ref: b0719893dc8fa38fc97f95d773d00728b2ebc48d
dir: /rott/rt_str.c/
/* Copyright (C) 1994-1995 Apogee Software, Ltd. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ //****************************************************************************** // // RT_STR.C // Contains the menu stuff! // //****************************************************************************** #include <stdlib.h> #include <stdio.h> #include <stdarg.h> #include <string.h> #include <string.h> #include <ctype.h> #include "rt_def.h" #include "rt_menu.h" #include "rt_util.h" #include "rt_vid.h" #include "rt_build.h" #include "lumpy.h" #include "rt_str.h" #include "_rt_str.h" #include "isr.h" #include "rt_in.h" #include "rt_menu.h" #include "rt_view.h" #include "w_wad.h" #include "z_zone.h" #include "modexlib.h" #include "rt_main.h" #include "rt_msg.h" #include "rt_playr.h" #include "rt_sound.h" #include "myprint.h" //MED #include "memcheck.h" //****************************************************************************** // // GLOBALS // //****************************************************************************** int fontcolor; //****************************************************************************** // // LOCALS // //****************************************************************************** static int BKw; static int BKh; static char strbuf[MaxString]; //****************************************************************************** // // VW_DrawClippedString () // // Draws a string at x, y to bufferofs // //****************************************************************************** void VW_DrawClippedString (int x, int y, const char *string) { int width,height,ht; byte *source; int ch; int oy; ht = CurrentFont->height; oy=y; while ((ch = (unsigned char)*string++)!=0) { ch -= 31; width = CurrentFont->width[ch]; source = ((byte *)CurrentFont)+CurrentFont->charofs[ch]; while (width--) { if ((x>=0) && (x<iGLOBAL_SCREENWIDTH)) { y=oy; VGAWRITEMAP(x&3); height = ht; while (height--) { if ((y>=0) && (y<iGLOBAL_SCREENHEIGHT)) { if (*source>0) *((byte *)(bufferofs+ylookup[y]+x)) = *source; } source++; y++; } } x++; } } } //****************************************************************************** // // US_ClippedPrint() - Prints a string in bufferofs. Newlines are supported. // //****************************************************************************** void US_ClippedPrint (int x, int y, const char *string) { char c, *se; char *s; int startx; strcpy(strbuf, string); s = strbuf; startx=x; while (*s) { se = s; while ((c = *se) && (c != '\n')) se++; *se = '\0'; VW_DrawClippedString ( x, y, s); s = se; if (c) { *se = c; s++; y += CurrentFont->height; } } } //****************************************************************************** // // VW_DrawPropString () // // Draws a string at px, py to bufferofs // //****************************************************************************** void VW_DrawPropString (const char *string) { byte pix; int width,step,height,ht; byte *source, *dest, *origdest; int ch; ht = CurrentFont->height; dest = origdest = (byte *)(bufferofs+ylookup[py]+px); while ((ch = (unsigned char)*string++)!=0) { ch -= 31; width = step = CurrentFont->width[ch]; source = ((byte *)CurrentFont)+CurrentFont->charofs[ch]; while (width--) { height = ht; while (height--) { pix = *source; if (pix) *dest = pix; source++; dest += linewidth; } px++; origdest++; dest = origdest; } } bufferheight = ht; bufferwidth = ((dest+1)-origdest); } //****************************************************************************** // // VWB_DrawPropString () // // Calls VW_DrawPropString then updates the mark block. // //****************************************************************************** void VWB_DrawPropString (const char *string) { int x; x = px; VW_DrawPropString (string); VW_MarkUpdateBlock (x, py, px-1, py+bufferheight-1); } //****************************************************************************** // // VW_DrawIPropString () // // Draws a string at px, py to bufferofs // //****************************************************************************** void VW_DrawIPropString (const char *string) { byte pix; int width,step,height,ht; byte *source, *dest, *origdest; int ch,mask; ht = CurrentFont->height; dest = origdest = (byte *)(bufferofs+ylookup[py]+px); mask = 1<<(px&3); while ((ch = (unsigned char)*string++)!