shithub: tinygl

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5dae18c4 – David <gek@katherine> authored on 2021/02/16 20:30
Preparing to add blending

de7f5d4b – David <gek@katherine> authored on 2021/02/16 19:08
A

826f785f – David <gek@katherine> authored on 2021/02/16 17:16
Documentation update

46d02758 – David <gek@katherine> authored on 2021/02/16 16:12
README

e24909b3 – David <gek@katherine> authored on 2021/02/16 16:09
Benchmarks

3aaf17bc – David <gek@katherine> authored on 2021/02/16 15:40
More detachment from stdio

12e7574c – David <gek@katherine> authored on 2021/02/16 15:33
Bug fix update- Memory leaks

2298e130 – David <gek@katherine> authored on 2021/02/16 11:17
NO_DRAW_COLOR is now only used in the textured triangle rendering.

2b4c5ed7 – David <gek@katherine> authored on 2021/02/16 11:04
Minor feature update

9463cec6 – David <gek@katherine> authored on 2021/02/16 10:42
Minor bug fix update

29028579 – David <gek@katherine> authored on 2021/02/16 10:35
Implementation documentation update

b0e46423 – David <gek@katherine> authored on 2021/02/16 10:32
Bug fix: Unlit textured models

54b35004 – David <gek@katherine> authored on 2021/02/16 10:22
MAJOR FEATURE UPDATEgit add .!

1ef97f8a – David <gek@katherine> authored on 2021/02/16 07:18
Compiletime test update

6b341f61 – David <gek@katherine> authored on 2021/02/16 06:23
Documentation update

9dadfac8 – David <gek@katherine> authored on 2021/02/15 19:59
demo update

187cf439 – David <gek@katherine> authored on 2021/02/15 16:55
Clang format to the rescue

d58cccbb – David <gek@katherine> authored on 2021/02/15 16:37
Helloworld update

7963f82f – David <gek@katherine> authored on 2021/02/15 16:22
Demo update

c37ed9b9 – David <gek@katherine> authored on 2021/02/15 16:17
FASTgit add .!

a6c73d93 – David <gek@katherine> authored on 2021/02/15 16:11
MAJOR performance overhaul

e2e12c60 – David <gek@katherine> authored on 2021/02/15 14:16
Perf improvement update

c99b8072 – David <gek@katherine> authored on 2021/02/15 13:54
Feature and bug fix update

3b22d132 – David <gek@katherine> authored on 2021/02/15 12:36
Minor update

7f9f1085 – David <gek@katherine> authored on 2021/02/15 11:37
Textfile update

008dd858 – David <gek@katherine> authored on 2021/02/15 11:31
Love for TinyGL

75d8d14b – David <gek@katherine> authored on 2021/02/15 10:30
Now compiling without ANY warnings

e215ef38 – David <gek@katherine> authored on 2021/02/15 08:29
Demo update

57db696f – David <gek@katherine> authored on 2021/02/15 08:12
Compatibility Update

59367f98 – David <gek@katherine> authored on 2021/02/15 08:10
opinfo update

06766bd1 – David <gek@katherine> authored on 2021/02/15 08:00
Added new display list functions

96472bc5 – David <gek@katherine> authored on 2021/02/15 06:35
SDL EXAMPLES physics library update

2ce8658f – David <gek@katherine> authored on 2021/02/15 06:24
3dMath and physics update

5e84e3b1 – David <gek@katherine> authored on 2021/02/14 16:25
Code consistency improvement

3b961717 – David <gek@katherine> authored on 2021/02/14 16:04
Using GL types in code

892f234f – David <gek@katherine> authored on 2021/02/14 15:57
Feature update- code uses GL types

79393818 – David <gek@katherine> authored on 2021/02/14 15:42
Adding build test shit

832eb032 – David <gek@katherine> authored on 2021/02/14 13:59
Major bug fix update

a2f16757 – David <gek@katherine> authored on 2021/02/14 13:52
Bug fix: Normalized Position for lights at infinity

c61f11f5 – David <gek@katherine> authored on 2021/02/14 13:17
3dMath update

981c041b – David <gek@katherine> authored on 2021/02/14 12:55
yet more text updates

