RSS feed
791c4543
– Marc-Alexandre Espiaut <marcalexandre@member.fsf.org>
authored
on 2018/06/04 10:36
Removing unused variables from rt_actor.c
89eea5f0
– Marc-Alexandre Espiaut <marcalexandre@member.fsf.org>
authored
on 2018/06/04 10:34
Removing unused variables from modexlib.c
7747cc22
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/06/01 12:02
resolved a few warnings
da547d62
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/06/01 11:20
some code cleanup
29c7e4ee
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/05/24 19:52
removed an unnecessary include
8f2b8a20
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/05/21 12:38
fixed load crash on custom map packs
e886c422
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/05/21 11:02
give player ammo code cleaning
a8b8cbaf
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/05/19 22:33
cleaned up ammo pickup code...now with 75% less unnecessary casting!
dbfdc2fb
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/05/19 16:30
Merge branch 'screeneffect'
88690135
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/05/19 16:29
a few more stuff to clean up
a6f2e1af
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/05/19 16:18
Merge branch 'master' into screeneffect
6d2b9139
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/05/19 16:17
cleaning up some stuff before merge with master
9c3a674a
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/05/18 20:31
redid the rotate function, now it doesn't use those odd FINEANGLES vars
3f89128a
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/05/15 21:55
added minimum width/height param, also more tweaks
536426e9
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/05/15 13:48
FadeOutScaledScreen now makes a new texture for every fade the loop does
b086a67e
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/05/15 12:24
even more screen rotate tweaks
dc50fad6
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/05/10 13:35
made w and h calculations in rotate scale be absolute value
6504274b
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/05/10 13:23
made special fadeout function that does fade out on a smaller screen
489346a2
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/05/09 13:48
even more tweaks to rotation code
eb18f7f7
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/05/07 19:43
started working on a new version of RotationFun
d0048685
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/05/07 14:13
updated README.txt
b31dbda6
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/05/07 14:05
more tweaks to rotate scale code
2866d5d0
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/05/04 17:22
added zoom option
e439b609
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/05/04 13:42
new rotate function...functional. needs some tweaking
eff3010a
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/05/04 13:20
sdl screen rotate scales properly now
5c8c5ead
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/05/03 22:37
wrote a new rotate function...but it looks like I'll need to redo the calls for it
fafb4391
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/05/01 15:35
getting somewhere with screen rotate rewrite...
7b5054b8
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/04/27 22:54
Removed most of the DOS code since most of it is useless
b6499d0a
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/04/27 12:37
started attempting a rewrite of rotate buffer stuff
d46e117f
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/04/26 14:11
random segfaults on linux fix
f25026dd
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/04/26 13:54
...modified HashTable even more
d0a49f42
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/04/26 00:05
Rewrote part of HashTable that was preventing ROTT from running on Ubuntu VM. also fixed casing on include statements for queue
8a962569
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/04/24 14:18
changed random num generator for determining blitzguard special weapon
59dda995
– LTCHIPS <ltchips994@gmail.com>
authored
and GitHub <noreply@github.com>
committed
on 2018/04/23 23:56
Add files via upload
49df3741
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/04/23 23:48
updated readme.txt
18cd6f56
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/04/23 22:11
fixed some makefile stuff
d62e98b8
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/04/23 21:23
renamed floor to floorptr and ceiling to ceilingptr because of previously declared instance of floor founded in mathcalls.h
212d5294
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/04/23 21:09
prep for merge with master
14a48495
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/04/08 19:57
corrected some view size change thingys
c89c890f
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/03/28 19:51
Set up hud scaling options properly. Need an alternate solution for transparent hud
b0ca26c9
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/03/28 13:03
Hud strech works for both status bar and bottom bar
08f210d2
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/03/28 11:31
Status Bar now streches w/o looking hideous
77cf26af
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/03/22 22:13
Added borderless window option to launch commands, fixed Fadein/Out not working
df37e45f
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/03/22 21:09
Added event handler for window events
86468375
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/03/22 20:17
removed workaround for DrawTiledRegion, its no longer necessary
fa4d1314
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/03/21 20:46
added support for borderless windows
3c7676e0
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/03/20 20:48
Fullscreen/Windowed modes can be switched again :)
adac14dd
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/03/19 13:58
fixed special key crash
c213b65f
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/03/19 13:32
Fixed keycode to scancode mapping issue. However special keyboard keys now crash the game when pressed...
