ref: df37e45fb5c51071877e6f1c782234c72df05b24
dir: /rott/isr.h/
/* Copyright (C) 1994-1995 Apogee Software, Ltd. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _isr_public #define _isr_public #include "keyb.h" //*************************************************************************** // // ISR.C - Interrupt Service Routines (Keyboard, timer) // //*************************************************************************** //*************************************************************************** // // ISR Constants // //*************************************************************************** #define VBLCOUNTER 35 #define KEYQMAX 256 #define MAXKEYBOARDSCAN 128 #define scroll_lock 0 #define num_lock 1 #define caps_lock 2 extern volatile int KeyboardQueue[KEYQMAX]; extern volatile int Keyhead; extern volatile int Keytail; extern volatile int Keyboard[MAXKEYBOARDSCAN]; // Keyboard status array extern volatile int Keystate[MAXKEYBOARDSCAN]; // Keyboard state array #ifdef DOS extern volatile int ticcount; // Current ticcount (usually 70Hz) extern volatile int fasttics; #define GetTicCount() ticcount #define GetFastTics() fasttics #define SetFastTics(a) {fasttics=a;} #else int GetTicCount (void); int GetFastTics (void); void SetFastTics(int); #endif extern int KeyboardStarted; extern const int ASCIINames[]; // Ascii -> scan code conversion extern const int ShiftNames[]; // Shifted Ascii->scancode conversion extern volatile boolean PausePressed; //Game paused variable extern volatile boolean PanicPressed; //Panic key variable void I_StartupTimer (void); // Start up timer isr void I_SetTimer0(int speed); // Set the timer to a given speed void I_ShutdownTimer (void); // Shutdown timer isr void I_SetKeyboardLEDs( int which, boolean val ); // Turns LED's on or off void I_StartupKeyboard (void); // Startup Keyboard isr void I_ShutdownKeyboard (void); // Shutdown keyboard isr void I_Delay ( int delay ); void ISR_SetTime(int settime); void I_SendKeyboardData ( int val ); #endif