=0) { ch -= 31; width = step = CurrentFont->width[ch]; source = ((byte *)CurrentFont)+CurrentFont->charofs[ch]; while (width--) { VGAMAPMASK(mask); height = ht; while (height--) { pix = *source; if (pix) *dest = pix; source++; dest += linewidth; } px++; origdest++; dest = origdest; } } bufferheight = ht; bufferwidth = ((dest+1)-origdest); } //****************************************************************************** // // VWB_DrawIPropString () // // Calls VW_DrawIPropString then updates the mark block. // //****************************************************************************** void VWB_DrawIPropString (const char *string) { int x; x = px; VW_DrawIPropString (string); VW_MarkUpdateBlock (x, py, px-1, py+bufferheight-1); } //****************************************************************************** // // VWL_MeasureString () // //****************************************************************************** void VWL_MeasureString (const char *s, int *width, int *height, const font_t *font) { *height = font->height; for (*width = 0; *s; s++) *width += font->width[(*((byte *)s))-31]; // proportional width } //****************************************************************************** // // VWL_MeasureIntensityString () // //****************************************************************************** void VWL_MeasureIntensityString (const char *s, int *width, int *height, const cfont_t *font) { *height = font->height; for (*width = 0; *s; s++) *width += font->width[(*((byte *)s))-31]; // proportional width } //****************************************************************************** // // VW_MeasureIntensityPropString () // //****************************************************************************** void VW_MeasureIntensityPropString (const char *string, int *width, int *height) { VWL_MeasureIntensityString (string, width, height, IFont); } //****************************************************************************** // // VW_MeasurePropString () // //****************************************************************************** void VW_MeasurePropString (const char *string, int *width, int *height) { VWL_MeasureString (string, width, height, CurrentFont); } //****************************************************************************** // // US_MeasureStr () // //****************************************************************************** void US_MeasureStr (int *width, int *height, const char * s, ...) { char c, *se, *ss; int w,h; va_list strptr; char buf[300]; *width = 0; *height = 0; memset (&buf[0], 0, sizeof (buf)); va_start (strptr, s); vsprintf (&buf[0], s, strptr); va_end (strptr); ss = &buf[0]; while (*ss) { se = ss; while ((c = *se) && (c != '\n')) se++; *se = '\0'; VWL_MeasureString (ss, &w, &h, CurrentFont); *height += h; if (w > *width) *width = w; ss = se; if (c) { *se = c; ss++; } } } //****************************************************************************** // // US_SetPrintRoutines() - Sets the routines used to measure and print // from within the User Mgr. Primarily provided to allow switching // between masked and non-masked fonts // //****************************************************************************** void US_SetPrintRoutines (void (*measure)(const char *, int *, int *, font_t *), void (*print)(const char *)) { USL_MeasureString = measure; USL_DrawString = print; } //****************************************************************************** // // US_Print() - Prints a string in the current window. Newlines are // supported. // //****************************************************************************** void US_Print (const char *string) { char c, *se, *s; int w,h; strcpy(strbuf, string); s = strbuf; while (*s) { se = s; while ((c = *se) && (c != '\n')) se++; *se = '\0'; USL_MeasureString (s, &w, &h, CurrentFont); px = PrintX; py = PrintY; USL_DrawString (s); s = se; if (c) { *se = c; s++; PrintX = WindowX; PrintY += h; } else PrintX += w; } } //****************************************************************************** // // US_BufPrint() - Prints a string in bufferofs. Newlines are supported. // //****************************************************************************** void US_BufPrint (const char *string) { char c, *se, *s; int startx; strcpy(strbuf, string); s = strbuf; startx=PrintX; while (*s) { se = s; while ((c = *se) && (c != '\n')) se++; *se = '\0'; px = PrintX; py = PrintY; USL_DrawString (s); PrintY = py; PrintX = px; s = se; if (c) { *se = c; s++; PrintY += CurrentFont->height; PrintX = startx; } } } //****************************************************************************** // // US_PrintUnsigned () - Prints an unsigned long int // //****************************************************************************** void US_PrintUnsigned (unsigned long int n) { char buffer[32]; US_Print (ultoa (n, buffer, 10)); } //****************************************************************************** // // US_PrintSigned() - Prints a signed long // //****************************************************************************** void US_PrintSigned (long int n) { char buffer[32]; US_Print (ltoa (n, buffer, 10)); } //****************************************************************************** // // USL_PrintInCenter() - Prints a string in the center of the given rect // //****************************************************************************** void USL_PrintInCenter (const char *s, Rect r) { int w,h, rw,rh; USL_MeasureString (s,&w,&h, CurrentFont); rw = r.lr.x - r.ul.x; rh = r.lr.y - r.ul.y; px = r.ul.x + ((rw - w) / 2); py = r.ul.y + ((rh - h) / 2); USL_DrawString (s); } //****************************************************************************** // // US_PrintCentered() - Prints a string centered in the current window. // //****************************************************************************** void US_PrintCentered (const char *s) { Rect r; r.ul.x = WindowX; r.ul.y = WindowY; r.lr.x = r.ul.x + WindowW; r.lr.y = r.ul.y + WindowH; USL_PrintInCenter (s, r); } //****************************************************************************** // // US_CPrintLine() - Prints a string centered on the current line and // advances to the next line. Newlines are not supported. // //****************************************************************************** void US_CPrintLine (const char *s) { int w, h; USL_MeasureString (s, &w, &h, CurrentFont); if (w > WindowW) Error("US_CPrintLine() - String exceeds width"); px = WindowX + ((WindowW - w) / 2); py = PrintY; USL_DrawString (s); PrintY += h; } //****************************************************************************** // // US_CPrint() - Prints a string in the current window. Newlines are // supported. // //****************************************************************************** void US_CPrint (const char *string) { char c, *se, *s; strcpy(strbuf, string); s = strbuf; while (*s) { se = s; while ((c = *se) && (c != '\n')) se++; *se = '\0'; US_CPrintLine (s); s = se; if (c) { *se = c; s++; } } } // // // Text Input routines // // // //****************************************************************************** // // USL_XORICursor() - XORs the I-bar text cursor. Used by US_LineInput() // //****************************************************************************** static void USL_XORICursor (int x, int y, const char *s, int cursor, int color) { static boolean status; // VGA doesn't XOR... char buf[MaxString]; int w,h; int oldx = px; int oldy = py; strcpy (buf,s); buf[cursor] = '\0'; USL_MeasureString (buf, &w, &h, CurrentFont); if (status^=1) { px = x + w; py = y; if (color) USL_DrawString ("\x80"); else DrawMenuBufPropString (px, py, "\x80"); } else { if (color) { VWB_Bar (px, py, BKw, BKh, color); USL_DrawString (s); } else { EraseMenuBufRegion (px, py, BKw, BKh); // EraseMenuBufRegion (px, py+1, BKw, BKh-2); DrawMenuBufPropString (px, py, s); } } px = oldx; py = oldy; } //****************************************************************************** // // US_LineInput() - Gets a line of user input at (x,y), the