shithub: rott

ref: d7f038fe0566c8239ec0b2ca1e56686476e82e09
dir: /src/rt_floor.c/

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/*
Copyright (C) 1994-1995  Apogee Software, Ltd.
Copyright (C) 2002-2015  icculus.org, GNU/Linux port
Copyright (C) 2017-2018  Steven LeVesque

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <https://www.gnu.org/licenses/>.
*/
// RT_FLOOR.C

#include "rt_def.h"
#include "watcom.h"
#include "rt_floor.h"
#include "rt_fc_a.h"
#include "_rt_floo.h"
#include "rt_draw.h"
#include "rt_util.h"
#include "engine.h"
#include "rt_main.h"
#include "w_wad.h"
#include "z_zone.h"
#include "rt_view.h"
#include "rt_ted.h"
#include "rt_cfg.h"
#include "rt_actor.h"
#include <string.h>
#include "isr.h"
#include "modexlib.h"
#include "rt_playr.h"
#include "rt_sound.h"
#include "rt_rand.h"

/*
=============================================================================

Global Variables                                                                                                                                 GLOBAL VARIABLES

=============================================================================
*/

int      sky;
int		mr_rowofs;
int		mr_count;
int		mr_xstep;
int		mr_ystep;
int		mr_xfrac;
int		mr_yfrac;
byte *   mr_dest;
byte *   mr_src;

/*
==================
=
= Local Variables
=
==================
*/

static byte     *floorptr;
static byte     *ceilingptr;
//static int xstarts[MAXVIEWHEIGHT];
static int xstarts[MAXSCREENHEIGHT];//set to max hight res
static byte * skysegs[MAXSKYSEGS];
static byte * skydata[MAXSKYDATA];
static int      horizonheight;
static int      centerskypost;
static int      oldsky=-1;


//bna fixit skyerror by 800x600 clouds not big enough

void DrawSky( void )
{

    byte * src;
    int dest;
//   int plane;
    int height;
//   int height2;
    int ang;
    int angle;
    int ofs;

    angle=viewangle;

    if ((fog==0) && (lightning==true))
        shadingtable=colormap+((basemaxshade-6-lightninglevel)<<8);
    else
        shadingtable=colormap+(1<<12);

    ofs=(((maxheight)-(player->z))>>3)+(centery*200/iGLOBAL_SCREENHEIGHT-((viewheight*200/iGLOBAL_SCREENHEIGHT)>>1));

    if (ofs>centerskypost)
    {
        ofs=centerskypost;
    }
    else if (((centerskypost-ofs)+viewheight*200/iGLOBAL_SCREENHEIGHT)>1799)
    {
        ofs=-(1799-(centerskypost+viewheight*200/iGLOBAL_SCREENHEIGHT));
    }
//ofs=centerskypost;
    {
        {
            for (dest=0; dest<viewwidth; dest++)
            {
                if ((height=posts[dest].ceilingclip)<=0)
                    continue;
                ang=(angle+pixelangle[dest])&(FINEANGLES-1);
                src=skysegs[ang]-ofs;
                DrawSkyPost((byte *)bufferofs + dest,src,height);
            }
        }
    }
}

/*
===================
=
= DrawFullSky
=
===================
*/
void DrawFullSky( void )
{

    byte * src;
    int dest;
    int ang;
    int angle;
    int ofs;

    angle=viewangle;

    if ((fog==0) && (lightning==true))
        shadingtable=colormap+((basemaxshade-5-lightninglevel)<<8);
    else
        shadingtable=colormap+(1<<12);

    ofs=(((maxheight)-(player->z))>>3)+(centery-(viewheight>>1));
    if (ofs>centerskypost)
    {
        ofs=centerskypost;
    }
    else if (((centerskypost-ofs)+viewheight)>599)
    {
        ofs=-(599-(centerskypost+viewheight));
    }

    bufferofs+=screenofs;

    {
        for (dest=0; dest<viewwidth; dest++)
        {
            ang=(angle+pixelangle[dest])&(FINEANGLES-1);
            src=skysegs[ang]-ofs;
            DrawSkyPost((byte *)bufferofs + dest,src,viewheight);
        }
    }

    bufferofs-=screenofs;
}

/*
===================
=
= MakeSkyTile
=
===================
*/
void MakeSkyTile (byte * tile)
{
    int i,j;
    int srcstep;
    int src;

    srcstep=200<<10;
    for (i=0; i<64; i++)
    {
        src=0;
        for (j=0; j<64; j++)
        {
            *(tile + (i<<6) + j)=*(skysegs[(i<<2)]+(src>>16));
            src+=srcstep;
        }
    }
}

