shithub: zelda3

ref: 0dd77066d531120cebb648f5ad87a7389a128de7
dir: /variables_weathervane.h/

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#define weathervane_arr3 ((uint8*)(g_ram+0x15800))
#define weathervane_arr4 ((uint8*)(g_ram+0x1580C))
#define weathervane_arr5 ((uint8*)(g_ram+0x15818))
#define weathervane_arr6 ((uint8*)(g_ram+0x15824))
#define weathervane_arr7 ((uint8*)(g_ram+0x15830))
#define weathervane_arr8 ((uint8*)(g_ram+0x1583C))
#define weathervane_arr9 ((uint8*)(g_ram+0x15848))
#define weathervane_arr10 ((uint8*)(g_ram+0x15854))
#define weathervane_arr11 ((uint8*)(g_ram+0x15860))
#define weathervane_arr12 ((uint8*)(g_ram+0x1586C))
#define weathervane_var13 (*(uint8*)(g_ram+0x15878))
#define weathervane_var14 (*(uint8*)(g_ram+0x15879))
#define weathervane_var2 (*(uint16*)(g_ram+0x158B6))
#define weathervane_var1 (*(uint8*)(g_ram+0x158B8))