shithub: rott

RSS feed

c59d343a – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:37
Removing DOS code w_wad.c

481378df – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:36
Removing DOS code sndcards.h

f5d2fe1f – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:35
Removing DOS code rt_util.h

1ddc8ebc – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:35
Removing DOS code _rt_util.h

18b91108 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:33
Removing DOS code rt_swift.c

e31bc974 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:32
Removing DOS code _rt_swft.h

bfa6b519 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:31
Removing DOS code rt_spbal.c

26811126 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:29
Removing DOS code rt_menu.h

7d4dbb48 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:29
Removing DOS code rt_main.h

2ac451d8 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:28
Removing DOS code ft_cfg.h

59703bb4 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:27
Removing DOS code modexlib.h

6b71b0f9 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:26
Removing DOS code isr.h

d6ab2701 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:26
Removing DOS code fx_man.h

600db28b – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:25
Removing DOS code audiolib/platform.h

0149e73d – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:24
Removing DOS code dukemusc.c

09d72031 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:23
Removing DOS code splib.h

33346544 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:23
Removing DOS code w_wad.c

a043f057 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:22
Removing DOS code rt_util.h

ea13cbae – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:22
Removing DOS code rt_util.c

9d9785c7 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:17
Removing DOS code rt_menu.c

899100c7 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:15
Removing DOS code rt_game.c

7ad22c31 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:14
Removing DOS code rt_def.h

1a0e2a92 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:12
Removing DOS code rt_cfg.c

1106c128 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:03
Removing unused variables from isr.c

121cbc6b – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:01
Removing unused variables from audiolib/multivoc.c

b0719893 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:00
Removing unused variables from audiolib/dsl.c

a03475fc – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 11:00
Removing unused variables from audiolib/fx_man.c

787676be – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 10:57
Removing unused variables from dukemusc.c

36c4f12c – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 10:56
Removing unused variables from z_zone.c

1d6288d1 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 10:55
Removing unused variables from w_wad.c

f9e8bfaa – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 10:54
Removing unused variables from rt_vid.c

c4235a81 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 10:53
Removing unused variables from rt_util.c

20bba93d – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 10:51
Removing unused variables from rt_str.c

9a50f70a – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 10:50
Removing unused variables from rt_scale.c

e0942060 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 10:48
Removing unused variables from rt_menu.c

45741eb7 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 10:47
Removing unused variables from rt_map.c

71ac8206 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 10:45
Removing unused variables from rt_main.c

dc30aa7f – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 10:44
Removing unused variables from rt_game.c

2b215e15 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 10:42
Removing unused variables from rt_floor.c

2d518693 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 10:40
Removing unused variables from rt_draw.c

565ba2ea – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 10:39
Removing unused variables from rt_com.c

a53597e1 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 10:38
Removing unused variables from rt_cfg.c

1babe591 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 10:37
Removing unused variables from rt_build.c

791c4543 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 10:36
Removing unused variables from rt_actor.c

89eea5f0 – Marc-Alexandre Espiaut <marcalexandre@member.fsf.org> authored on 2018/06/04 10:34
Removing unused variables from modexlib.c

7747cc22 – LTCHIPS <ltchips994@gmail.com> authored on 2018/06/01 12:02
resolved a few warnings

da547d62 – LTCHIPS <ltchips994@gmail.com> authored on 2018/06/01 11:20
some code cleanup

29c7e4ee – LTCHIPS <ltchips994@gmail.com> authored on 2018/05/24 19:52
removed an unnecessary include

8f2b8a20 – LTCHIPS <ltchips994@gmail.com> authored on 2018/05/21 12:38
fixed load crash on custom map packs

e886c422 – LTCHIPS <ltchips994@gmail.com> authored on 2018/05/21 11:02
give player ammo code cleaning

a8b8cbaf – LTCHIPS <ltchips994@gmail.com> authored on 2018/05/19 22:33
cleaned up ammo pickup code...now with 75% less unnecessary casting!

dbfdc2fb – LTCHIPS <ltchips994@gmail.com> authored on 2018/05/19 16:30
Merge branch 'screeneffect'

88690135 – LTCHIPS <ltchips994@gmail.com> authored on 2018/05/19 16:29
a few more stuff to clean up

a6f2e1af – LTCHIPS <ltchips994@gmail.com> authored on 2018/05/19 16:18
Merge branch 'master' into screeneffect

6d2b9139 – LTCHIPS <ltchips994@gmail.com> authored on 2018/05/19 16:17
cleaning up some stuff before merge with master

9c3a674a – LTCHIPS <ltchips994@gmail.com> authored on 2018/05/18 20:31
redid the rotate function, now it doesn't use those odd FINEANGLES vars

3f89128a – LTCHIPS <ltchips994@gmail.com> authored on 2018/05/15 21:55
added minimum width/height param, also more tweaks

536426e9 – LTCHIPS <ltchips994@gmail.com> authored on 2018/05/15 13:48
FadeOutScaledScreen now makes a new texture for every fade the loop does

b086a67e – LTCHIPS <ltchips994@gmail.com> authored on 2018/05/15 12:24
even more screen rotate tweaks

dc50fad6 – LTCHIPS <ltchips994@gmail.com> authored on 2018/05/10 13:35
made w and h calculations in rotate scale be absolute value

6504274b – LTCHIPS <ltchips994@gmail.com> authored on 2018/05/10 13:23
made special fadeout function that does fade out on a smaller screen

