shithub: rott

ref: 516fc276f112baf0bd4508596598aed49929bde9
dir: /src/winrott.c/

View raw version
/* Routines from winrott needed for the highres support for the SDL port */
#include <stdlib.h>
#include <string.h>
#include "WinRott.h"
#include "modexlib.h"

//typedef unsigned char byte;

int iGLOBAL_SCREENWIDTH  = 640;//bna val 800
int iGLOBAL_SCREENHEIGHT = 480;//bna val 600
int iGLOBAL_SCREENBWIDE ;
int iG_SCREENWIDTH;// default screen width in bytes

int iGLOBAL_HEALTH_X;
int iGLOBAL_HEALTH_Y;
int iGLOBAL_AMMO_X;
int iGLOBAL_AMMO_Y;

int iGLOBAL_FOCALWIDTH;
double dGLOBAL_FPFOCALWIDTH;

double dTopYZANGLELIMIT;

int iG_X_center;
int iG_Y_center;

//int topBarCenterOffset = 0;

boolean iG_aimCross = 0;

extern int  viewheight;
extern int  viewwidth;
extern int FocalWidthOffset;
//----------------------------------------------------------------------
#define FINEANGLES                        2048

void RecalculateFocalWidth(void)
{
    iGLOBAL_FOCALWIDTH = 160 - FocalWidthOffset;
    dGLOBAL_FPFOCALWIDTH = (double) FocalWidthOffset;
}

void SetRottScreenRes (int Width, int Height)
{

    iGLOBAL_SCREENWIDTH = Width;
    iGLOBAL_SCREENHEIGHT = Height;
    
    iGLOBAL_FOCALWIDTH = 160 - FocalWidthOffset;
    dGLOBAL_FPFOCALWIDTH = (double) iGLOBAL_FOCALWIDTH;

    int middleWidth = Width / 2;
    
    iGLOBAL_AMMO_X = middleWidth + 160 - 20;
    
    iGLOBAL_AMMO_Y = iGLOBAL_SCREENHEIGHT - 16;
    
    iGLOBAL_HEALTH_X = middleWidth - 160 + 20;
    
    iGLOBAL_HEALTH_Y = iGLOBAL_AMMO_Y;

    iGLOBAL_SCREENBWIDE = iGLOBAL_SCREENWIDTH*(96/320);
    iG_SCREENWIDTH = iGLOBAL_SCREENWIDTH*(96/320);;// default screen width in bytes
    
    dTopYZANGLELIMIT = (44*FINEANGLES/360);;
    
    //MinScreenWidth =  ((float)iGLOBAL_SCREENWIDTH * 0.01875);
    
    //MinScreenHeight = ((float)iGLOBAL_SCREENHEIGHT * 0.02);
    
}

//----------------------------------------------------------------------
//luckey for me that I am not programmin a 386 or the next
//4 function would never have worked. bna++
extern int     viewsize;
void MoveScreenUpLeft()
{
    int startX,startY,startoffset;
    byte  *Ycnt,*b;
//   SetTextMode (  );
    b=(byte *)bufferofs;
    b += (((iGLOBAL_SCREENHEIGHT-viewheight)/2)*iGLOBAL_SCREENWIDTH)+((iGLOBAL_SCREENWIDTH-viewwidth)/2);
    if (viewsize == 8) {
        b += 8*iGLOBAL_SCREENWIDTH;
    }
    startX = 3; //take 3 pixels to the right
    startY = 3; //take 3 lines down
    startoffset = (startY*iGLOBAL_SCREENWIDTH)+startX;

    for (Ycnt=b; Ycnt<b+((viewheight-startY)*iGLOBAL_SCREENWIDTH); Ycnt+=iGLOBAL_SCREENWIDTH) {
        memcpy(Ycnt,Ycnt+startoffset, viewwidth-startX);
    }
}
//----------------------------------------------------------------------
void MoveScreenDownLeft()
{
    int startX,startY,startoffset;
    byte  *Ycnt,*b;
//   SetTextMode (  );
    b=(byte *)bufferofs;
    b += (((iGLOBAL_SCREENHEIGHT-viewheight)/2)*iGLOBAL_SCREENWIDTH)+((iGLOBAL_SCREENWIDTH-viewwidth)/2);
    if (viewsize == 8) {
        b += 8*iGLOBAL_SCREENWIDTH;
    }
    startX = 3; //take 3 pixels to the right
    startY = 3; //take 3 lines down
    startoffset = (startY*iGLOBAL_SCREENWIDTH);//+startX;

    //Ycnt starts in botton of screen and copys lines upwards
    for (Ycnt=b+((viewheight-startY-1)*iGLOBAL_SCREENWIDTH); Ycnt>b; Ycnt-=iGLOBAL_SCREENWIDTH) {
        memcpy(Ycnt+startoffset,Ycnt+startX,viewwidth-startX);
    }
}
//----------------------------------------------------------------------
void MoveScreenUpRight()
{
    int startX,startY,startoffset;
    byte  *Ycnt,*b;
//   SetTextMode (  );
    b=(byte *)bufferofs;

    b += (((iGLOBAL_SCREENHEIGHT-viewheight)/2)*iGLOBAL_SCREENWIDTH)+((iGLOBAL_SCREENWIDTH-viewwidth)/2);
    if (viewsize == 8) {
        b += 8*iGLOBAL_SCREENWIDTH;
    }
    startX = 3; //take 3 pixels to the right
    startY = 3; //take 3 lines down
    startoffset = (startY*iGLOBAL_SCREENWIDTH);//+startX;

    for (Ycnt=b; Ycnt<b+((viewheight-startY)*iGLOBAL_SCREENWIDTH); Ycnt+=iGLOBAL_SCREENWIDTH) {
        memcpy(Ycnt+startX,Ycnt+startoffset, viewwidth-startX);
    }
}
//----------------------------------------------------------------------
void MoveScreenDownRight()
{
    int startX,startY,startoffset;
    byte  *Ycnt,*b;
//   SetTextMode (  );
    b=(byte *)bufferofs;

    b += (((iGLOBAL_SCREENHEIGHT-viewheight)/2)*iGLOBAL_SCREENWIDTH)+((iGLOBAL_SCREENWIDTH-viewwidth)/2);
    if (viewsize == 8) {
        b += 8*iGLOBAL_SCREENWIDTH;
    }
    startX = 3; //take 3 pixels to the right
    startY = 3; //take 3 lines down
    startoffset = (startY*iGLOBAL_SCREENWIDTH)+startX;

    //Ycnt starts in botton of screen and copys lines upwards
    for (Ycnt=b+((viewheight-startY-1)*iGLOBAL_SCREENWIDTH); Ycnt>b; Ycnt-=iGLOBAL_SCREENWIDTH) {
        memcpy(Ycnt+startoffset,Ycnt,viewwidth-startX);
    }
}