; int plane; int planesize; byte *start; byte *origdest; byte *dest; int startoffset; int HeightIndex; int WidthIndex; start = ( byte * )( bufferofs + x + ylookup[ y ] ); source = &tile->data; sourcewidth = tile->width; sourceheight = tile->height; if ( offx >= sourcewidth ) { offx %= sourcewidth; } if ( offy >= sourceheight ) { offy %= sourceheight; } startoffset = offy * sourcewidth; planesize = sourcewidth * sourceheight; plane = 4; while( plane > 0 ) { origdest = start+(4-plane); sourcey = offy; sourceoff = source + startoffset; HeightIndex = height; while( HeightIndex-- ) { dest = origdest; sourcex = offx; WidthIndex = width; while( WidthIndex-- ) { *dest = sourceoff[ sourcex ]; dest += 4; sourcex++; if ( sourcex >= sourcewidth ) { sourcex = 0; } } origdest += iGLOBAL_SCREENWIDTH; sourceoff += sourcewidth; sourcey++; if ( sourcey >= sourceheight ) { sourcey = 0; sourceoff = source; } } source += planesize; plane--; } } //****************************************************************************** // // VWB_DrawPic () - Draws a linear pic and marks the update block // //****************************************************************************** void VWB_DrawPic (int x, int y, pic_t *pic) { if (((iGLOBAL_SCREENWIDTH > 320) && !StretchScreen) || VW_MarkUpdateBlock (x, y, x+(pic->width<<2)-1, y+(pic->height)-1)) VL_MemToScreen ((byte *)&pic->data, pic->width, pic->height, x, y); } //****************************************************************************** // // VL_Bar () - Draws a bar // //****************************************************************************** void VL_Bar (int x, int y, int width, int height, int color) { byte *dest = (byte *)(bufferofs+ylookup[y]+x); while (height--) { memset(dest, color, width); dest += linewidth; } } //****************************************************************************** // // VWB_Bar () - Draws a block and marks the update block // //****************************************************************************** void VWB_Bar (int x, int y, int width, int height, int color) { if (((iGLOBAL_SCREENWIDTH > 320) && !StretchScreen) || VW_MarkUpdateBlock (x,y,x+width,y+height-1) ) VL_Bar (x, y, width, height, color); } //****************************************************************************** // // VL_TBar () - Draws a bar // //****************************************************************************** void VL_TBar (int x, int y, int width, int height) { int w = width; while (height--) { byte *dest = (byte *)(bufferofs+ylookup[y]+x); width = w; while (width--) { byte pixel = *dest; pixel = *(colormap+(27<<8)+pixel); *dest = pixel; dest++; } y++; } } //****************************************************************************** // // VWB_TBar () - Draws a block and marks the update block // //****************************************************************************** void VWB_TBar (int x, int y, int width, int height) { if (VW_MarkUpdateBlock (x,y,x+width,y+height-1)) VL_TBar (x, y, width, height); } //****************************************************************************** // // VL_Hlin () - Draws a horizontal line // //****************************************************************************** void VL_Hlin (unsigned x, unsigned y, unsigned width, unsigned color) { byte *dest = (byte*)(bufferofs+ylookup[y]+x); memset(dest, color, width); } //****************************************************************************** // // VL_Vlin () - Draws a vertical line // //****************************************************************************** void VL_Vlin (int x, int y, int height, int color) { byte *dest = (byte*)(bufferofs+ylookup[y]+x); while (height--) { *dest = color; dest += linewidth; } } //****************************************************************************** // // VWB_Hlin () - Draws a horizontal line and marks the update block // //****************************************************************************** void