ref: d7f038fe0566c8239ec0b2ca1e56686476e82e09
dir: /src/rt_floor.c/
/* Copyright (C) 1994-1995 Apogee Software, Ltd. Copyright (C) 2002-2015 icculus.org, GNU/Linux port Copyright (C) 2017-2018 Steven LeVesque This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. */ // RT_FLOOR.C #include "rt_def.h" #include "watcom.h" #include "rt_floor.h" #include "rt_fc_a.h" #include "_rt_floo.h" #include "rt_draw.h" #include "rt_util.h" #include "engine.h" #include "rt_main.h" #include "w_wad.h" #include "z_zone.h" #include "rt_view.h" #include "rt_ted.h" #include "rt_cfg.h" #include "rt_actor.h" #include <string.h> #include "isr.h" #include "modexlib.h" #include "rt_playr.h" #include "rt_sound.h" #include "rt_rand.h" /* ============================================================================= Global Variables GLOBAL VARIABLES ============================================================================= */ int sky; int mr_rowofs; int mr_count; int mr_xstep; int mr_ystep; int mr_xfrac; int mr_yfrac; byte * mr_dest; byte * mr_src; /* ================== = = Local Variables = ================== */ static byte *floorptr; static byte *ceilingptr; //static int xstarts[MAXVIEWHEIGHT]; static int xstarts[MAXSCREENHEIGHT];//set to max hight res static byte * skysegs[MAXSKYSEGS]; static byte * skydata[MAXSKYDATA]; static int horizonheight; static int centerskypost; static int oldsky=-1; //bna fixit skyerror by 800x600 clouds not big enough void DrawSky( void ) { byte * src; int dest; // int plane; int height; // int height2; int ang; int angle; int ofs; angle=viewangle; if ((fog==0) && (lightning==true)) shadingtable=colormap+((basemaxshade-6-lightninglevel)<<8); else shadingtable=colormap+(1<<12); ofs=(((maxheight)-(player->z))>>3)+(centery*200/iGLOBAL_SCREENHEIGHT-((viewheight*200/iGLOBAL_SCREENHEIGHT)>>1)); if (ofs>centerskypost) { ofs=centerskypost; } else if (((centerskypost-ofs)+viewheight*200/iGLOBAL_SCREENHEIGHT)>1799) { ofs=-(1799-(centerskypost+viewheight*200/iGLOBAL_SCREENHEIGHT)); } //ofs=centerskypost; { { for (dest=0; dest<viewwidth; dest++) { if ((height=posts[dest].ceilingclip)<=0) continue; ang=(angle+pixelangle[dest])&(FINEANGLES-1); src=skysegs[ang]-ofs; DrawSkyPost((byte *)bufferofs + dest,src,height); } } } } /* =================== = = DrawFullSky = =================== */ void DrawFullSky( void ) { byte * src; int dest; int ang; int angle; int ofs; angle=viewangle; if ((fog==0) && (lightning==true)) shadingtable=colormap+((basemaxshade-5-lightninglevel)<<8); else shadingtable=colormap+(1<<12); ofs=(((maxheight)-(player->z))>>3)+(centery-(viewheight>>1)); if (ofs>centerskypost) { ofs=centerskypost; } else if (((centerskypost-ofs)+viewheight)>599) { ofs=-(599-(centerskypost+viewheight)); } bufferofs+=screenofs; { for (dest=0; dest<viewwidth; dest++) { ang=(angle+pixelangle[dest])&(FINEANGLES-1); src=skysegs[ang]-ofs; DrawSkyPost((byte *)bufferofs + dest,src,viewheight); } } bufferofs-=screenofs; } /* =================== = = MakeSkyTile = =================== */ void MakeSkyTile (byte * tile) { int i,j; int