ref: 2bbacdba0601b00ea3c919111dbe6e587fb7c55b
dir: /src/ztext.c/
#include <stdlib.h> #include <stdio.h> #include <assert.h> #include <string.h> #include "zbuffer.h" #include "include/GL/gl.h" #include "zgl.h" #include "font8x8_basic.h" GLTEXTSIZE textsize = 1; void glTextSize(GLTEXTSIZE mode){textsize = mode;}//Set text size void renderchar(char *bitmap, int _x, int _y, PIXEL p) { int x,y; int set; //int mask; int mult = textsize; for (x=0; x < 8; x++) { for (y=0; y < 8; y++) { set = bitmap[x] & 1 << y; if(set) for(int i = 0; i < mult; i++) for(int j = 0; j < mult; j++) glPlotPixel(y*mult + i + _x, x*mult + j + _y, p); } } } void glPlotPixel(int x, int y, PIXEL p){ PIXEL* pbuf = gl_get_context()->zb->pbuf; int w = gl_get_context()->zb->xsize; int h = gl_get_context()->zb->ysize; if(x>0 && x<w && y>0 && y < h) pbuf[x+y*w] = p; } void glDrawText(const unsigned char* text, int x, int y, PIXEL p){ if(!text)return; //PIXEL* pbuf = gl_get_context()->zb->pbuf; int w = gl_get_context()->zb->xsize; int h = gl_get_context()->zb->ysize; int xoff = 0; int yoff = 0; int mult = textsize; for(int i = 0; text[i] != '\0' && y+7 < h; i++){ if(text[i] != '\n' && text[i] < 127 && xoff+x < w) { renderchar(font8x8_basic[text[i]],x+xoff,y+yoff, p); xoff+=8*mult; }else if(text[i] == '\n'){ xoff=0; yoff+=8*mult; } } }