ref: 150b8ab17cc4b91d8fe73da0c96d087dd93b2d4f
dir: /SDL_Examples/Makefile/
CC= gcc CFLAGS = -g -Wall -O3 -w GL_LIBS= -L../ GL_INCLUDES= -I../include/ ALL_T= gears texture model helloworld LIB= ../lib/libTinyGL.a SDL_LIBS= -lSDL #SDL_MIXERLIBS= -lSDL_mixer -lmad -logg -lmikmod -logg SDL_MIXERLIBS= all: $(ALL_T) clean: rm -f $(ALL_T) *.exe rm -f menu texture: $(CC) texture.c $(LIB) -o texture $(GL_INCLUDES) $(SDL_LIBS) $(SDL_MIXERLIBS) $(GL_LIBS) $(CFLAGS) -lm menu: $(CC) menu.c $(LIB) -o menu $(GL_INCLUDES) $(SDL_LIBS) $(SDL_MIXERLIBS) $(GL_LIBS) $(CFLAGS) -lm helloworld: $(CC) helloworld.c $(LIB) -o helloworld $(GL_INCLUDES) $(GL_LIBS) $(CFLAGS) $(SDL_LIBS) $(SDL_MIXERLIBS) -lm model: $(CC) model.c $(LIB) -o model $(GL_INCLUDES) $(GL_LIBS) $(CFLAGS) $(SDL_LIBS) $(SDL_MIXERLIBS) -lm gears: $(CC) gears.c $(LIB) -o gears $(GL_INCLUDES) $(GL_LIBS) $(CFLAGS) $(SDL_LIBS) $(SDL_MIXERLIBS) -lm