srcstep; int src; srcstep=200<<10; for (i=0; i<64; i++) { src=0; for (j=0; j<64; j++) { *(tile + (i<<6) + j)=*(skysegs[(i<<2)]+(src>>16)); src+=srcstep; } } } /* =================== = = MakeSkyData = =================== */ void MakeSkyData ( void ) { byte * temp; byte * ptr; int c; temp=SafeMalloc(256*1024); ptr=temp; for (c=0; c<256; c++) { memcpy(ptr,skydata[1]+(c*200),200); ptr+=200; memcpy(ptr,skydata[0]+(c*200),200); ptr+=200; //memcpy(ptr,skydata[1]+(c*200),200); //ptr+=200; //memcpy(ptr,skydata[0]+(c*200),200); //ptr+=200; } skydata[0]=temp; } /* =================== = = GetFloorCeilingLump = =================== */ int GetFloorCeilingLump ( int num ) { int lump; switch (num) { case 1: lump=W_GetNumForName("FLRCL1\0"); break; case 2: lump=W_GetNumForName("FLRCL2\0"); break; case 3: lump=W_GetNumForName("FLRCL3\0"); break; case 4: lump=W_GetNumForName("FLRCL4\0"); break; case 5: lump=W_GetNumForName("FLRCL5\0"); break; case 6: lump=W_GetNumForName("FLRCL6\0"); break; case 7: lump=W_GetNumForName("FLRCL7\0"); break; case 8: lump=W_GetNumForName("FLRCL8\0"); break; case 9: lump=W_GetNumForName("FLRCL9\0"); break; case 10: lump=W_GetNumForName("FLRCL10\0"); break; case 11: lump=W_GetNumForName("FLRCL11\0"); break; case 12: lump=W_GetNumForName("FLRCL12\0"); break; case 13: lump=W_GetNumForName("FLRCL13\0"); break; case 14: lump=W_GetNumForName("FLRCL14\0"); break; case 15: lump=W_GetNumForName("FLRCL15\0"); break; case 16: lump=W_GetNumForName("FLRCL16\0"); break; default: Error("Illegal Floor/Ceiling Tile = %d\n",num); break; } return lump; } /* =================== = = SkyExists = =================== */ boolean SkyExists (void) { if (MAPSPOT(1,0,0) >= 234) { return true; } else { return false; } } /* =================== = = SetPlaneViewSize = =================== */ void SetPlaneViewSize (void) { int x; int i; int s; int floornum; int ceilingnum; int skytop; int skybottom; sky=0; if (oldsky>0) { SafeFree(skydata[0]); oldsky=-1; } lightning=false; if (MAPSPOT(1,0,0) >= 234) { word crud; sky = (MAPSPOT(1,0,0) - 233); if ((sky<1) || (sky>6)) Error("Illegal Sky Tile = %d\n",sky); ceilingnum=1; crud=(word)MAPSPOT(1,0,1); if ((crud>=90) && (crud<=97)) horizonheight=crud-89; else if ((crud>=450) && (crud<=457)) horizonheight=crud-450+9; else Error("You must specify a valid horizon height sprite icon over the sky at (2,0) on map %d\n",gamestate.mapon); // Check for lightnign icon crud=(word)MAPSPOT(4,0,1); if (crud==377) lightning=true; } else ceilingnum = MAPSPOT(1,0,0)-197; floornum = MAPSPOT(0,0,0)-(179); floornum = GetFloorCeilingLump ( floornum ); //ceilingnum = GetFloorCeilingLump ( ceilingnum ); floorptr = W_CacheLumpNum(floornum,PU_LEVELSTRUCT, Cvt_patch_t, 1); floorptr +=8; if (sky==0) // Don't cache in if not used { ceilingnum = GetFloorCeilingLump ( ceilingnum ); ceilingptr = W_CacheLumpNum(ceilingnum,PU_LEVELSTRUCT, Cvt_patch_t, 1); ceilingptr +=8; } else { ceilingptr = NULL; } s = W_GetNumForName("SKYSTART"); switch (sky) { case 1: skytop=s+1; skybottom=s+2; break; case 2: skytop=s+3; skybottom=s+4; break; case 3: skytop=s+5; skybottom=s+6; break; case 4: skytop=s+7; skybottom=s+8; break; case 5: skytop=s+9; skybottom=s+10; break; case 6: skytop=s+11; skybottom=s+12; break; } if (sky!