b5757a8b
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/03/14 21:18
whoops forgot to clear the hashtable after game closes
2efe52fd
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/03/14 21:04
Replaced Scancode array with a hash table that links SDL keycodes to ROTT scancodes
f9d1d15d
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/03/13 15:19
begin porting ROTT to SDL2. It runs, but scancodes seem to be wrong
a3a2b9a7
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/03/13 10:12
Merge with bats4blitzguards
0e7a700e
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/03/12 12:20
restored old randomized weapons settings, with bat included
47f1202b
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/03/12 11:37
biltzguards will use pistol if player is too far from them
071a9583
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/03/12 10:30
Biltzguards can now swing bats w/o game crashing
9538380d
– LTCHIPS <ltchips994@gmail.com>
authored
on 2018/03/11 18:07
Merge branch 'master' into bats4blitzguards
88e27aeb
– levesqu8 <levesqu8@msu.edu>
authored
on 2018/01/25 11:38
Merge branch 'master' of github.com:LTCHIPS/rottexpr
4544546c
– levesqu8 <levesqu8@msu.edu>
authored
on 2018/01/25 11:37
forgot something oops
3f1b45c2
– LTCHIPS <ltchips994@gmail.com>
authored
and GitHub <noreply@github.com>
committed
on 2018/01/25 11:34
updated compiled files for those who just wanna play
4fd89539
– levesqu8 <levesqu8@msu.edu>
authored
on 2018/01/25 11:30
updated README.txt highlighting new features
66aa8157
– levesqu8 <levesqu8@msu.edu>
authored
on 2018/01/25 11:08
Merge branch 'master' of github.com:LTCHIPS/rottexpr
902ec1a8
– levesqu8 <levesqu8@msu.edu>
authored
on 2018/01/25 11:07
Merge branch 'newResolutions'
eed80d7a
– levesqu8 <levesqu8@msu.edu>
authored
on 2018/01/25 11:07
fixed crashed mentioned in previous commit
7e3a757f
– levesqu8 <levesqu8@msu.edu>
authored
on 2018/01/25 10:48
scr res menu functional. crashes upon revisiting it after selecting a new resolution...
7ff4c593
– LTCHIPS <ltchips994@gmail.com>
authored
and GitHub <noreply@github.com>
committed
on 2018/01/24 12:18
Fix for Mouse Relative broke by win 10 update
cef9a7f8
– levesqu8 <levesqu8@msu.edu>
authored
on 2018/01/24 12:13
started work on menu to select scr res
8ea6beed
– levesqu8 <levesqu8@msu.edu>
authored
on 2018/01/23 17:15
Merge branch 'newResolutions'
3fa26c1c
– levesqu8 <levesqu8@msu.edu>
authored
on 2018/01/23 17:04
fix for some resolutions not working at all
5d5045dc
– levesqu8 <levesqu8@msu.edu>
authored
on 2018/01/22 11:01
Merge branch 'newResolutions'
3c380e24
– levesqu8 <levesqu8@msu.edu>
authored
on 2018/01/12 10:19
increased z_init alloc so that 1080p doesn't crash due to alloc problems
da91b329
– levesqu8 <levesqu8@msu.edu>
authored
on 2018/01/11 15:26
Fix for end cinematics crashing and more refactoring rotate screen code
bdc20c79
– levesqu8 <levesqu8@msu.edu>
authored
on 2018/01/09 15:07
more resolutions support
141e13ef
– levesqu8 <levesqu8@msu.edu>
authored
on 2018/01/04 12:22
fix for 1024x768 rotate screen seg fault
6072851d
– levesqu8 <levesqu8@msu.edu>
authored
on 2018/01/04 10:37
fixed rotation for 1024x768
dbcde4dc
– levesqu8 <levesqu8@msu.edu>
authored
on 2018/01/04 08:34
Fix for segfault in DrawPlayScreen under DoLoadGameSequence
afd6ef7e
– levesqu8 <levesqu8@msu.edu>
authored
on 2018/01/03 14:58
1280x1024 also functional!
