ref: e029357a195263d878999872a558ff40b02c469b
dir: /src/rt_cfg.h/
/* Copyright (C) 1994-1995 Apogee Software, Ltd. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _rt_cfg_public #define _rt_cfg_public //**************************************************************************** // // Public header for RT_CFG.C // //**************************************************************************** //**************************************************************************** // // GLOBALS // //**************************************************************************** extern int FXMode; extern int MusicMode; extern int MUvolume; extern int FXvolume; extern boolean mouseenabled; extern boolean joystickenabled; extern boolean joypadenabled; extern boolean allowBlitzMoreMissileWeps; extern boolean enableAmmoPickups; extern boolean autoAimMissileWeps; extern boolean autoAim; extern int joystickport; extern int mouseadjustment; extern int threshold; extern int NumVoices; extern int NumChannels; extern int NumBits; extern boolean stereoreversed; extern boolean AutoDetailOn; extern int DoubleClickSpeed; extern int fulllight; extern boolean BobbinOn; extern int Menuflipspeed; extern int DetailLevel; extern int fandc; extern int blanktime; extern char CodeName[9]; extern char ApogeePath[256]; extern int DefaultDifficulty; extern int DefaultPlayerCharacter; extern int DefaultPlayerColor; extern byte passwordstring[20]; typedef struct { char * path; boolean avail; char * file; } AlternateInformation; extern AlternateInformation RemoteSounds; extern AlternateInformation PlayerGraphics; extern AlternateInformation GameLevels; extern AlternateInformation BattleLevels; #define MAXMACROLENGTH 32 #define MAXMACROS 10 typedef struct { byte avail; char macro[MAXMACROLENGTH+1]; } MacroList; extern MacroList CommbatMacros[MAXMACROS]; //**************************************************************************** // // PROTOTYPES // //**************************************************************************** void WriteBattleConfig(void); void ReadScores (void); void ReadInt (const char * s1, int * val); void ReadBoolean (const char * s1, boolean * val); void ReadConfig (void); void WriteParameter (int file, const char * s1, int val); void WriteScores (void); void WriteConfig (void); void ReadSETUPFiles (void); void DeleteSoundFile ( void ); void CheckVendor (void); void ConvertStringToPasswordString ( char * string ); void ConvertPasswordStringToPassword ( void ); void ConvertPasswordStringToString ( char * string ); void ConvertPasswordToPasswordString ( void ); #endif