83843949 – David <gek@katherine> authored on 2021/02/14 12:46
Examples update

e26ac69f – David <gek@katherine> authored on 2021/02/14 11:53
Feature update

be646bf6 – David <gek@katherine> authored on 2021/02/14 11:50
Bug Fix in 16 bit rendering mode

2d88df8f – David <gek@katherine> authored on 2021/02/14 11:00
A

82527b33 – David <gek@katherine> authored on 2021/02/14 10:52
Limitations update

d15bcd30 – David <gek@katherine> authored on 2021/02/14 10:07
Version update

8ec16ca9 – David <gek@katherine> authored on 2021/02/14 10:05
New test program

0d5263b0 – David <gek@katherine> authored on 2021/02/14 09:44
I hate git

ead5b68d – David <gek@katherine> authored on 2021/02/14 09:43
Now it compiles into a lib directory

138a63d0 – David <gek@katherine> authored on 2021/02/14 09:35
Major project restructuring

5c333c57 – David <gek@katherine> authored on 2021/02/14 09:26
Project Reorganization

175671e8 – David <gek@katherine> authored on 2021/02/14 08:23
A

c8a1b269 – David <gek@katherine> authored on 2021/02/14 08:21
A

84f9ab3e – David <gek@katherine> authored on 2021/02/14 08:18
16 bit support

459ef75c – David <gek@katherine> authored on 2021/02/13 18:31
Minor perf improvement

83761126 – David <gek@katherine> authored on 2021/02/13 15:56
Added the ability to change the size of the polygon stipple mask

f335eb38 – David <gek@katherine> authored on 2021/02/13 11:14
readme update

07e9153d – David <gek@katherine> authored on 2021/02/13 08:51
README UPDATE

c871669a – David <gek@katherine> authored on 2021/02/13 08:45
Readme Update

2993df58 – David <gek@katherine> authored on 2021/02/13 08:40
glDeleteLists

155aaa18 – David <gek@katherine> authored on 2021/02/13 08:32
New demo and bug fixes

cbd8813f – David <gek@katherine> authored on 2021/02/12 17:01
Readme update

78cda0b8 – David <gek@katherine> authored on 2021/02/12 16:57
A

005a5734 – David <gek@katherine> authored on 2021/02/12 15:39
improving perf

8a5f4eb8 – David <gek@katherine> authored on 2021/02/12 15:30
A

3fb3d891 – David <gek@katherine> authored on 2021/02/12 14:14
A

2bbacdba – David <gek@katherine> authored on 2021/02/12 12:58
Readme update

b80cec68 – David <gek@katherine> authored on 2021/02/12 12:55
Added texture demo

925d2153 – David <gek@katherine> authored on 2021/02/12 12:32
Update

3786df90 – David <gek@katherine> authored on 2021/02/12 12:09
Bug fix update- Per vertex color and lighting is now actually fixed.

81619731 – David <gek@katherine> authored on 2021/02/12 11:55
TinyGL Per-Vertex Color now working properly in the Gears demo.

db3e69fc – David <gek@katherine> authored on 2021/02/12 07:47
Sample program Update

e917e944 – David <gek@katherine> authored on 2021/02/11 19:55
Fixed floating point divide by zero in 3dMath

cb5d300d – David <gek@katherine> authored on 2021/02/11 19:48
3dMath Upgrade

8a2faea8 – David <gek@katherine> authored on 2021/02/11 15:04
New headers

51f5f5fa – David <gek@katherine> authored on 2021/02/11 14:49
A

6a128f9a – David <gek@katherine> authored on 2021/02/11 14:47
Readme update

1fa931aa – David <gek@katherine> authored on 2021/02/11 14:45
Added video

540ad4c8 – David <gek@katherine> authored on 2021/02/11 14:39
removed old config thing

8013da17 – David <gek@katherine> authored on 2021/02/11 14:20
update

0aaced64 – David <gek@katherine> authored on 2021/02/11 14:16
Update

8ef11f40 – David <gek@katherine> authored on 2021/02/11 13:49
Now added the ability to RESIZE text you render!

546bda8d – David <gek@katherine> authored on 2021/02/11 12:22
TinyGL now has Text Rendering

c9bcf05e – David <gek@katherine> authored on 2021/02/11 11:36
Initial Commit