/*
===================
=
= MakeSkyData
=
===================
*/
void MakeSkyData ( void )
{
    byte * temp;
    byte * ptr;
    int c;

    temp=SafeMalloc(256*1024);

    ptr=temp;

    for (c=0; c<256; c++)
    {

        memcpy(ptr,skydata[1]+(c*200),200);
        ptr+=200;

        memcpy(ptr,skydata[0]+(c*200),200);
        ptr+=200;

        //memcpy(ptr,skydata[1]+(c*200),200);
        //ptr+=200;
        //memcpy(ptr,skydata[0]+(c*200),200);
        //ptr+=200;
    }
    skydata[0]=temp;
}

/*
===================
=
= GetFloorCeilingLump
=
===================
*/

int GetFloorCeilingLump ( int num )
{
    int lump;

    switch (num)
    {
    case 1:
        lump=W_GetNumForName("FLRCL1\0");
        break;
    case 2:
        lump=W_GetNumForName("FLRCL2\0");
        break;
    case 3:
        lump=W_GetNumForName("FLRCL3\0");
        break;
    case 4:
        lump=W_GetNumForName("FLRCL4\0");
        break;
    case 5:
        lump=W_GetNumForName("FLRCL5\0");
        break;
    case 6:
        lump=W_GetNumForName("FLRCL6\0");
        break;
    case 7:
        lump=W_GetNumForName("FLRCL7\0");
        break;
    case 8:
        lump=W_GetNumForName("FLRCL8\0");
        break;
    case 9:
        lump=W_GetNumForName("FLRCL9\0");
        break;
    case 10:
        lump=W_GetNumForName("FLRCL10\0");
        break;
    case 11:
        lump=W_GetNumForName("FLRCL11\0");
        break;
    case 12:
        lump=W_GetNumForName("FLRCL12\0");
        break;
    case 13:
        lump=W_GetNumForName("FLRCL13\0");
        break;
    case 14:
        lump=W_GetNumForName("FLRCL14\0");
        break;
    case 15:
        lump=W_GetNumForName("FLRCL15\0");
        break;
    case 16:
        lump=W_GetNumForName("FLRCL16\0");
        break;
    default:
        Error("Illegal Floor/Ceiling Tile = %d\n",num);
        break;
    }
    return lump;
}

/*
===================
=
= SkyExists
=
===================
*/

boolean SkyExists (void)
{
    if (MAPSPOT(1,0,0) >= 234)
    {
        return true;
    }
    else
    {
        return false;
    }

}

/*
===================
=
= SetPlaneViewSize
=
===================
*/

void SetPlaneViewSize (void)
{
    int      x;
    int      i;
    int      s;
    int      floornum;
    int      ceilingnum;
    int      skytop;
    int      skybottom;

    sky=0;

    if (oldsky>0)
    {
        SafeFree(skydata[0]);
        oldsky=-1;
    }

    lightning=false;

    if (MAPSPOT(1,0,0) >= 234)
    {
        word crud;
        sky = (MAPSPOT(1,0,0) - 233);
        if ((sky<1) || (sky>6))
            Error("Illegal Sky Tile = %d\n",sky);
        ceilingnum=1;
        crud=(word)MAPSPOT(1,0,1);
        if ((crud>=90) && (crud<=97))
            horizonheight=crud-89;
        else if ((crud>=450) && (crud<=457))
            horizonheight=crud-450+9;
        else
            Error("You must specify a valid horizon height sprite icon over the sky at (2,0) on map %d\n",gamestate.mapon);

        // Check for lightnign icon

        crud=(word)MAPSPOT(4,0,1);
        if (crud==377)
            lightning=true;
    }
    else
        ceilingnum = MAPSPOT(1,0,0)-197;

    floornum = MAPSPOT(0,0,0)-(179);

    floornum = GetFloorCeilingLump ( floornum );
    //ceilingnum = GetFloorCeilingLump ( ceilingnum );

    floorptr = W_CacheLumpNum(floornum,PU_LEVELSTRUCT, Cvt_patch_t, 1);
    floorptr +=8;

    if (sky==0)  // Don't cache in if not used
    {
        ceilingnum = GetFloorCeilingLump ( ceilingnum );
        ceilingptr = W_CacheLumpNum(ceilingnum,PU_LEVELSTRUCT, Cvt_patch_t, 1);
        ceilingptr +=8;
    } else {
        ceilingptr = NULL;
    }

    s = W_GetNumForName("SKYSTART");