489346a2 – LTCHIPS <ltchips994@gmail.com> authored on 2018/05/09 13:48
even more tweaks to rotation code

eb18f7f7 – LTCHIPS <ltchips994@gmail.com> authored on 2018/05/07 19:43
started working on a new version of RotationFun

d0048685 – LTCHIPS <ltchips994@gmail.com> authored on 2018/05/07 14:13
updated README.txt

b31dbda6 – LTCHIPS <ltchips994@gmail.com> authored on 2018/05/07 14:05
more tweaks to rotate scale code

2866d5d0 – LTCHIPS <ltchips994@gmail.com> authored on 2018/05/04 17:22
added zoom option

e439b609 – LTCHIPS <ltchips994@gmail.com> authored on 2018/05/04 13:42
new rotate function...functional. needs some tweaking

eff3010a – LTCHIPS <ltchips994@gmail.com> authored on 2018/05/04 13:20
sdl screen rotate scales properly now

5c8c5ead – LTCHIPS <ltchips994@gmail.com> authored on 2018/05/03 22:37
wrote a new rotate function...but it looks like I'll need to redo the calls for it

fafb4391 – LTCHIPS <ltchips994@gmail.com> authored on 2018/05/01 15:35
getting somewhere with screen rotate rewrite...

7b5054b8 – LTCHIPS <ltchips994@gmail.com> authored on 2018/04/27 22:54
Removed most of the DOS code since most of it is useless

b6499d0a – LTCHIPS <ltchips994@gmail.com> authored on 2018/04/27 12:37
started attempting a rewrite of rotate buffer stuff

d46e117f – LTCHIPS <ltchips994@gmail.com> authored on 2018/04/26 14:11
random segfaults on linux fix

f25026dd – LTCHIPS <ltchips994@gmail.com> authored on 2018/04/26 13:54
...modified HashTable even more

d0a49f42 – LTCHIPS <ltchips994@gmail.com> authored on 2018/04/26 00:05
Rewrote part of HashTable that was preventing ROTT from running on Ubuntu VM. also fixed casing on include statements for queue

8a962569 – LTCHIPS <ltchips994@gmail.com> authored on 2018/04/24 14:18
changed random num generator for determining blitzguard special weapon

59dda995 – LTCHIPS <ltchips994@gmail.com> authored and GitHub <noreply@github.com> committed on 2018/04/23 23:56
Add files via upload

49df3741 – LTCHIPS <ltchips994@gmail.com> authored on 2018/04/23 23:48
updated readme.txt

18cd6f56 – LTCHIPS <ltchips994@gmail.com> authored on 2018/04/23 22:11
fixed some makefile stuff

d62e98b8 – LTCHIPS <ltchips994@gmail.com> authored on 2018/04/23 21:23
renamed floor to floorptr and ceiling to ceilingptr because of previously declared instance of floor founded in mathcalls.h

212d5294 – LTCHIPS <ltchips994@gmail.com> authored on 2018/04/23 21:09
prep for merge with master

14a48495 – LTCHIPS <ltchips994@gmail.com> authored on 2018/04/08 19:57
corrected some view size change thingys

c89c890f – LTCHIPS <ltchips994@gmail.com> authored on 2018/03/28 19:51
Set up hud scaling options properly. Need an alternate solution for transparent hud

b0ca26c9 – LTCHIPS <ltchips994@gmail.com> authored on 2018/03/28 13:03
Hud strech works for both status bar and bottom bar

08f210d2 – LTCHIPS <ltchips994@gmail.com> authored on 2018/03/28 11:31
Status Bar now streches w/o looking hideous

77cf26af – LTCHIPS <ltchips994@gmail.com> authored on 2018/03/22 22:13
Added borderless window option to launch commands, fixed Fadein/Out not working

df37e45f – LTCHIPS <ltchips994@gmail.com> authored on 2018/03/22 21:09
Added event handler for window events

86468375 – LTCHIPS <ltchips994@gmail.com> authored on 2018/03/22 20:17
removed workaround for DrawTiledRegion, its no longer necessary

fa4d1314 – LTCHIPS <ltchips994@gmail.com> authored on 2018/03/21 20:46
added support for borderless windows

3c7676e0 – LTCHIPS <ltchips994@gmail.com> authored on 2018/03/20 20:48
Fullscreen/Windowed modes can be switched again :)

adac14dd – LTCHIPS <ltchips994@gmail.com> authored on 2018/03/19 13:58
fixed special key crash

c213b65f – LTCHIPS <ltchips994@gmail.com> authored on 2018/03/19 13:32
Fixed keycode to scancode mapping issue. However special keyboard keys now crash the game when pressed...

b5757a8b – LTCHIPS <ltchips994@gmail.com> authored on 2018/03/14 21:18
whoops forgot to clear the hashtable after game closes

2efe52fd – LTCHIPS <ltchips994@gmail.com> authored on 2018/03/14 21:04
Replaced Scancode array with a hash table that links SDL keycodes to ROTT scancodes

f9d1d15d – LTCHIPS <ltchips994@gmail.com> authored on 2018/03/13 15:19
begin porting ROTT to SDL2. It runs, but scancodes seem to be wrong

a3a2b9a7 – LTCHIPS <ltchips994@gmail.com> authored on 2018/03/13 10:12
Merge with bats4blitzguards

0e7a700e – LTCHIPS <ltchips994@gmail.com> authored on 2018/03/12 12:20
restored old randomized weapons settings, with bat included

47f1202b – LTCHIPS <ltchips994@gmail.com> authored on 2018/03/12 11:37
biltzguards will use pistol if player is too far from them

071a9583 – LTCHIPS <ltchips994@gmail.com> authored on 2018/03/12 10:30
Biltzguards can now swing bats w/o game crashing

9538380d – LTCHIPS <ltchips994@gmail.com> authored on 2018/03/11 18:07
Merge branch 'master' into bats4blitzguards

Next