ref: 03bf63f40e0fdd56e86dfe5a7c5ce1937ab9127a
dir: /util.h/
#ifndef ZELDA3_UTIL_H_ #define ZELDA3_UTIL_H_ #include "types.h" typedef struct SDL_Window SDL_Window; struct RendererFuncs { bool (*Initialize)(SDL_Window *window); void (*Destroy)(); void (*BeginDraw)(int width, int height, uint8 **pixels, int *pitch); void (*EndDraw)(); }; typedef struct ByteArray { uint8 *data; size_t size, capacity; } ByteArray; void ByteArray_Resize(ByteArray *arr, size_t new_size); void ByteArray_Destroy(ByteArray *arr); void ByteArray_AppendData(ByteArray *arr, const uint8 *data, size_t data_size); void ByteArray_AppendByte(ByteArray *arr, uint8 v); uint8 *ReadWholeFile(const char *name, size_t *length); char *NextDelim(char **s, int sep); char *NextLineStripComments(char **s); char *NextPossiblyQuotedString(char **s); char *SplitKeyValue(char *p); bool StringEqualsNoCase(const char *a, const char *b); const char *StringStartsWithNoCase(const char *a, const char *b); bool ParseBool(const char *value, bool *result); const char *SkipPrefix(const char *big, const char *little); void StrSet(char **rv, const char *s); char *StrFmt(const char *fmt, ...); char *ReplaceFilenameWithNewPath(const char *old_path, const char *new_path); #endif // ZELDA3_UTIL_H_