VWB_Hlin (int x1, int x2, int y, int color) { if (VW_MarkUpdateBlock (x1,y,x2,y)) VW_Hlin(x1,x2,y,color); } //****************************************************************************** // // VWB_Vlin () - Draws a vertical line and marks the update block // //****************************************************************************** void VWB_Vlin (int y1, int y2, int x, int color) { if (VW_MarkUpdateBlock (x,y1,x,y2)) VW_Vlin(y1,y2,x,color); } //****************************************************************************** // // VL_THlin () // //****************************************************************************** void VL_THlin (unsigned x, unsigned y, unsigned width, boolean up) { byte *dest = (byte*)(bufferofs+ylookup[y]+x); while (width--) { byte pixel = *dest; if (up) { pixel = *(colormap+(13<<8)+pixel); } else { pixel = *(colormap+(27<<8)+pixel); } *dest = pixel; dest++; } } //****************************************************************************** // // VL_TVlin () // //****************************************************************************** void VL_TVlin (unsigned x, unsigned y, unsigned height, boolean up) { byte *dest = (byte*)(bufferofs+ylookup[y]+x); while (height--) { byte pixel = *dest; if (up) { pixel = *(colormap+(13<<8)+pixel); } else { pixel = *(colormap+(27<<8)+pixel); } *dest = pixel; dest += linewidth; } } //****************************************************************************** // // VWB_THlin () - Draws a horizontal line and marks the update block // //****************************************************************************** void VWB_THlin (int x1, int x2, int y, boolean up) { if (VW_MarkUpdateBlock (x1,y,x2,y)) VW_THlin (x1,x2,y,up); } //****************************************************************************** // // VWB_TVlin () - Draws a vertical line and marks the update block // //****************************************************************************** void VWB_TVlin (int y1, int y2, int x, boolean up) { if (VW_MarkUpdateBlock (x,y1,x,y2)) VW_TVlin (y1,y2,x,up); } /* ================================================================================ Double buffer management routines ================================================================================ */ //****************************************************************************** // // VW_MarkUpdateBlock // // Takes a pixel bounded block and marks the tiles in bufferblocks // Returns 0 if the entire block is off the buffer screen // //****************************************************************************** int VW_MarkUpdateBlock (int x1, int y1, int x2, int y2) { int x, y, xt1, yt1, xt2, yt2, nextline; byte *mark; xt1 = x1 >> PIXTOBLOCK; yt1 = y1 >> PIXTOBLOCK; xt2 = x2 >> PIXTOBLOCK; yt2 = y2 >> PIXTOBLOCK; if (xt1 < 0) xt1 = 0; else if (xt1 >= UPDATEWIDE) return 0; if (yt1 < 0) yt1 = 0; else if (yt1 > UPDATEHIGH) return 0; if (xt2 < 0) return 0; else if (xt2 >= UPDATEWIDE) xt2 = UPDATEWIDE-1; if (yt2 < 0) return 0; else if (yt2 >= UPDATEHIGH) yt2 = UPDATEHIGH-1; mark = updateptr + uwidthtable[yt1] + xt1; nextline = UPDATEWIDE - (xt2-xt1) - 1; for (y = yt1; y <= yt2; y++) { for (x = xt1; x <= xt2; x++) *mark++ = 1; // this tile will need to be updated mark += nextline; } return 1; } //****************************************************************************** // // VW_UpdateScreen () // //****************************************************************************** void VW_UpdateScreen (void) { VH_UpdateScreen (); } //=========================================================================== /* ================= = = VL_FadeOut = = Fades the current palette to the given color in the given number of steps = ================= */ void VL_FadeOut (int start, int end, int red, int green, int blue, int steps) { int i,j,orig,delta; byte *origptr, *newptr; if (screenfaded) return; WaitVBL (); VL_GetPalette (&palette1[0][0]); memcpy (palette2, palette1, 768); // // fade through intermediate frames // for (i = 0; i < steps; i++) { origptr = &palette1[start][0]; newptr = &palette2[start][0]; for (j = start; j <= end; j++) { orig = *origptr++; delta = red-orig; *newptr++ = orig + delta * i / steps; orig = *origptr++; delta = green-orig; *newptr++ = orig + delta * i / steps; orig = *origptr++; delta = blue-orig; *newptr++ = orig + delta * i / steps; } WaitVBL (); VL_SetPalette (&palette2[0][0]); VH_UpdateScreen(); } // // final color // VL_FillPalette (red,green,blue); screenfaded = true; } SDL_Texture * GetMainSurfaceAsTexture(); //void DoScreenRotateScale(int, int, SDL_Texture * , int, float); void VL_FadeOutScaledScreen (int start, int end, int red, int green, int blue, int steps, float scale) { int i,j,orig,delta; byte *origptr, *newptr; if (screenfaded) return; WaitVBL (); VL_GetPalette (&palette1[0][0]); memcpy (palette2, palette1, 768); // // fade through intermediate frames // for (i = 0; i < steps; i++) { origptr = &palette1[start][0]; newptr = &palette2[start][0]; for (j = start; j <= end; j++) { orig = *origptr++; delta = red-orig; *newptr++ = orig + delta * i / steps; orig = *origptr++; delta = green-orig; *newptr++ = orig + delta * i / steps; orig = *origptr++; delta = blue-orig; *newptr++ = orig + delta * i / steps; } WaitVBL (); VL_SetPalette (&palette2[0][0]); //printf("%d \n", (int)((float)iGLOBAL_SCREENWIDTH*scale)); //printf("%d \n", (int)((float)iGLOBAL_SCREENHEIGHT*scale)); //printf("%f \n", scale); SDL_Texture * tex = GetMainSurfaceAsTexture(); DoScreenRotateScale(iGLOBAL_SCREENWIDTH,iGLOBAL_SCREENHEIGHT, tex, 0, scale); SDL_DestroyTexture(tex); } // // final color // VL_FillPalette (red,green,blue); screenfaded = true; } /* ================= = = VL_FadeToColor = = Fades the current palette to the given color in the given number of steps = ================= */ void VL_FadeToColor (int time, int red, int green, int blue) { int i,j,orig,delta; byte *origptr, *newptr; int dmax,dmin; if (screenfaded) return; WaitVBL (); VL_GetPalette (&palette1[0][0]); memcpy (palette2, palette1, 768); dmax=(maxshade<<16)/time; dmin=(minshade<<16)/time; // // fade through intermediate frames // for (i = 0; i < time; i+=tics) { origptr = &palette1[0][0]; newptr = &palette2[0][0]; for (j = 0; j <= 255; j++) { orig = *origptr++; delta = ((red>>2)-orig)<<16; *newptr++ = orig + FixedMul(delta/time,i); orig = *origptr++; delta = ((green>>2)-orig)<<16; *newptr++ = orig + FixedMul(delta/time,i); orig = *origptr++; delta = ((blue>>2)-orig)<<16; *newptr++ = orig + FixedMul(delta/time,i); } maxshade=(dmax*(time-i))>>16; minshade=(dmin*(time-i))>>16; WaitVBL (); VL_SetPalette (&palette2[0][0]); ThreeDRefresh(); CalcTics(); } // // final color // VL_FillPalette (red>>2,green>>2,blue>>2); screenfaded = true; } /* ================= = = VL_FadeIn = ================= */ void VL_FadeIn (int start, int end, byte *palette, int steps) { int i,j,delta; WaitVBL (); VL_GetPalette (&palette1[0][0]); memcpy (&palette2[0][0], &palette1[0][0], sizeof(palette1)); start *= 3; end = end*3+2; // // fade through intermediate frames // for (i=0; i<steps; i++) { for (j=start; j<=end; j++) { delta = palette[j]-palette1[0][j]; palette2[0][j] = palette1[0][j] + delta * i / steps; } WaitVBL (); VL_SetPalette (&palette2[0][0]); VH_UpdateScreen(); } // // final color // VL_SetPalette (palette); screenfaded = false; VH_UpdateScreen(); } //****************************************************************************** // // SwitchPalette // //****************************************************************************** void SwitchPalette (byte * newpal, int steps) { byte *temp; VL_FadeOut(0,255,0,0,0,steps>>1); temp = bufferofs; bufferofs = displayofs; VL_Bar (0, 0, 320, 200, 0); bufferofs = temp; VL_FadeIn(0,255,newpal,steps>>1); } //========================================================================== //**************************************************************************** // // VL_DecompressLBM () // // LIMITATIONS - Only works with 320x200!!! // //**************************************************************************** void VL_DecompressLBM (lbm_t *lbminfo, boolean flip) { int count; byte b, rept; byte *source = (byte *)&lbminfo->data; byte *buf; int ht = lbminfo->height; byte pal[768]; EnableScreenStretch(); memcpy(&pal[0],lbminfo->palette,768); VL_NormalizePalette (&pal[0]); VW_MarkUpdateBlock (0, 0, 320, 200); buf = (byte *)bufferofs; while (ht--) { count = 0; do { rept = *source++; if (rept > 0x80) { rept = (rept^0xff)+2; b = *source++; memset (buf, b, rept); buf += rept; } else if (rept < 0x80) { rept++; memcpy (buf, source, rept); buf += rept; source += rept; } else rept = 0; // rept of 0x80 is NOP count += rept; } while (count < lbminfo->width); if (iGLOBAL_SCREENWIDTH > 320) { buf += (iGLOBAL_SCREENWIDTH-320); //eg 800 - 320) } } if (flip==true) VW_UpdateScreen (); VL_FadeIn (0, 255, &pal[0], 15); } //**************************************************************************** // // SetBorderColor // //**************************************************************************** void SetBorderColor (int color) { // bna section start byte *cnt,*Ycnt,*b; b=(byte *)bufferofs; // color 56 could be used //paint top red line for (cnt=b; cnt<b+viewwidth; cnt++) { for (Ycnt=cnt; Ycnt<cnt+(5*iGLOBAL_SCREENWIDTH); Ycnt+=iGLOBAL_SCREENWIDTH) { *Ycnt = color; } } //paint left red line for (cnt=b; cnt<b+5; cnt++) { for (Ycnt=cnt; Ycnt<cnt+(viewheight*iGLOBAL_SCREENWIDTH); Ycnt+=iGLOBAL_SCREENWIDTH) { *Ycnt = color; } } //paint right red line for (cnt=b+(viewwidth-5); cnt<b+viewwidth; cnt++) { for (Ycnt=cnt; Ycnt<cnt+(viewheight*iGLOBAL_SCREENWIDTH); Ycnt+=iGLOBAL_SCREENWIDTH) { *Ycnt = color; } } //paint lower red line for (cnt=b+((viewheight-5)*iGLOBAL_SCREENWIDTH); cnt<b+((viewheight-5)*iGLOBAL_SCREENWIDTH)+viewwidth; cnt++) { for (Ycnt=cnt; Ycnt<b+(viewheight*iGLOBAL_SCREENWIDTH); Ycnt+=iGLOBAL_SCREENWIDTH) { *Ycnt = color; } } // bna section end } //**************************************************************************** // // SetBorderColorInterrupt // //**************************************************************************** void SetBorderColorInterrupt (int color) { //STUB_FUNCTION; } //**************************************************************************** // // VL_DrawPostPic // //**************************************************************************** void VL_DrawPostPic (int lumpnum) { DrawPostPic(lumpnum); VW_MarkUpdateBlock (0, 0, 319, 199); } //**************************************************************************** // // VL_DrawLine // //**************************************************************************** void VL_DrawLine (int x1, int y1, int x2, int y2, byte color) { int dx; int dy; int xinc; int yinc; int count; dx=(x2-x1); dy=(y2-y1); if (abs(dy)>=abs(dx)) { count=abs(dy); yinc=(dy<<16)/count; if (dy==0) { return; } else { xinc=(dx<<16)/count; } } else { count=abs(dx); xinc=(dx<<16)/count; if (dx==0) { return; } else { yinc=(dy<<16)/count; } } x1<<=16; y1<<=16; while (count>0) { *((byte *)bufferofs+(x1>>16)+(ylookup[y1>>16]))=color; x1+=xinc; y1+=yinc; count--; } } //****************************************************************************** // // DrawXYPic // //****************************************************************************** void DrawXYPic (int x, int y, int shapenum) { byte *buffer; byte *buf; int xx,yy; int plane; byte *src; pic_t *p; p = (pic_t *) W_CacheLumpNum (shapenum, PU_CACHE, Cvt_pic_t, 1); if ((x<0) || ((x+(p->width<<2))>=320)) Error ("DrawXYPic: x is out of range\n"); if ((y<0) || ((y+p->height)>=200)) Error ("DrawXYPic: y is out of range\n"); buffer = (byte*)bufferofs+ylookup[y]; src=(byte *)&p->data; for (plane=x; plane<x+4; plane++) { for (yy = 0; yy < p->height; yy++) { buf=buffer+ylookup[yy]; for (xx = 0; xx < p->width; xx++,buf++) *(buf+plane+xx*4)=*(src++); } } }