shithub: rott

ref: ee35eec9bac04ce55e5fe1ae1eeb5428b47d91a8
dir: /src/cin_evnt.c/

View raw version
/*
Copyright (C) 1994-1995  Apogee Software, Ltd.
Copyright (C) 2002-2015  icculus.org, GNU/Linux port
Copyright (C) 2017-2018  Steven LeVesque

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <https://www.gnu.org/licenses/>.
*/

#include "cin_glob.h"
#include "cin_evnt.h"
#include "cin_efct.h"
#include "cin_actr.h"
#include "cin_def.h"
#include "scriplib.h"
#include "lumpy.h"
#include "w_wad.h"
#include "z_zone.h"
#include <string.h>

eventtype * firstevent;
eventtype * lastevent;

// LOCALS

static int numevents=0;
static boolean eventsystemstarted=false;


/*
===============
=
= AddEvent
=
===============
*/

void AddEvent (eventtype * event)
{
    if (!firstevent)
        firstevent  = event;
    else
    {
        event->prev = lastevent;
        lastevent->next = event;
    }
    lastevent = event;
}


/*
===============
=
= DeleteEvent
=
===============
*/

void DeleteEvent(eventtype * event)
{
    if (event == lastevent)
        lastevent = event->prev;
    else
        event->next->prev = event->prev;

    if (event == firstevent)
        firstevent = event->next;
    else
        event->prev->next = event->next;

    event->prev = NULL;
    event->next = NULL;

    SafeFree ( event );
}

/*
===============
=
= GetNewEvent
=
===============
*/

eventtype * GetNewEvent ( void )
{
    eventtype * event;

    numevents++;

    if ( numevents > MAXCINEMATICEVENTS )
        Error ("Too many Cinematic events\n");

    event = SafeMalloc( sizeof (eventtype) );

    event->next=NULL;
    event->prev=NULL;

    return event;
}

/*
===============
=
= StartupEvents
=
===============
*/

void StartupEvents ( void )
{
    if (eventsystemstarted==true)
        return;
    eventsystemstarted=true;
    firstevent = NULL;
    lastevent  = NULL;

    numevents=0;
}

/*
===============
=
= ShutdownEvents
=
===============
*/

void ShutdownEvents ( void )
{
    eventtype * event;

    if (eventsystemstarted==false)
        return;
    eventsystemstarted=false;

    event=firstevent;
    while (event != NULL)
    {
        eventtype * nextevent;

        nextevent=event->next;
        DeleteEvent(event);
        event=nextevent;
    }
}

/*
===============
=
= CreateEvent
=
===============
*/
eventtype * CreateEvent ( int time, int type )
{
    eventtype * event;

    event = GetNewEvent ();

    event->time = time;
    event->effecttype = type;
    event->effect = NULL;

    AddEvent (event);

    return event;
}

/*
===============
=
= GetEventType
=
= Gets event type from token
=
===============
*/
enum_eventtype GetEventType ( void )
{
    // Get Event Token

    GetToken (false);

    if (!strcmpi (token,"BACKGROUND"))
    {
        GetToken (false);
        if (!strcmpi (token,"SCROLL"))
        {
            return background_scrolling;
        }
        else if (!strcmpi (token,"NOSCROLL"))
        {
            return background_noscrolling;
        }
        else if (!strcmpi (token,"MULTISCROLL"))
        {
            return background_multi;
        }
        else
        {
            Error("Illegal Background Scrolling token\n");
        }
    }
    else if (!strcmpi (token,"BACKDROP"))
    {
        GetToken (false);
        if (!strcmpi (token,"SCROLL"))
        {
            return backdrop_scrolling;
        }
        else if (!strcmpi (token,"NOSCROLL"))
        {
            return backdrop_noscrolling;
        }
        else
        {
            Error("Illegal Backdrop Scrolling token\n");
        }
    }
    else if (!strcmpi (token,"BACKGROUNDSPRITE"))
    {
        return sprite_background;
    }
    else if (!strcmpi (token,"FOREGROUNDSPRITE"))
    {
        return sprite_foreground;
    }
    else if (!strcmpi (token,"PALETTE"))
    {
        return palette;
    }
    else if (!strcmpi (token,"FADEOUT"))
    {
        return fadeout;
    }
    else if (!strcmpi (token,"FLIC"))
    {
        return flic;
    }
    else if (!strcmpi (token,"MOVIEEND"))
    {
        return cinematicend;
    }
    else if (!strcmpi (token,"BLANKSCREEN"))
    {
        return blankscreen;
    }
    else if (!strcmpi (token,"CLEARBUFFER"))
    {
        return clearbuffer;
    }
    else
    {
        Error("GetEventType: Illegal Token %s\n",token);
    }
    return -1;
}

/*
===============
=
= ParseBack
=
===============
*/
void ParseBack ( eventtype * event )
{
    char name[10];
    char name2[10];
    int duration;
    int yoffset;
    int width = 0;
    int startx;
    int endx;