string defaults // to whatever is pointed at by def. Input is restricted to maxchars // chars or maxwidth pixels wide. If the user hits escape (and escok is // true), nothing is copied into buf, and false is returned. If the // user hits return, the current string is copied into buf, and true is // returned // ///****************************************************************************** extern byte * IN_GetScanName (ScanCode scan); boolean US_LineInput (int x, int y, char *buf, const char *def, boolean escok, int maxchars, int maxwidth, int color) { boolean redraw, cursorvis, cursormoved, done, result; char s[MaxString], olds[MaxString]; int i, cursor, w,h, len; int lasttime; int lastkey; int cursorwidth; cursorwidth = CurrentFont->width[80-31]; memset (s, 0, MaxString); memset (olds, 0, MaxString); IN_ClearKeyboardQueue (); BKw = maxwidth; BKh = CurrentFont->height; if (def) strcpy (s, def); else *s = '\0'; *olds = '\0'; cursor = strlen (s); cursormoved = redraw = true; cursorvis = done = false; lasttime = GetTicCount(); lastkey = getASCII (); while (!done) { // if (GameEscaped==true) // PauseLoop (); IN_PumpEvents(); if (cursorvis) USL_XORICursor (x, y, s, cursor, color); LastScan = IN_InputUpdateKeyboard (); if (Keyboard[sc_LShift] || Keyboard[sc_RShift]) lastkey = ShiftNames[LastScan]; else lastkey = ASCIINames[LastScan]; switch (LastScan) { case sc_LeftArrow: if (cursor) { cursor--; cursormoved = true; MN_PlayMenuSnd (SD_MOVECURSORSND); } lastkey = key_None; Keyboard[sc_LeftArrow] = 0; break; case sc_RightArrow: if (s[cursor]) { cursor++; cursormoved = true; MN_PlayMenuSnd (SD_MOVECURSORSND); } lastkey = key_None; Keyboard[sc_RightArrow] = 0; break; case sc_Home: if ( cursor ) { cursor = 0; cursormoved = true; MN_PlayMenuSnd (SD_MOVECURSORSND); } Keyboard[sc_Home] = 0; lastkey = key_None; break; case sc_End: if ( cursor != (int)strlen (s) ) { cursor = strlen (s); cursormoved = true; MN_PlayMenuSnd (SD_MOVECURSORSND); } lastkey = key_None; Keyboard[sc_End] = 0; break; case sc_Return: strcpy (buf,s); done = true; result = true; lastkey = key_None; MN_PlayMenuSnd (SD_SELECTSND); break; case sc_Escape: if (escok) { done = true; result = false; MN_PlayMenuSnd (SD_ESCPRESSEDSND); } lastkey = key_None; break; case sc_BackSpace: if (cursor) { strcpy (s + cursor - 1,s + cursor); cursor--; redraw = true; cursormoved = true; MN_PlayMenuSnd (SD_MOVECURSORSND); } lastkey = key_None; Keyboard[sc_BackSpace] = 0; IN_ClearKeyboardQueue (); break; case sc_Delete: if (s[cursor]) { strcpy (s + cursor,s + cursor + 1); redraw = true; cursormoved = true; MN_PlayMenuSnd (SD_MOVECURSORSND); } lastkey = key_None; Keyboard[sc_Delete] = 0; IN_ClearKeyboardQueue (); break; case 0x4c: // Keypad 5 case sc_UpArrow: case sc_DownArrow: case sc_PgUp: case sc_PgDn: case sc_Insert: lastkey = key_None; break; } // if (GameEscaped==true) // PauseLoop (); if (lastkey) { len = strlen (s); USL_MeasureString (s, &w, &h, CurrentFont); if ( isprint(lastkey) && (len < MaxString - 1) && ((!maxchars) || (len < maxchars)) && ((!maxwidth) || ((w+2) < (maxwidth-cursorwidth-2))) ) { int ls; int rs; for (i = len + 1; i > cursor; i--) s[i] = s[i - 1]; s[cursor++] = lastkey; redraw = true; ls = Keyboard[sc_LShift]; rs = Keyboard[sc_RShift]; memset ((void*)Keyboard, 0, 127*sizeof(int)); // Clear printable keys Keyboard[sc_LShift] = ls; Keyboard[sc_RShift] = rs; MN_PlayMenuSnd (SD_MOVECURSORSND); } } // if (GameEscaped==true) // PauseLoop (); if (redraw) { if (color) VWB_Bar (x, y, BKw, BKh, color); else EraseMenuBufRegion (x, y, BKw, BKh); strcpy (olds, s); px = x; py = y; if (color) USL_DrawString (s); else DrawMenuBufPropString (px, py, s); px = x; py = y; redraw = false; } if (cursormoved) { cursorvis = false; lasttime = GetTicCount() - VBLCOUNTER; cursormoved = false; } if (GetTicCount() - lasttime > VBLCOUNTER / 2) { lasttime = GetTicCount(); cursorvis ^= true; } if (cursorvis) USL_XORICursor (x, y, s, cursor, color); // if (GameEscaped==true) // PauseLoop (); if (color) VW_UpdateScreen (); else RefreshMenuBuf (0); } if (cursorvis) USL_XORICursor (x, y, s, cursor, color); if (!result) { px = x; py = y; if (color) USL_DrawString (olds); else