18c8ce9f
– levesqu8 <levesqu8@msu.edu>
authored
on 2018/01/03 14:10
1024x768 is functional, rotation doesn't work tho
a5d34c2d
– levesqu8 <levesqu8@msu.edu>
authored
on 2018/01/03 10:43
replaced precache screen values with calculated ones.
4f392bdc
– levesqu8 <levesqu8@msu.edu>
authored
on 2018/01/02 15:24
removed DrawPlayScreen hardcoded values.
1a9dce76
– <LTCHIPS@LTCHIPS-PC.localdomain>
authored
on 2017/12/25 21:52
get rid of stray .exe
e4a472fa
– levesqu8 <levesqu8@msu.edu>
authored
on 2017/12/25 21:25
added coord calc for health/ammo hud items
6f539028
– LTCHIPS <ltchips994@gmail.com>
authored
and GitHub <noreply@github.com>
committed
on 2017/12/25 09:15
Add files via upload
d3baa851
– levesqu8 <levesqu8@msu.edu>
authored
on 2017/12/08 17:47
Added Option descriptions for ExtUser and ExtGame settings
fae9820e
– levesqu8 <levesqu8@msu.edu>
authored
on 2017/12/04 16:47
quick fix for aimbutton
d06c480d
– levesqu8 <levesqu8@msu.edu>
authored
on 2017/12/04 16:32
added hold shift to walk when autorun is on
3f806a47
– levesqu8 <levesqu8@msu.edu>
authored
on 2017/11/30 11:19
redid order of drawing for bottom bar stuff for 640x400
dfb5ad7d
– levesqu8 <levesqu8@msu.edu>
authored
on 2017/11/26 18:42
fixed MUSIC_Stop seg fault
dad65e86
– levesqu8 <levesqu8@msu.edu>
authored
on 2017/11/21 17:10
Added 640x400 resolution params
aa6fbb27
– levesqu8 <levesqu8@msu.edu>
authored
on 2017/11/21 14:04
Added feature to ignore Y Axis on mouse for movement
e31c7680
– levesqu8 <levesqu8@msu.edu>
authored
on 2017/11/21 12:13
fix for random crashes related to voice data being NULL
e753d2f6
– levesqu8 <levesqu8@msu.edu>
authored
on 2017/11/20 19:40
fixed unhandled exception for resurrect time
6d8418b3
– levesqu8 <levesqu8@msu.edu>
authored
on 2017/11/20 14:11
forgot modified Makefile. Oops Again
3a6a7d54
– levesqu8 <levesqu8@msu.edu>
authored
on 2017/11/20 14:06
Merge branch 'master' into newZomROTTAlg
1ebe91bc
– levesqu8 <levesqu8@msu.edu>
authored
on 2017/11/20 13:52
added seperate queues for each enemy type
df7921e8
– levesqu8 <levesqu8@msu.edu>
authored
on 2017/11/20 12:07
forgot queue files. Oops!
08d9d621
– levesqu8 <levesqu8@msu.edu>
authored
on 2017/11/19 18:34
quick bug fix for zomrott
0e2afe45
– levesqu8 <levesqu8@msu.edu>
authored
on 2017/11/19 18:02
merge with newZomROTTAlg
64d4c00a
– levesqu8 <levesqu8@msu.edu>
authored
on 2017/11/19 17:25
Merge branch 'newZomROTTAlg'
01b9ebdc
– levesqu8 <levesqu8@msu.edu>
authored
on 2017/11/19 17:19
fix for Save crash: forgot to add new states to table
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