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zelda3
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ref:
02add69d54728af139a3ade19052993443aee6ea
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/
.gitignore
LICENSE.txt
README.md
Zelda3.sln
ancilla.cpp
ancilla.h
attract.cpp
attract.h
dsp_regs.h
dungeon.cpp
dungeon.h
ending.cpp
ending.h
hud.cpp
hud.h
load_gfx.cpp
load_gfx.h
main.cpp
messaging.cpp
messaging.h
misc.cpp
misc.h
nmi.cpp
nmi.h
other/
other_modules.cpp
other_modules.h
overlord.cpp
overlord.h
overworld.cpp
overworld.h
player.cpp
player.h
player_oam.cpp
player_oam.h
poly.cpp
poly.h
saves/
select_file.cpp
select_file.h
snes/
snes_regs.h
spc_player.cpp
spc_player.h
sprite.cpp
sprite.h
sprite_main.cpp
sprite_main.h
tables/
tagalong.cpp
tagalong.h
tile_detect.cpp
tile_detect.h
tracing.cpp
tracing.h
types.h
variables.h
variables_attract.h
variables_blastwall.h
variables_breaktowerseal.h
variables_happiness_pond.h
variables_skullwoodsfire.h
variables_weathervane.h
zelda3.vcxproj
zelda3.vcxproj.filters
zelda_cpu_infra.cpp
zelda_cpu_infra.h
zelda_rtl.cpp
zelda_rtl.h