ref: 4819492ec36eec749bf6ee0550e69038265ead26
dir: /src/error_check.h/
//Error check #included into every command which references the current context as "c" #ifndef RETVAL #define RETVAL /* a comment*/ #endif #if TGL_FEATURE_ERROR_CHECK == 1 //LEVEL 1 ERROR_CHECK //#error should never execute. #ifndef ERROR_FLAG //LEVEL 2 ERROR_FLAG //BEGIN LEVEL 3 #if TGL_FEATURE_STRICT_OOM_CHECKS == 1 if(c->error_flag == GL_OUT_OF_MEMORY) return RETVAL; #else /* a comment */ #endif //EOF LEVEL 3 #elif ERROR_FLAG != GL_OUT_OF_MEMORY //LEVEL 2 ERROR_FLAG //Deal with the smalltime error case. {c->error_flag = ERROR_FLAG; return RETVAL;} //OUT OF MEMORY ELSE #else //LEVEL 2 ERROR_FLAG //Deal with the out-of-memory case {c->error_flag = GL_OUT_OF_MEMORY; return RETVAL;} //^ end of TGL_FEATURE_ERROR_CHECK check, #endif //LEVEL 1 ERROR_CHECK #endif //^End of TGL_FEATURE_ERROR_CHECK, level 0 //Cleanup #undef RETVAL #undef ERROR_FLAG