=0) { skydata[0]=W_CacheLumpNum(skytop,PU_STATIC, CvtNull, 1); skydata[1]=W_CacheLumpNum(skybottom,PU_STATIC, CvtNull, 1); centerskypost=MINSKYHEIGHT-(horizonheight*6); oldsky=sky; MakeSkyData(); W_CacheLumpNum(skytop,PU_CACHE, CvtNull, 1); W_CacheLumpNum(skybottom,PU_CACHE, CvtNull, 1); x=511; for (i=0; i<MAXSKYSEGS; i++) { skysegs[i]=skydata[0]+((x>>1)*400)+centerskypost; x--; if (x==-1) { x=511; } } /* endfor */ } } /* ========================== = = SetFCLightLevel = ========================== */ void SetFCLightLevel (int height) { int i; if (MISCVARS->GASON==1) { shadingtable=greenmap+(MISCVARS->gasindex<<8); return; } if (fulllight) { shadingtable=colormap+(1<<12); return; } if (fog) { i=((height*200/iGLOBAL_SCREENHEIGHT)>>normalshade)+minshade; if (i>maxshade) i=maxshade; shadingtable=colormap+(i<<8); } else { i=maxshade-(height>>normalshade); if (i<minshade) i=minshade; shadingtable=colormap+(i<<8); } } void DrawHLine (int xleft, int xright, int yp) { byte * buf; byte * dest; int startxfrac; int startyfrac; int height; // int length; if (yp==centery) return; if (yp>centery) { int hd; buf=floorptr; hd=yp-centery; height=(hd<<13)/(maxheight-pheight+32); } else { int hd; /* ROTT bug? It'd draw when there was no ceiling. - SBF */ if (ceilingptr == NULL) return; buf=ceilingptr; hd=centery-yp; height=(hd<<13)/pheight; } SetFCLightLevel(height>>(8-HEIGHTFRACTION-1)); mr_xstep = ((viewsin<<8)/(height)); mr_ystep = ((viewcos<<8)/(height)); startxfrac = ((viewx>>1) + FixedMulShift(mr_ystep,scale,2))- FixedMulShift(mr_xstep,(centerx-xleft),2); startyfrac = ((viewy>>1) - FixedMulShift(mr_xstep,scale,2))- FixedMulShift(mr_ystep,(centerx-xleft),2); dest=(byte *)bufferofs+ylookup[yp]; /* TODO: horizontal isn't as easy as vertical in packed */ { { mr_dest=dest+xleft; mr_xfrac = startxfrac; mr_yfrac = startyfrac; // back off the pixel increment (orig. is 4x) mr_xstep >>= 2; mr_ystep >>= 2; mr_count = xright-xleft+1; if (mr_count) DrawRow(mr_count,mr_dest,buf); } } } void DrawPlanes( void ) { int x,y; int twall; int bwall; if (sky) DrawSky(); else { y=0; for (x=0; x<viewwidth; x++) { twall=posts[x].ceilingclip; while (y<twall) { xstarts[y]=x; y++; } while (y>twall) { y--; DrawHLine(xstarts[y],x-1,y); } } while (y>0) { y--; DrawHLine(xstarts[y],viewwidth-1,y); } } y=viewheight-1; for (x=0; x<viewwidth; x++) { bwall=posts[x].floorclip; while (y>bwall) { xstarts[y]=x; y--; } while (y<bwall) { y++; DrawHLine(xstarts[y],x-1,y); } } while (y<viewheight-1) { y++; DrawHLine(xstarts[y],viewwidth-1,y); } } void DrawRow(int count, byte * dest, byte * src) { unsigned frac, fracstep; int coord; frac = (mr_yfrac<<16) + (mr_xfrac&0xffff); fracstep = (mr_ystep<<16) + (mr_xstep&0xffff); while (count--) { /* extract the x/y coordinates */ coord = ((frac >> (32-7)) | ((frac >> (32-23)) << 7)) & 16383; *dest++ = shadingtable[src[coord]]; frac += fracstep; } }