    switch (sky)
    {
    case 1:
        skytop=s+1;
        skybottom=s+2;
        break;
    case 2:
        skytop=s+3;
        skybottom=s+4;
        break;
    case 3:
        skytop=s+5;
        skybottom=s+6;
        break;
    case 4:
        skytop=s+7;
        skybottom=s+8;
        break;
    case 5:
        skytop=s+9;
        skybottom=s+10;
        break;
    case 6:
        skytop=s+11;
        skybottom=s+12;
        break;
    }
    if (sky!=0)
    {
        skydata[0]=W_CacheLumpNum(skytop,PU_STATIC, CvtNull, 1);
        skydata[1]=W_CacheLumpNum(skybottom,PU_STATIC, CvtNull, 1);
        centerskypost=MINSKYHEIGHT-(horizonheight*6);
        oldsky=sky;
        MakeSkyData();
        W_CacheLumpNum(skytop,PU_CACHE, CvtNull, 1);
        W_CacheLumpNum(skybottom,PU_CACHE, CvtNull, 1);
        x=511;
        for (i=0; i<MAXSKYSEGS; i++)
        {
            skysegs[i]=skydata[0]+((x>>1)*400)+centerskypost;
            x--;
            if (x==-1)
            {
                x=511;
            }
        } /* endfor */
    }
}

/*
==========================
=
= SetFCLightLevel
=
==========================
*/
void SetFCLightLevel (int height)
{
    int i;

    if (MISCVARS->GASON==1)
    {
        shadingtable=greenmap+(MISCVARS->gasindex<<8);
        return;
    }
    if (fulllight)
    {
        shadingtable=colormap+(1<<12);
        return;
    }
    if (fog)
    {
        i=((height*200/iGLOBAL_SCREENHEIGHT)>>normalshade)+minshade;
        if (i>maxshade) i=maxshade;
        shadingtable=colormap+(i<<8);
    }
    else
    {
        i=maxshade-(height>>normalshade);
        if (i<minshade) i=minshade;
        shadingtable=colormap+(i<<8);
    }
}



void DrawHLine (int xleft, int xright, int yp)
{
    byte * buf;
    byte * dest;
    int startxfrac;
    int startyfrac;
    int height;
//   int length;

    if (yp==centery)
        return;
    if (yp>centery)
    {
        int hd;

        buf=floorptr;
        hd=yp-centery;
        height=(hd<<13)/(maxheight-pheight+32);
    }
    else
    {
        int hd;

        /* ROTT bug? It'd draw when there was no ceiling. - SBF */
        if (ceilingptr == NULL) return;

        buf=ceilingptr;

        hd=centery-yp;
        height=(hd<<13)/pheight;
    }
    SetFCLightLevel(height>>(8-HEIGHTFRACTION-1));
    mr_xstep = ((viewsin<<8)/(height));
    mr_ystep = ((viewcos<<8)/(height));

    startxfrac = ((viewx>>1) + FixedMulShift(mr_ystep,scale,2))-
                 FixedMulShift(mr_xstep,(centerx-xleft),2);

    startyfrac = ((viewy>>1) - FixedMulShift(mr_xstep,scale,2))-
                 FixedMulShift(mr_ystep,(centerx-xleft),2);

    dest=(byte *)bufferofs+ylookup[yp];

    /* TODO: horizontal isn't as easy as vertical in packed */

    {
        {
            mr_dest=dest+xleft;

            mr_xfrac = startxfrac;
            mr_yfrac = startyfrac;

            // back off the pixel increment (orig. is 4x)
            mr_xstep >>= 2;
            mr_ystep >>= 2;

            mr_count = xright-xleft+1;

            if (mr_count)
                DrawRow(mr_count,mr_dest,buf);
        }
    }

}

void DrawPlanes( void )
{
    int x,y;
    int twall;
    int bwall;

    if (sky)
        DrawSky();
    else
    {
        y=0;
        for (x=0; x<viewwidth; x++)
        {
            twall=posts[x].ceilingclip;
            while (y<twall)
            {
                xstarts[y]=x;
                y++;
            }
            while (y>twall)
            {
                y--;
                DrawHLine(xstarts[y],x-1,y);
            }
        }
        while (y>0)
        {
            y--;
            DrawHLine(xstarts[y],viewwidth-1,y);
        }
    }
    y=viewheight-1;
    for (x=0; x<viewwidth; x++)
    {
        bwall=posts[x].floorclip;
        while (y>bwall)
        {
            xstarts[y]=x;
            y--;
        }
        while (y<bwall)
        {
            y++;
            DrawHLine(xstarts[y],x-1,y);
        }
    }
    while (y<viewheight-1)
    {
        y++;
        DrawHLine(xstarts[y],viewwidth-1,y);
    }
}

void DrawRow(int count, byte * dest, byte * src)
{
    unsigned frac, fracstep;
    int coord;

    frac = (mr_yfrac<<16) + (mr_xfrac&0xffff);
    fracstep = (mr_ystep<<16) + (mr_xstep&0xffff);

    while (count--) {
        /* extract the x/y coordinates */
        coord = ((frac >> (32-7)) | ((frac >> (32-23)) << 7)) & 16383;

        *dest++ = shadingtable[src[coord]];
        frac += fracstep;
    }
}