ref: e2e12c60ee18888709eaccaa8fc55b7c9fb3cf45
dir: /SDL_Examples/Makefile/
CC= gcc CFLAGS = -g -Wall -O3 -w GL_LIBS= -L../ GL_INCLUDES= -I../include/ ALL_T= gears texture model helloworld LIB= ../lib/libTinyGL.a all: $(ALL_T) clean: rm -f $(ALL_T) *.exe texture: gcc texture.c $(LIB) -o texture $(GL_INCLUDES) $(GL_LIBS) $(CFLAGS) -lSDL -lSDL_mixer -lmad -logg -lmikmod -logg -lm #triangle: # gcc triangle.c $(LIB) -o triangle $(GL_INCLUDES) $(GL_LIBS) $(CFLAGS) -lSDL -lGLU -lSDL_mixer -lmad -logg -lmikmod -logg -lm helloworld: gcc helloworld.c $(LIB) -o helloworld $(GL_INCLUDES) $(GL_LIBS) $(CFLAGS) -lSDL -lSDL_mixer -lmad -logg -lmikmod -logg -lm model: gcc model.c $(LIB) -o model $(GL_INCLUDES) $(GL_LIBS) $(CFLAGS) -lSDL -lSDL_mixer -lmad -logg -lmikmod -logg -lm gears: gcc gears.c $(LIB) -o gears $(GL_INCLUDES) $(GL_LIBS) $(CFLAGS) -lSDL -lSDL_mixer -lmad -logg -lmikmod -logg -lm