    GetToken (false);
    strcpy(&(name[0]),token);

    if (event->effecttype==background_multi)
    {
        GetToken (false);
        strcpy(&(name2[0]),token);
    }

    GetToken (false);
    duration=ParseNum(token);
    GetToken (false);
    yoffset=ParseNum(token);
    if (
        (event->effecttype==background_noscrolling) ||
        (event->effecttype==background_scrolling)
    )
    {
        lpic_t * lpic;

        lpic = (lpic_t *)W_CacheLumpName(name,PU_CACHE, Cvt_lpic_t, 1);
        width = lpic->width;
    }
    else if (event->effecttype!=background_multi)
    {
        patch_t * patch;

        patch = (patch_t *)W_CacheLumpName(name,PU_CACHE, Cvt_lpic_t, 1);
        width = patch->width;
    }

    startx=0;
    endx=0;
    if (
        (event->effecttype==backdrop_scrolling) ||
        (event->effecttype==background_scrolling) ||
        (event->effecttype==background_multi)
    )
    {
        GetToken (false);
        startx=ParseNum(token);
        GetToken (false);
        endx=ParseNum(token);
    }

    if (event->effecttype==background_multi)
        event->effect = SpawnCinematicMultiBack ( name, name2, duration, startx, endx, yoffset);
    else
        event->effect = SpawnCinematicBack ( name, duration, width, startx, endx, yoffset);
}

/*
===============
=
= ParseSprite
=
===============
*/
void ParseSprite ( eventtype * event )
{
    char name[10];
    int duration;
    int numframes;
    int framedelay;
    int x,y,scale;
    int endx,endy,endscale;

    GetToken (false);
    strcpy(&(name[0]),token);
    GetToken (false);
    duration=ParseNum(token);
    GetToken (false);
    numframes=ParseNum(token);
    GetToken (false);
    framedelay=ParseNum(token);
    GetToken (false);
    x=ParseNum(token);
    GetToken (false);
    y=ParseNum(token);
    GetToken (false);
    scale=ParseNum(token);
    GetToken (false);
    endx=ParseNum(token);
    GetToken (false);
    endy=ParseNum(token);
    GetToken (false);
    endscale=ParseNum(token);

    event->effect = SpawnCinematicSprite ( name, duration, numframes,
                                           framedelay, x, y, scale,
                                           endx, endy, endscale
                                         );
}

/*
===============
=
= ParseFlic
=
===============
*/
void ParseFlic ( eventtype * event )
{
    char name[10];
    boolean loop;
    boolean usefile;

    GetToken (false);
    strcpy(&(name[0]),token);

    GetToken (false);
    if (!strcmpi (token,"LOOP"))
    {
        loop = true;
    }
    else if (!strcmpi (token,"NOLOOP"))
    {
        loop = false;
    }
    else
        Error("ParseFlic: Illegal or missing flic loop token %s\n",token);

    GetToken (false);
    if (!strcmpi (token,"FILE"))
    {
        usefile=true;
    }
    else if (!strcmpi (token,"LUMP"))
    {
        usefile=false;
    }
    else
        Error("ParseFlic: Illegal or missing flic use token %s\n",token);

    event->effect = SpawnCinematicFlic ( name, loop, usefile );
}

/*
===============
=
= ParsePalette
=
===============
*/
void ParsePalette ( eventtype * event )
{
    char name[10];

    GetToken (false);
    strcpy(&(name[0]),token);

    event->effect = SpawnCinematicPalette ( name );
}

/*
===============
=
= ParseEvent
=
===============
*/
void ParseEvent ( int time )
{
    eventtype * event;

    event = CreateEvent ( time, GetEventType() );

    switch (event->effecttype)
    {
    case background_noscrolling:
    case background_scrolling:
    case background_multi:
    case backdrop_scrolling:
    case backdrop_noscrolling:
        ParseBack(event);
        break;
    case sprite_background:
    case sprite_foreground:
        ParseSprite(event);
        break;
    case palette:
        ParsePalette(event);
        break;
    case flic:
        ParseFlic(event);
        break;
    case fadeout:
    case blankscreen:
    case clearbuffer:
    case cinematicend:
        break;
    }
}

/*
===============
=
= UpdateCinematicEvents
=
===============
*/
void UpdateCinematicEvents ( int time )
{
    eventtype * event;

    for (event=firstevent; event != NULL;)
    {
        if (event->time==time)
        {
            eventtype * nextevent;

            nextevent=event->next;
            SpawnCinematicActor ( event->effecttype, event->effect );
            DeleteEvent(event);
            event=nextevent;
        }
        else if (event->time>time)
            break;
        else
            event=event->next;
    }
}

/*
===============
=
= PrecacheCinematic
=
===============
*/
void PrecacheCinematic ( void )
{
    eventtype * event;

    for (event=firstevent; event != NULL;)
    {
        PrecacheCinematicEffect ( event->effecttype, event->effect );
        event=event->next;
    }
}