DrawMenuBufPropString (px, py, olds); } // if (GameEscaped==true) // PauseLoop (); if (color) VW_UpdateScreen (); else RefreshMenuBuf (0); IN_ClearKeyboardQueue (); return (result); } //****************************************************************************** // // US_lineinput() - Gets a line of user input at (x,y), the string defaults // to whatever is pointed at by def. Input is restricted to maxchars // chars or maxwidth pixels wide. If the user hits escape (and escok is // true), nothing is copied into buf, and false is returned. If the // user hits return, the current string is copied into buf, and true is // returned - PASSWORD INPUT // ///****************************************************************************** boolean US_lineinput (int x, int y, char *buf, const char *def, boolean escok, int maxchars, int maxwidth, int color) { boolean redraw, cursorvis, cursormoved, done, result; char s[MaxString], xx[MaxString], olds[MaxString]; int i, cursor, w,h, len; int lasttime; int lastkey; int cursorwidth; cursorwidth = CurrentFont->width[80-31]; memset (s, 0, MaxString); memset (xx, 0, MaxString); memset (olds, 0, MaxString); IN_ClearKeyboardQueue (); BKw = maxwidth; BKh = CurrentFont->height; if (def) strcpy (s, def); else *s = '\0'; *olds = '\0'; cursor = strlen (s); cursormoved = redraw = true; cursorvis = done = false; lasttime = GetTicCount(); lastkey = getASCII (); while (!done) { // if (GameEscaped == true) // PauseLoop (); IN_PumpEvents(); if (cursorvis) USL_XORICursor (x, y, xx, cursor, color); LastScan = IN_InputUpdateKeyboard (); if (Keyboard[sc_LShift] || Keyboard[sc_RShift]) lastkey = ShiftNames[LastScan]; else lastkey = ASCIINames[LastScan]; switch (LastScan) { case sc_LeftArrow: if (cursor) { cursor--; cursormoved = true; MN_PlayMenuSnd (SD_MOVECURSORSND); } lastkey = key_None; Keyboard[sc_LeftArrow] = 0; break; case sc_RightArrow: if (s[cursor]) { cursor++; cursormoved = true; MN_PlayMenuSnd (SD_MOVECURSORSND); } lastkey = key_None; Keyboard[sc_RightArrow] = 0; break; case sc_Home: if ( cursor != 0 ) { cursor = 0; cursormoved = true; MN_PlayMenuSnd (SD_MOVECURSORSND); } Keyboard[sc_Home] = 0; lastkey = key_None; break; case sc_End: if ( cursor != (int)strlen( s ) ) { cursor = strlen (s); cursormoved = true; MN_PlayMenuSnd (SD_MOVECURSORSND); } lastkey = key_None; Keyboard[sc_End] = 0; break; case sc_Return: strcpy (buf,s); done = true; result = true; lastkey = key_None; MN_PlayMenuSnd (SD_SELECTSND); break; case sc_Escape: if (escok) { done = true; result = false; MN_PlayMenuSnd (SD_ESCPRESSEDSND); } lastkey = key_None; break; case sc_BackSpace: if (cursor) { strcpy (s + cursor - 1,s + cursor); strcpy (xx + cursor - 1,xx + cursor); cursor--; redraw = true; MN_PlayMenuSnd (SD_MOVECURSORSND); cursormoved = true; } lastkey = key_None; Keyboard[sc_BackSpace] = 0; IN_ClearKeyboardQueue (); break; case sc_Delete: if (s[cursor]) { strcpy (s + cursor,s + cursor + 1); strcpy (xx + cursor,xx + cursor + 1); redraw = true; cursormoved = true; MN_PlayMenuSnd (SD_MOVECURSORSND); } lastkey = key_None; Keyboard[sc_Delete] = 0; IN_ClearKeyboardQueue (); break; case 0x4c: // Keypad 5 case sc_UpArrow: case sc_DownArrow: case sc_PgUp: case sc_PgDn: case sc_Insert: lastkey = key_None; break; } // if (GameEscaped==true) // PauseLoop (); if (lastkey) { len = strlen (s); USL_MeasureString (xx, &w, &h, CurrentFont); if ( isprint(lastkey) && (len < MaxString - 1) && ((!maxchars) || (len < maxchars)) && ((!maxwidth) || ((w+2) < (maxwidth-cursorwidth-2))) ) { int ls; int rs; for (i = len + 1; i > cursor; i--) s[i] = s[i - 1]; s[cursor] = lastkey; xx[cursor++] = '*'; redraw = true; ls = Keyboard[sc_LShift]; rs = Keyboard[sc_RShift]; memset ((void*)Keyboard, 0, 127*sizeof(int)); // Clear printable keys Keyboard[sc_LShift] = ls; Keyboard[sc_RShift] = rs; MN_PlayMenuSnd (SD_MOVECURSORSND); } } // if (GameEscaped==true) // PauseLoop (); if (redraw) { if (color) VWB_Bar (x, y, BKw, BKh, color); else EraseMenuBufRegion (x, y, BKw, BKh); strcpy (olds, s); px = x; py = y; if (color) USL_DrawString (xx); else DrawMenuBufPropString (px, py, xx); px = x; py = y; redraw = false; } if (cursormoved) { cursorvis = false; lasttime = GetTicCount() - VBLCOUNTER; cursormoved = false; } if (GetTicCount() - lasttime > VBLCOUNTER / 2) { lasttime = GetTicCount(); cursorvis ^= true; } if (cursorvis) USL_XORICursor (x, y, xx, cursor, color); if (color) VW_UpdateScreen (); else RefreshMenuBuf (0); } if (cursorvis) USL_XORICursor (x, y, xx, cursor, color); if (!result) { px = x; py = y; if (color) USL_DrawString (xx); else DrawMenuBufPropString (px, py, xx); } // if (GameEscaped==true) // PauseLoop (); if (color) VW_UpdateScreen (); else RefreshMenuBuf (0); IN_ClearKeyboardQueue (); return (result); } //****************************************************************************** //****************************************************************************** // // WINDOWING ROUTINES // //****************************************************************************** //****************************************************************************** //****************************************************************************** // // US_ClearWindow() - Clears the current window to white and homes the // cursor // //****************************************************************************** void US_ClearWindow (void) { VWB_Bar (WindowX, WindowY, WindowW, WindowH, 13); PrintX = WindowX; PrintY = WindowY; } //****************************************************************************** // // US_DrawWindow() - Draws a frame and sets the current window parms // //****************************************************************************** void US_DrawWindow (int x, int y, int w, int h) { int i, sx, sy, sw, sh; byte * shape; pic_t *Win1; pic_t *Win2; pic_t *Win3; pic_t *Win4; pic_t *Win5; pic_t *Win6; pic_t *Win7; pic_t *Win8; pic_t *Win9; // Cache in windowing shapes shape = W_CacheLumpNum (W_GetNumForName ("window1"), PU_CACHE, Cvt_pic_t, 1); Win1 = (pic_t *) shape; shape = W_CacheLumpNum (W_GetNumForName ("window2"), PU_CACHE, Cvt_pic_t, 1); Win2 = (pic_t *) shape; shape = W_CacheLumpNum (W_GetNumForName ("window3"), PU_CACHE, Cvt_pic_t, 1); Win3 = (pic_t *) shape; shape = W_CacheLumpNum (W_GetNumForName ("window4"), PU_CACHE, Cvt_pic_t, 1); Win4 = (pic_t *) shape; shape = W_CacheLumpNum (W_GetNumForName ("window5"), PU_CACHE, Cvt_pic_t, 1); Win5 = (pic_t *) shape; shape = W_CacheLumpNum (W_GetNumForName ("window6"), PU_CACHE, Cvt_pic_t, 1); Win6 = (pic_t *) shape; shape = W_CacheLumpNum (W_GetNumForName ("window7"), PU_CACHE, Cvt_pic_t, 1); Win7 = (pic_t *) shape; shape = W_CacheLumpNum (W_GetNumForName ("window8"), PU_CACHE, Cvt_pic_t, 1); Win8 = (pic_t *) shape; shape = W_CacheLumpNum (W_GetNumForName ("window9"), PU_CACHE, Cvt_pic_t, 1); Win9 = (pic_t *) shape; WindowX = x * 8; WindowY = y * 8; WindowW = w * 8; WindowH = h * 8; PrintX = WindowX; PrintY = WindowY; sx = (x - 1) * 8; sy = (y - 1) * 8; sw = (w + 1) * 8; sh = (h + 1) * 8; US_ClearWindow (); VWB_DrawPic (sx, sy, Win1); VWB_DrawPic (sx, sy + sh, Win7); for (i = sx + 8; i <= sx + sw - 8; i += 8) { VWB_DrawPic (i, sy, Win2); VWB_DrawPic (i, sy + sh, Win8); } VWB_DrawPic (i, sy, Win3); VWB_DrawPic (i, sy + sh, Win9); for (i = sy + 8; i <= sy + sh - 8; i += 8) { VWB_DrawPic (sx, i, Win4); VWB_DrawPic (sx + sw, i, Win6); } } //****************************************************************************** // // US_CenterWindow() - Generates a window of a given width & height in the // middle of the screen // //****************************************************************************** void US_CenterWindow (int w, int h) { //HDG US_DrawWindow (((MaxX / 8) - w) / 2, ((MaxY / 8) - h) / 2, w, h); US_DrawWindow (((iGLOBAL_SCREENWIDTH / 8) - w) / 2,((iGLOBAL_SCREENHEIGHT / 8) - h) / 2, w, h); } //============================================================================== // // Intensity Font stuff // // TEXT FORMATTING COMMANDS - (Use EGA colors ONLY!) // ------------------------------------------------- // /<hex digit> - Change the following word to <hex digit> color // ` - Highlights the following word with lighter color of fontcolor // /N<hex digit> - Change the fontcolor to a certain color // //============================================================================== //****************************************************************************** // // GetIntensityColor () // //****************************************************************************** byte GetIntensityColor (byte pix) { if ((fontcolor<0) || (fontcolor>255)) Error("Intensity Color out of range\n"); return ((byte) intensitytable[(pix<<8)+fontcolor]); } //****************************************************************************** // // DrawIntensityChar () // // Draws an intensity character at px, py // //****************************************************************************** void DrawIntensityChar ( char ch ) { byte pix; int px1,py1; int width,w1; int height,h1; int ht; byte *source,*src1; byte *dest; byte *origdest,*orgdst1; int mask; px1 = px; py1 = py; ht = IFont->height; origdest = ( byte * )( bufferofs + ylookup[ py ] + px ); dest = origdest; ch -= 31; width = IFont->width[ (unsigned char)ch ]; source = ( ( byte * )IFont ) + IFont->charofs[ (unsigned char)ch ]; mask = 1 << ( px & 3 ); if ((iGLOBAL_SCREENWIDTH <= 320)||(StretchScreen == true)) { while( width-- ) { VGAMAPMASK( mask ); height = ht; while( height-- ) { pix = *source; if ( pix != 0xFE ) { *dest = GetIntensityColor( pix ); } source++; dest += linewidth; } px++; origdest++; dest = origdest; } } else { //strech letter in x any direction w1 = width; h1 = ht; orgdst1 = origdest; src1 = source; while( width-- ) { VGAMAPMASK( mask ); height = ht; while( height-- ) { pix = *source; if ( pix != 0xFE ) { *dest = GetIntensityColor( pix ); *(dest+iGLOBAL_SCREENWIDTH) = GetIntensityColor( pix ); *(dest+1) = GetIntensityColor( pix ); *(dest+1+iGLOBAL_SCREENWIDTH) = GetIntensityColor( pix ); } source++; dest += linewidth*2; } px++; px++; origdest++; origdest++; dest = origdest; } } } //****************************************************************************** // // GetColor () // //****************************************************************************** int GetColor (int num) { int returnval; if ((num >= '0') && (num <= '9')) returnval = egacolor[num - '0']; else if ((num >= 'A') && (num <= 'F')) returnval = egacolor[((num - 'A') + 10)]; return (returnval); } //****************************************************************************** // // DrawIString () // //****************************************************************************** static int oldfontcolor = 0; static boolean highlight = false; void DrawIString (unsigned short int x, unsigned short int y, const char *string, int flags) { char ch; char temp; px = x; py = y; while ((ch = *string++) != 0) { if ( !PERMANENT_MSG( flags ) ) { // Highlighting is done only for 1 word - if we get a "space" // and highlight is on ...., reset variables. // if ((ch == ' ') && (highlight == true)) { highlight = false; fontcolor = oldfontcolor; DrawIntensityChar (ch); } else // '\\' is color change to a specific EGA color (ie. egacolor) // if (ch == '\\') { temp = *string++; temp = toupper (temp); // Force fontcolor to a specific color egacolor[ RED ]; if (temp == 'N') { temp = *string++; fontcolor = GetColor (temp); oldfontcolor = fontcolor; } //bna added else if (temp == 'X') { temp = *string; fontcolor = egacolor[ RED ]; oldfontcolor = fontcolor; } else if (temp == 'Y') { temp = *string; fontcolor = egacolor[ YELLOW ]; oldfontcolor = fontcolor; } else if (temp == 'Z') { temp = *string; fontcolor = egacolor[ GREEN ]; oldfontcolor = fontcolor; } //bna added end // Restore fontcolor to a previous color else if (temp == 'O') { fontcolor = oldfontcolor; } else { oldfontcolor = fontcolor; // save off old font color highlight = true; // set highlight fontcolor = GetColor (temp); } } else // '`' is highlight the current fontcolor // if (ch == '`') { oldfontcolor = fontcolor; // save off old font color highlight = true; // set highlight if (fontcolor < 8) // only highlight the fontcolor = fontcolor-10; // lower colors } else DrawIntensityChar (ch); } else DrawIntensityChar (ch); } if (highlight == true) { highlight = false; fontcolor = oldfontcolor; } } //****************************************************************************** // // DrawIntensityString () // //****************************************************************************** void DrawIntensityString (unsigned short int x, unsigned short int y, const char *string, int color) { char ch; px = x; py = y; fontcolor=color; while ((ch = *string++) != 0) { DrawIntensityChar (ch); } } static unsigned short disp_offset = 160 * 24; void DrawRottText ( int x, int y, int ch, int foreground, int background ) { char *vid; vid = ( char * )( 0xb0000 ); vid += y * 160; vid += x * 2; if ( ch != NONE ) { *vid = ch; } vid++; *vid = ( ( background & 0x0f ) << 4 ) | ( foreground & 0x0f ); } void TextBox ( int x1, int y1, int x2, int y2, int ch, int foreground, int background ) { int x; int y; for( x = x1; x <= x2; x++ ) { for( y = y1; y <= y2; y++ ) { DrawRottText( x, y, ch, foreground, background ); } } } void TextFrame ( int x1, int y1, int x2, int y2, int type, int foreground, int background ) { int x; int y; if ( type == 0 ) { for( x = x1 + 1; x < x2; x++ ) { DrawRottText( x, y1, type, foreground, background ); DrawRottText( x, y2, type, foreground, background ); } for( y = y1 + 1; y < y2; y++ ) { DrawRottText( x1, y, type, foreground, background ); DrawRottText( x2, y, type, foreground, background ); } } if ( type == SINGLE_FRAME ) { DrawRottText( x1, y1, '�', foreground, background ); DrawRottText( x2, y1, '�', foreground, background ); DrawRottText( x1, y2, '�', foreground, background ); DrawRottText( x2, y2, '�', foreground, background ); for( x = x1 + 1; x < x2; x++ ) { DrawRottText( x, y1, '�', foreground, background ); DrawRottText( x, y2, '�', foreground, background ); } for( y = y1 + 1; y < y2; y++ ) { DrawRottText( x1, y, '�', foreground, background ); DrawRottText( x2, y, '�', foreground, background ); } } if ( type == DOUBLE_FRAME ) { DrawRottText( x1, y1, '�', foreground, background ); DrawRottText( x2, y1, '�', foreground, background ); DrawRottText( x1, y2, '�', foreground, background ); DrawRottText( x2, y2, '�', foreground, background ); for( x = x1 + 1; x < x2; x++ ) { DrawRottText( x, y1, '�', foreground, background ); DrawRottText( x, y2, '�', foreground, background ); } for( y = y1 + 1; y < y2; y++ ) { DrawRottText( x1, y, '�', foreground, background ); DrawRottText( x2, y, '�', foreground, background ); } } } void mysetxy ( int x, int y ) { disp_offset = ( x * 2 ) + ( y * 160 ); } void myputch ( char ch ) { int j; char *disp_start = (char *)( 0xb0000 ); if ( disp_offset >= 160 * 24 ) { for ( j = 160; j < 160 * 24; j += 2 ) { *( disp_start + j - 160 ) = *( disp_start + j ); } disp_offset = 160 * 23; for ( j = disp_offset; j < ( 160 * 24 ); j += 2 ) { *( disp_start + j ) = ' '; } } if ( ch >= 32 ) { *( disp_start + disp_offset ) = ch; disp_offset = disp_offset + 2; } if ( ch == '\r' ) { disp_offset = disp_offset / 160; disp_offset = disp_offset * 160; } if ( ch == '\n' ) { disp_offset = disp_offset + 160; if ( disp_offset < 160 * 24 ) { for ( j = disp_offset; j < ( ( ( disp_offset / 160 ) + 1 ) * 160 ); j += 2 ) { *( disp_start + j ) = ' '; } } } } int printstring ( char *string ) { int count; char *ptr; ptr = string; count = 0; while ( *ptr ) { myputch( *ptr ); count++; ptr++; } return( count ); } int printnum ( int number ) { char string[ 100 ]; int count; itoa( number, string, 10 ); count = printstring( string ); return( count ); } int printunsigned ( unsigned long number, int radix ) { char string[ 100 ]; int count; ultoa( number, string, radix ); count = printstring( string ); return( count ); } int myprintf ( char *fmt, ... ) { va_list argptr; int count; char *ptr; if (MONOPRESENT==false) { Debug("%s", fmt); return 0; } va_start( argptr, fmt ); ptr = fmt; count = 0; while( *ptr != 0 ) { if ( *ptr == '%' ) { ptr++; switch( *ptr ) { case 0 : return( EOF ); break; case 'l' : count += printnum( va_arg( argptr, int ) ); ptr++; break; case 'd' : count += printnum( va_arg( argptr, int ) ); break; case 's' : count += printstring( va_arg( argptr, char * ) ); break; case 'u' : count += printunsigned( va_arg( argptr, int ), 10 ); break; case 'x' : case 'X' : count += printunsigned( va_arg( argptr, int ), 16 ); break; } ptr++; } else { myputch( *ptr ); count++; ptr++; } } va_end( argptr ); return( count ); }